Player Matchup

Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HollowinGiant
Sobek
Level 125
God Stats
9W - 6L
1,563 SR
Queue Stats
439W - 339L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Scorp828
Gilgamesh
Level 62
God Stats
36W - 30L
1,585 SR
Queue Stats
151W - 121L
1,580 Elo+
Party 1
Team Averages
Level 85
1,550 SR
1,551 Elo+

VS

Team Averages
Level 78
1,523 SR
1,599 Elo+
Hachiman
Hachiman
MänK
Hachiman
Level 83
God Stats
1W - 2L
1,513 SR
Queue Stats
88W - 65L
1,619 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thranth
Kumbhakarna
Level 107
God Stats
0W - 1L
1,685 SR
Queue Stats
115W - 88L
1,623 Elo+
Party 2
Scylla
Scylla
aces420
Scylla
Level 44
God Stats
2W - 3L
1,371 SR
Queue Stats
83W - 75L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 1 / 7
9,599
686
8,516
8,237
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 9
9,390
671
8,937
20,468
23,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Scorp828
Gilgamesh
13
5 / 0 / 7
9,588
685
9,483
12,561
7,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MänK
Hachiman
10
0 / 5 / 1
7,752
554
14,378
11,565
4,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
Thranth
Kumbhakarna
11
0 / 2 / 1
7,703
550
3,977
11,244
13,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
aces420
Scylla
11
1 / 5 / 0
8,115
580
6,463
7,786
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
7
7.5
W
3
0
9
7.5
L
Hachiman
MänK
Hachiman
0
5
1
0.1
W
Gilgamesh
Scorp828
Gilgamesh
5
0
7
8.5
L
Kumbhakarna
Thranth
Kumbhakarna
0
2
1
0.25
L
Scylla
aces420
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,936
Damage
24,818
41,266
Taken
30,595
33,677
Mitigated
19,806
26,630
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,516
809
9,784
5,632
8,237
3,204
1,452
2,864
5,233
35,154
0
W
8,937
511
331
7,466
20,468
23,126
795
4,915
15,125
28,646
0
L
Hachiman
MänK
Hachiman
14,378
7,738
0
2,821
11,565
4,118
0
8,026
3,539
0
29,945
W
Gilgamesh
Scorp828
Gilgamesh
9,483
1,898
0
3,417
12,561
7,347
201
2,513
9,930
0
22,171
L
Kumbhakarna
Thranth
Kumbhakarna
3,977
455
0
240
11,244
13,229
0
5,866
5,378
18,848
0
L
Scylla
aces420
Scylla
6,463
1,456
99
755
7,786
2,459
0
3,727
4,059
23,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
23,570
139
Minions Killed
123
9
Camps Cleared
2
858,037
Distance Traveled
753,867
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,599
686
80
6
5
299,763
0
W
Sobek
9,390
671
27
2
2
270,236
4
L
Hachiman
7,752
554
47
3
0
239,319
3
W
Gilgamesh
9,588
685
32
2
2
288,038
2
L
Kumbhakarna
7,703
550
25
2
1
278,212
3
L
Scylla
8,115
580
51
4
1
236,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role