Player Matchup

Nike
Nike
CheemTheGod
Nike
Level 24
God Stats
12W - 6L
1,841 SR
Queue Stats
145W - 122L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
GreenGammaGhost
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 240L
1,569 Elo+
Party 2
Terra
Terra
HydraOps
Terra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 60L
1,514 Elo+
Party 2
Artio
Artio
Shaxx_Crucible
Artio
Level 65
God Stats
1W - 1L
1,241 SR
Queue Stats
99W - 107L
1,539 Elo+
Party 2
Bastet
Bastet
UnrelentingSalt
Bastet
Level 127
God Stats
9W - 9L
1,443 SR
Queue Stats
203W - 198L
1,578 Elo+
Party 2
Team Averages
Level 96
1,505 SR
1,536 Elo+

VS

Team Averages
Level 40
1,479 SR
1,480 Elo+
Sol
Sol
CrossingGold5
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,704 Elo+
Party 3
King Arthur
King Arthur
TangleyStew722
King Arthur
Level 42
God Stats
33W - 42L
1,433 SR
Queue Stats
140W - 145L
1,463 Elo+
Party 1
Fafnir
Fafnir
Yaht12
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 3
Jing Wei
Jing Wei
not_a_smurf_324
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 187L
1,435 Elo+
Party 1
Apollo
Apollo
reyesfamily129
Apollo
Level 29
God Stats
7W - 9L
1,464 SR
Queue Stats
169W - 187L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 21
10,140
483
5,899
17,581
23,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
GreenGammaGhost
Heimdallr
17
10 / 1 / 14
11,152
531
17,171
10,393
4,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
HydraOps
Terra
17
7 / 4 / 12
11,200
533
18,932
25,472
16,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 15
9,804
467
5,713
17,833
22,308
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 2 / 9
12,875
613
19,313
21,672
10,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,908
472
17,278
14,813
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
TangleyStew722
King Arthur
17
5 / 4 / 3
11,092
528
17,295
19,803
16,852
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Yaht12
Fafnir
12
1 / 6 / 3
8,674
413
3,950
15,873
12,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
12
0 / 15 / 2
8,136
387
8,381
19,810
5,223
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 5 / 4
9,756
465
10,160
18,820
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
24
35
Kills
10
10
Deaths
35
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
21
12.5
L
3
5
2
0.8
W
Heimdallr
GreenGammaGhost
Heimdallr
10
1
14
17
W
Terra
HydraOps
Terra
7
4
12
3.25
W
0
3
15
2.5
L
King Arthur
TangleyStew722
King Arthur
5
4
3
1.63
W
16
2
9
10.25
L
Fafnir
Yaht12
Fafnir
1
6
3
0.42
L
Jing Wei
0
15
2
0.07
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,028
Damage
57,064
92,951
Taken
89,119
76,968
Mitigated
44,814
38,570
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,899
741
1,083
3,424
17,581
23,301
296
3,889
13,404
0
40,192
L
17,278
4,972
400
4,853
14,813
3,871
0
7,140
7,673
61,065
0
W
Heimdallr
GreenGammaGhost
Heimdallr
17,171
11,139
0
2,494
10,393
4,784
2,388
2,320
8,019
0
63,669
W
Terra
HydraOps
Terra
18,932
1,749
1,957
8,887
25,472
16,118
816
9,300
15,715
82,211
0
W
5,713
442
2,062
5,687
17,833
22,308
541
2,363
15,342
50,954
0
L
King Arthur
TangleyStew722
King Arthur
17,295
3,896
0
2,395
19,803
16,852
201
5,686
14,117
0
72,406
W
19,313
4,046
0
12,976
21,672
10,457
1,508
2,281
19,243
0
81,450
L
Fafnir
Yaht12
Fafnir
3,950
643
0
2,485
15,873
12,725
167
1,782
14,001
17,966
0
L
Jing Wei
8,381
7,296
0
1,221
19,810
5,223
70
4,301
15,509
0
37,564
L
10,160
5,810
946
3,057
18,820
6,143
801
5,831
12,989
0
82,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
47,566
510
Minions Killed
437
0
Camps Cleared
0
2,048,831
Distance Traveled
1,803,144
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,140
483
56
3
0
435,056
1
L
Sol
9,908
472
93
4
0
324,319
2
W
Heimdallr
11,152
531
108
5
0
346,908
0
W
Terra
11,200
533
120
6
0
411,092
5
W
Artio
9,804
467
114
5
0
394,985
0
L
King Arthur
11,092
528
126
6
0
361,270
10
W
Bastet
12,875
613
112
5
0
460,790
0
L
Fafnir
8,674
413
27
1
0
300,886
2
L
Jing Wei
8,136
387
63
3
0
443,577
0
L
Apollo
9,756
465
128
6
0
373,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role