Player Matchup

Chaac
Chaac
Platinum I
Asclepiades77
Chaac
Platinum I
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
2,329 MMR
Party 2
Odin
Odin
Masters
I God Reflex I
Odin
Masters
Level 102
God Stats
4W - 3L
1,808 SR
Queue Stats
81W - 73L
2,838 MMR
Solo
Chang'e
Chang'e
Platinum III
xFurite
Chang'e
Platinum III
Level 100
God Stats
1W - 1L
1,579 SR
Queue Stats
30W - 33L
2,058 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,629 SR
2,408 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,690 SR
2,211 MMR
Cerberus
Cerberus
Diamond III
CheekerDeeks
Cerberus
Diamond III
Level 89
God Stats
3W - 0L
2,016 SR
Queue Stats
153W - 112L
2,096 MMR
Solo
Thoth
Thoth
Masters
The_Plugzz420
Thoth
Masters
Level 156
God Stats
18W - 22L
1,570 SR
Queue Stats
473W - 306L
2,394 MMR
Party 1
Hou Yi
Hou Yi
Masters
Z2_Strmz
Hou Yi
Masters
Level 152
God Stats
6W - 12L
1,484 SR
Queue Stats
463W - 383L
2,142 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 6
12,834
583
22,424
34,543
42,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 6
13,169
599
24,032
29,729
26,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
xFurite
Chang'e
16
5 / 9 / 1
13,250
602
18,594
26,733
8,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneMorgan Le FayFenrirGilgameshSobek

VS

Bans
TiamatCthulhuScyllaYmirVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CheekerDeeks
Cerberus
19
5 / 0 / 18
14,761
671
20,967
30,680
42,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 7 / 8
14,757
671
25,973
22,367
12,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Z2_Strmz
Hou Yi
18
8 / 4 / 11
14,497
659
31,989
23,827
12,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
23
23
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
Cerberus
CheekerDeeks
Cerberus
5
0
18
14
L
3
5
6
1.2
W
10
7
8
2
W
Hou Yi
Z2_Strmz
Hou Yi
8
4
11
3.38
L
Chang'e
xFurite
Chang'e
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,050
Damage
78,929
91,005
Taken
76,874
78,110
Mitigated
68,087
25,816
Healing
31,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,424
3,645
0
8,685
34,543
42,690
57
16,625
17,918
888
52,380
W
Cerberus
CheekerDeeks
Cerberus
20,967
3,528
0
14,925
30,680
42,606
81
9,238
19,318
51,988
0
L
24,032
5,117
0
5,411
29,729
26,595
0
11,885
17,844
0
53,981
W
25,973
729
469
6,323
22,367
12,966
0
5,004
15,554
71,361
0
W
Hou Yi
Z2_Strmz
Hou Yi
31,989
21,965
0
10,158
23,827
12,515
2,282
5,723
16,490
0
78,029
L
Chang'e
xFurite
Chang'e
18,594
922
3,537
8,183
26,733
8,825
208
18,870
7,863
48,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
44,015
214
Minions Killed
273
6
Camps Cleared
8
1,137,002
Distance Traveled
1,163,821
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,834
583
58
3
1
396,680
5
W
Cerberus
14,761
671
78
4
0
416,264
3
L
Odin
13,169
599
72
3
4
386,913
6
W
Thoth
14,757
671
104
5
4
381,597
1
W
Hou Yi
14,497
659
91
4
4
365,960
3
L
Chang'e
13,250
602
84
4
1
353,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role