Player Matchup

Tiamat
Tiamat
AlternateRealm
Tiamat
Level 140
God Stats
30W - 13L
1,706 SR
Queue Stats
3,013W - 513L
1,991 Elo+
Party 1
Thanatos
Thanatos
SupportWitch
Thanatos
Level 26
God Stats
7W - 2L
1,693 SR
Queue Stats
55W - 12L
1,816 Elo+
Party 1
Sylvanus
Sylvanus
UnPunishedWolf
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,623 Elo+
Party 1
Team Averages
Level 98
1,633 SR
1,810 Elo+

VS

Team Averages
Level 67
1,609 SR
1,584 Elo+
Kukulkan
Kukulkan
Blacknokia
Kukulkan
Level 156
God Stats
55W - 51L
1,585 SR
Queue Stats
162W - 199L
1,574 Elo+
Solo
Horus
Horus
DeVhsArtorias
Horus
Level 17
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 2L
1,618 Elo+
Solo
Artemis
Artemis
Skrixxx
Artemis
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
67W - 51L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 14
8,549
855
13,414
8,873
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
SupportWitch
Thanatos
12
9 / 2 / 8
8,426
843
9,517
8,120
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
12
6 / 1 / 10
8,014
801
3,017
7,173
8,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blacknokia
Kukulkan
9
0 / 8 / 1
5,822
582
3,820
8,531
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 1
5,614
561
427
10,679
8,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Skrixxx
Artemis
10
1 / 6 / 1
6,847
685
5,206
9,889
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
20
Kills
1
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
Kukulkan
Blacknokia
Kukulkan
0
8
1
0.06
L
0
6
1
0.08
L
Artemis
Skrixxx
Artemis
1
6
1
0.25
W
Thanatos
SupportWitch
Thanatos
9
2
8
6.5
W
Sylvanus
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
9,453
24,166
Taken
29,099
18,383
Mitigated
12,770
12,989
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,414
737
0
3,102
8,873
6,143
909
1,266
7,607
38,779
0
L
Kukulkan
Blacknokia
Kukulkan
3,820
322
0
131
8,531
1,786
0
3,583
4,818
20,555
0
L
427
427
310
658
10,679
8,053
0
6,092
4,307
0
2,536
L
Artemis
Skrixxx
Artemis
5,206
1,808
0
250
9,889
2,931
0
6,367
3,153
0
17,926
W
Thanatos
SupportWitch
Thanatos
9,517
2,605
0
5,507
8,120
3,975
239
1,889
6,231
0
17,846
W
Sylvanus
3,017
1,203
1,796
2,584
7,173
8,265
623
978
6,195
11,090
3,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
18,283
126
Minions Killed
87
5
Camps Cleared
3
536,258
Distance Traveled
397,986
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,549
855
74
7
3
185,077
1
L
Kukulkan
5,822
582
45
5
3
132,653
3
L
Horus
5,614
561
4
0
0
123,230
0
L
Artemis
6,847
685
38
4
0
142,103
1
W
Thanatos
8,426
843
25
3
1
177,374
1
W
Sylvanus
8,014
801
27
3
1
173,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role