Player Matchup

Sol
Sol
Be_Excellent_2eo
Sol
Level 17
God Stats
2W - 3L
1,441 SR
Queue Stats
24W - 41L
1,289 Elo+
Solo
Pele
Pele
Divinebabe
Pele
Level 24
God Stats
29W - 17L
1,640 SR
Queue Stats
103W - 103L
1,466 Elo+
Solo
Cthulhu
Cthulhu
GODPeyton
Cthulhu
Level 4
God Stats
5W - 9L
1,261 SR
Queue Stats
5W - 10L
1,174 Elo+
Party 1
Kali
Kali
Imfoumas
Kali
Level 27
God Stats
3W - 0L
1,826 SR
Queue Stats
111W - 123L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
peyton1231
Kuzenbo
Level 15
God Stats
2W - 2L
1,703 SR
Queue Stats
6W - 11L
1,158 Elo+
Party 1
Team Averages
Level 17
1,574 SR
1,301 Elo+

VS

Team Averages
Level 19
1,465 SR
1,359 Elo+
Nox
Nox
CYCLOPS ARMY794
Nox
Level 18
God Stats
2W - 1L
1,690 SR
Queue Stats
52W - 74L
1,280 Elo+
Solo
Nemesis
Nemesis
Hanzo-_-5225
Nemesis
Level 17
God Stats
2W - 6L
1,541 SR
Queue Stats
25W - 24L
1,515 Elo+
Solo
Artemis
Artemis
Rilstoand
Artemis
Level 28
God Stats
23W - 25L
1,485 SR
Queue Stats
39W - 58L
1,409 Elo+
Solo
Janus
Janus
Saucyralo
Janus
Level 28
God Stats
0W - 5L
1,111 SR
Queue Stats
29W - 29L
1,338 Elo+
Party 2
Thor
Thor
unvdaws
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 16
15,352
1,097
23,213
17,171
6,078
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 1 / 6
16,676
1,191
26,927
12,897
7,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
GODPeyton
Cthulhu
17
1 / 2 / 1
10,546
753
1,767
3,788
1,357
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
20
10 / 5 / 13
15,829
1,131
21,190
20,021
11,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
peyton1231
Kuzenbo
20
0 / 9 / 14
12,704
907
7,911
21,628
15,059
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 15 / 11
12,997
928
12,810
23,722
9,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Hanzo-_-5225
Nemesis
19
3 / 3 / 9
12,313
880
3,300
19,963
8,225
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Rilstoand
Artemis
20
6 / 4 / 12
14,060
1,004
24,376
16,666
6,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Saucyralo
Janus
20
7 / 6 / 10
14,961
1,069
21,078
13,110
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
unvdaws
Thor
18
0 / 8 / 6
11,051
789
5,965
12,455
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
67
36
Kills
19
19
Deaths
36
50
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
3
15
11
0.57
W
18
1
6
21
W
Cthulhu
GODPeyton
Cthulhu
1
2
1
0.75
L
Nemesis
Hanzo-_-5225
Nemesis
3
3
9
2.5
W
Kali
10
5
13
3.3
L
Artemis
Rilstoand
Artemis
6
4
12
3
L
Janus
Saucyralo
Janus
7
6
10
2
W
Kuzenbo
peyton1231
Kuzenbo
0
9
14
0.78
L
Thor
unvdaws
Thor
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,008
Damage
67,529
75,505
Taken
85,916
40,646
Mitigated
36,194
22,663
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,213
7,178
58
9,999
17,171
6,078
0
9,284
7,887
65,822
0
L
12,810
2,340
0
784
23,722
9,625
0
10,511
13,211
32,726
0
W
26,927
7,856
0
3,437
12,897
7,135
0
5,516
7,381
0
51,616
W
Cthulhu
GODPeyton
Cthulhu
1,767
123
0
0
3,788
1,357
0
981
2,807
4,593
0
L
Nemesis
Hanzo-_-5225
Nemesis
3,300
1,340
228
2,722
19,963
8,225
0
9,753
10,210
125
18,531
W
Kali
21,190
9,647
334
8,445
20,021
11,017
0
8,081
11,940
0
46,346
L
Artemis
Rilstoand
Artemis
24,376
14,894
0
2,438
16,666
6,500
0
5,549
11,117
0
54,341
L
Janus
Saucyralo
Janus
21,078
1,497
0
1,316
13,110
4,235
0
3,234
9,876
58,246
0
W
Kuzenbo
peyton1231
Kuzenbo
7,911
3,106
0
390
21,628
15,059
0
10,151
11,477
16,384
0
L
Thor
unvdaws
Thor
5,965
1,278
0
164
12,455
7,609
0
3,844
8,611
0
10,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,107
Gold Earned
65,382
239
Minions Killed
247
8
Camps Cleared
4
995,044
Distance Traveled
1,091,637
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,352
1,097
94
7
3
250,452
0
L
Nox
12,997
928
52
4
0
205,210
0
W
Pele
16,676
1,191
69
5
5
279,418
1
W
Cthulhu
10,546
753
3
0
0
48,849
1
L
Nemesis
12,313
880
40
3
1
245,463
0
W
Kali
15,829
1,131
49
4
0
212,669
2
L
Artemis
14,060
1,004
50
4
1
228,177
0
L
Janus
14,961
1,069
92
7
2
235,613
0
W
Kuzenbo
12,704
907
24
2
0
203,656
1
L
Thor
11,051
789
13
1
0
177,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role