Player Matchup

Discordia
Discordia
Akumu Ruvik
Discordia
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 142L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
Archangel411
Sun Wukong
Level 124
God Stats
5W - 6L
1,077 SR
Queue Stats
650W - 665L
1,548 Elo+
Solo
Kukulkan
Kukulkan
SoulReaperSoma
Kukulkan
Level 158
God Stats
2W - 2L
1,522 SR
Queue Stats
207W - 192L
1,618 Elo+
Party 2
Jormungandr
Jormungandr
Synister Smiles
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 151L
1,628 Elo+
Party 2
Ares
Ares
VegaArcher
Ares
Level 116
God Stats
6W - 6L
1,451 SR
Queue Stats
571W - 587L
1,569 Elo+
Solo
Team Averages
Level 131
1,410 SR
1,594 Elo+

VS

Team Averages
Level 142
1,537 SR
1,620 Elo+
Thoth
Thoth
Keenboss
Thoth
Level 154
God Stats
1W - 5L
1,432 SR
Queue Stats
442W - 482L
1,605 Elo+
Solo
Geb
Geb
PureDuncanator
Geb
Level 113
God Stats
0W - 2L
1,553 SR
Queue Stats
56W - 40L
1,646 Elo+
Party 1
The Morrigan
The Morrigan
QuinnDoggy
The Morrigan
Level 159
God Stats
0W - 2L
1,368 SR
Queue Stats
37W - 27L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
RangerKraken
Danzaburou
Level 146
God Stats
0W - 1L
1,673 SR
Queue Stats
78W - 71L
1,616 Elo+
Party 1
Chiron
Chiron
SinkableRuby
Chiron
Level 140
God Stats
2W - 3L
1,658 SR
Queue Stats
71W - 54L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akumu Ruvik
Discordia
16
1 / 4 / 12
8,984
691
11,451
7,326
3,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Archangel411
Sun Wukong
13
2 / 4 / 8
8,743
673
6,370
11,550
9,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
18
3 / 3 / 9
10,335
795
13,337
10,696
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Synister Smiles
Jormungandr
19
10 / 1 / 4
11,150
858
11,607
12,358
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 4 / 8
8,699
669
5,820
13,198
17,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Keenboss
Thoth
12
1 / 5 / 4
7,868
605
5,748
7,603
2,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 8
10,253
789
5,522
14,112
14,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
QuinnDoggy
The Morrigan
17
8 / 4 / 5
10,245
788
8,990
8,226
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
RangerKraken
Danzaburou
16
2 / 5 / 9
9,561
735
10,727
16,289
6,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
1 / 3 / 8
8,741
672
14,813
8,990
3,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
17
Kills
15
16
Deaths
18
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
Akumu Ruvik
Discordia
1
4
12
1.75
W
Sun Wukong
Archangel411
Sun Wukong
2
4
8
1.5
L
Thoth
Keenboss
Thoth
1
5
4
0.6
L
3
1
8
7
L
The Morrigan
QuinnDoggy
The Morrigan
8
4
5
2.63
L
Danzaburou
RangerKraken
Danzaburou
2
5
9
1.3
L
Chiron
1
3
8
1.67
W
Kukulkan
3
3
9
2.5
W
Jormungandr
Synister Smiles
Jormungandr
10
1
4
12
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
45,800
55,128
Taken
55,220
52,114
Mitigated
31,307
16,831
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Akumu Ruvik
Discordia
11,451
771
2,126
1,042
7,326
3,224
0
2,375
4,951
24,709
0
W
Sun Wukong
Archangel411
Sun Wukong
6,370
346
1,127
1,332
11,550
9,477
386
4,022
7,528
0
14,567
L
Thoth
Keenboss
Thoth
5,748
261
0
0
7,603
2,984
137
5,343
2,260
13,791
0
L
5,522
551
2,491
4,367
14,112
14,184
0
11,634
2,478
13,350
0
L
The Morrigan
QuinnDoggy
The Morrigan
8,990
725
1,998
2,012
8,226
3,521
75
5,877
2,342
22,834
0
L
Danzaburou
RangerKraken
Danzaburou
10,727
1,649
872
5,011
16,289
6,906
436
12,591
3,698
0
22,410
L
Chiron
14,813
5,611
2,399
2,912
8,990
3,712
760
6,763
2,227
0
30,554
W
Kukulkan
13,337
377
2,488
3,575
10,696
5,082
561
4,788
5,908
41,116
0
W
Jormungandr
Synister Smiles
Jormungandr
11,607
1,776
1,633
2,814
12,358
17,264
409
3,356
9,002
25,790
0
W
5,820
241
0
694
13,198
17,067
0
5,719
7,479
10,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
46,668
137
Minions Killed
133
0
Camps Cleared
0
1,189,941
Distance Traveled
1,111,857
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,984
691
35
3
0
231,470
0
W
Sun Wukong
8,743
673
14
1
0
229,028
0
L
Thoth
7,868
605
11
1
0
188,552
3
L
Geb
10,253
789
13
1
0
255,317
2
L
The Morrigan
10,245
788
35
3
0
210,549
5
L
Danzaburou
9,561
735
33
3
0
230,419
1
L
Chiron
8,741
672
41
3
0
227,020
1
W
Kukulkan
10,335
795
65
5
0
250,706
3
W
Jormungandr
11,150
858
17
1
0
251,048
0
W
Ares
8,699
669
6
0
0
227,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role