Player Matchup

Sylvanus
Sylvanus
Al Extintor 07
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
EsojSevla
Anubis
Level 124
God Stats
0W - 2L
1,429 SR
Queue Stats
118W - 171L
1,361 Elo+
Solo
Izanami
Izanami
daniel25gon
Izanami
Level 17
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
sebasmite7
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Party 2
Team Averages
Level 74
1,432 SR
1,476 Elo+

VS

Team Averages
Level 100
1,440 SR
1,323 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jaye-1400
Danzaburou
Level 29
God Stats
1W - 0L
1,305 SR
Queue Stats
6W - 19L
1,125 Elo+
Party 1
Sol
Sol
TameTheUniverse
Sol
Level 129
God Stats
7W - 8L
1,380 SR
Queue Stats
76W - 102L
1,395 Elo+
Solo
Loki
Loki
cosmo4zero7
Loki
Level 85
God Stats
1W - 2L
1,574 SR
Queue Stats
29W - 54L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 2 / 0
4,762
794
543
3,052
1,400
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
EsojSevla
Anubis
9
0 / 2 / 1
4,972
829
1,555
3,804
2,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
daniel25gon
Izanami
10
0 / 2 / 0
4,993
832
1,126
2,874
888
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
sebasmite7
Nemesis
10
2 / 1 / 0
5,469
912
3,823
5,138
1,928
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 0
5,815
969
2,718
5,540
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jaye-1400
Danzaburou
10
1 / 2 / 3
5,613
936
3,561
4,196
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 3
5,718
953
2,813
3,062
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 0
6,128
1,021
2,988
3,525
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
7
7
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Sylvanus
1
2
0
0.5
L
Anubis
EsojSevla
Anubis
0
2
1
0.25
W
Danzaburou
Jaye-1400
Danzaburou
1
2
3
1.25
W
0
0
3
1.5
W
4
0
0
4
L
Izanami
daniel25gon
Izanami
0
2
0
0
L
Nemesis
sebasmite7
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,047
Damage
12,080
14,868
Taken
16,323
6,262
Mitigated
6,543
2,039
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,718
622
0
2,980
5,540
3,246
236
1,514
4,026
16,932
0
L
Sylvanus
543
285
251
512
3,052
1,400
0
943
2,109
3,491
0
L
Anubis
EsojSevla
Anubis
1,555
169
0
117
3,804
2,046
0
1,152
2,652
12,169
0
W
Danzaburou
Jaye-1400
Danzaburou
3,561
1,135
0
1,082
4,196
1,421
58
625
3,571
0
15,703
W
2,813
783
175
1,632
3,062
817
539
156
2,906
14,675
0
W
2,988
603
0
988
3,525
1,059
464
137
3,388
0
14,851
L
Izanami
daniel25gon
Izanami
1,126
612
0
40
2,874
888
84
1,439
1,289
0
14,564
L
Nemesis
sebasmite7
Nemesis
3,823
1,250
0
1,119
5,138
1,928
0
2,030
2,976
0
14,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
23,274
86
Minions Killed
129
5
Camps Cleared
6
393,642
Distance Traveled
446,352
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,815
969
46
8
2
99,088
2
L
Sylvanus
4,762
794
7
1
1
66,020
0
L
Anubis
4,972
829
22
4
2
93,098
1
W
Danzaburou
5,613
936
19
3
1
105,872
0
W
Sol
5,718
953
38
6
1
111,018
3
W
Loki
6,128
1,021
26
4
2
130,374
2
L
Izanami
4,993
832
34
6
1
103,982
0
L
Nemesis
5,469
912
23
4
1
130,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role