Player Matchup

Bacchus
Bacchus
DoubleDutch_Ju
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,579 Elo+
Party 2
Ravana
Ravana
Eliasbjrs
Ravana
Level 48
God Stats
1W - 5L
1,341 SR
Queue Stats
173W - 186L
1,427 Elo+
Solo
He Bo
He Bo
GroundWalkerX
He Bo
Level 84
God Stats
0W - 2L
1,566 SR
Queue Stats
401W - 349L
1,629 Elo+
Party 2
Chaac
Chaac
MiddleManJake_
Chaac
Level 28
God Stats
0W - 2L
1,361 SR
Queue Stats
4W - 7L
1,412 Elo+
Party 2
Artemis
Artemis
kmann_99
Artemis
Level 156
God Stats
5W - 8L
1,344 SR
Queue Stats
1,083W - 1,073L
1,498 Elo+
Party 2
Team Averages
Level 66
1,422 SR
1,509 Elo+

VS

Team Averages
Level 34
1,583 SR
1,638 Elo+
Danzaburou
Danzaburou
C0HENATER
Danzaburou
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 57L
1,665 Elo+
Party 1
Chaac
Chaac
GOD OF KIDZ
Chaac
Level 12
God Stats
25W - 12L
1,873 SR
Queue Stats
25W - 12L
1,727 Elo+
Party 1
Kukulkan
Kukulkan
cantaimlul
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,648 Elo+
Solo
Fenrir
Fenrir
im a genje main
Fenrir
Level 55
God Stats
45W - 34L
1,641 SR
Queue Stats
80W - 52L
1,585 Elo+
Party 1
Ymir
Ymir
wsjh
Ymir
Level 20
God Stats
3W - 1L
1,402 SR
Queue Stats
42W - 29L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 2
5,353
487
1,753
7,542
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
Eliasbjrs
Ravana
10
3 / 3 / 1
6,023
548
2,791
5,707
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 1
6,204
564
6,777
6,177
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 1
4,750
432
2,688
9,364
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
kmann_99
Artemis
10
5 / 3 / 4
6,294
572
6,530
6,955
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C0HENATER
Danzaburou
9
2 / 2 / 4
5,682
517
3,155
5,880
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 0 / 0
7,073
643
7,662
7,428
3,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
cantaimlul
Kukulkan
11
5 / 3 / 6
6,932
630
5,573
5,602
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
6 / 3 / 4
6,686
608
4,499
7,727
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
wsjh
Ymir
9
3 / 4 / 4
5,765
524
3,216
7,443
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
21
21
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C0HENATER
Danzaburou
2
2
4
2
L
2
5
2
0.6
L
Ravana
Eliasbjrs
Ravana
3
3
1
1.17
W
5
0
0
5
L
2
4
1
0.63
L
0
6
1
0.08
W
Kukulkan
cantaimlul
Kukulkan
5
3
6
2.67
W
6
3
4
2.67
L
Artemis
kmann_99
Artemis
5
3
4
2.33
W
Ymir
wsjh
Ymir
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,539
Damage
24,105
35,745
Taken
34,080
17,639
Mitigated
13,642
4,903
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C0HENATER
Danzaburou
3,155
1,169
0
1,298
5,880
1,361
0
1,190
4,690
0
21,223
L
1,753
85
0
1,007
7,542
5,825
0
3,072
4,370
11,283
0
L
Ravana
Eliasbjrs
Ravana
2,791
644
0
50
5,707
1,865
0
1,250
4,437
0
28,132
W
7,662
2,480
0
4,862
7,428
3,766
0
382
6,546
0
39,692
L
6,777
112
0
220
6,177
1,456
0
1,633
4,478
38,151
0
L
2,688
698
0
2,456
9,364
6,760
0
0
9,364
2,391
11,709
W
Kukulkan
cantaimlul
Kukulkan
5,573
1,278
0
500
5,602
2,011
0
4,120
1,482
28,781
0
W
4,499
1,350
0
1,204
7,727
2,137
0
1,161
6,527
0
27,370
L
Artemis
kmann_99
Artemis
6,530
3,752
0
1,170
6,955
1,733
72
2,556
4,307
0
23,420
W
Ymir
wsjh
Ymir
3,216
1,009
0
1,095
7,443
4,367
0
2,211
5,232
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
32,138
214
Minions Killed
268
0
Camps Cleared
0
1,033,448
Distance Traveled
1,039,405
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,682
517
41
4
0
211,037
1
L
Bacchus
5,353
487
16
1
0
218,256
0
L
Ravana
6,023
548
64
6
0
224,869
1
W
Chaac
7,073
643
84
8
0
210,272
0
L
He Bo
6,204
564
69
6
0
204,735
2
L
Chaac
4,750
432
24
2
0
187,838
0
W
Kukulkan
6,932
630
68
6
0
195,819
2
W
Fenrir
6,686
608
48
4
0
230,973
2
L
Artemis
6,294
572
41
4
0
197,750
3
W
Ymir
5,765
524
27
2
0
191,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role