Player Matchup

Hercules
Hercules
EnuffDakka
Hercules
Level 28
God Stats
12W - 3L
1,745 SR
Queue Stats
126W - 163L
1,451 Elo+
Party 2
Tiamat
Tiamat
FarmerFruit
Tiamat
Level 27
God Stats
53W - 47L
1,553 SR
Queue Stats
95W - 136L
1,389 Elo+
Party 2
Skadi
Skadi
GungorixOfGorix
Skadi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 72L
1,366 Elo+
Party 2
Arachne
Arachne
R00tKill100
Arachne
Level 18
God Stats
12W - 4L
1,791 SR
Queue Stats
22W - 15L
1,674 Elo+
Solo
Ymir
Ymir
Trickgorix
Ymir
Level 28
God Stats
6W - 8L
1,322 SR
Queue Stats
75W - 99L
1,473 Elo+
Party 2
Team Averages
Level 25
1,582 SR
1,471 Elo+

VS

Team Averages
Level 24
1,414 SR
1,373 Elo+
Kukulkan
Kukulkan
Adrenalizer
Kukulkan
Level 45
God Stats
8W - 10L
1,243 SR
Queue Stats
23W - 33L
1,399 Elo+
Party 1
Geb
Geb
Lorenz0
Geb
Level 20
God Stats
4W - 2L
1,534 SR
Queue Stats
23W - 32L
1,488 Elo+
Party 1
Ravana
Ravana
Troptrip
Ravana
Level 8
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 5L
1,102 Elo+
Solo
Tiamat
Tiamat
Vandryke
Tiamat
Level 20
God Stats
23W - 20L
1,567 SR
Queue Stats
33W - 38L
1,488 Elo+
Party 1
Poseidon
Poseidon
alfan
Poseidon
Level 27
God Stats
10W - 11L
1,475 SR
Queue Stats
36W - 48L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EnuffDakka
Hercules
10
1 / 0 / 3
5,658
566
2,625
3,083
1,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
9
1 / 0 / 9
5,821
582
3,325
2,079
1,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
7 / 2 / 1
6,268
627
6,323
5,084
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
R00tKill100
Arachne
12
11 / 0 / 2
7,229
723
7,585
7,577
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 2 / 4
5,188
519
1,134
7,619
2,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adrenalizer
Kukulkan
7
0 / 4 / 0
4,533
453
1,994
3,995
1,055
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
5
1 / 5 / 2
4,263
426
1,701
7,767
4,031
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Troptrip
Ravana
8
0 / 2 / 0
4,760
476
874
4,816
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Vandryke
Tiamat
8
1 / 5 / 2
5,204
520
4,529
5,817
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
alfan
Poseidon
8
2 / 4 / 2
4,899
490
4,644
5,264
913
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
4
4
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adrenalizer
Kukulkan
0
4
0
0
W
Hercules
EnuffDakka
Hercules
1
0
3
2.5
W
Tiamat
1
0
9
5.5
W
7
2
1
3.75
L
Geb
1
5
2
0.4
W
Arachne
R00tKill100
Arachne
11
0
2
12
W
0
2
4
1
L
Ravana
Troptrip
Ravana
0
2
0
0
L
Tiamat
Vandryke
Tiamat
1
5
2
0.4
L
Poseidon
alfan
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
13,742
25,442
Taken
27,659
9,824
Mitigated
10,361
6,499
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adrenalizer
Kukulkan
1,994
179
0
89
3,995
1,055
129
362
3,633
17,324
0
W
Hercules
EnuffDakka
Hercules
2,625
718
0
689
3,083
1,624
826
1,038
2,025
0
19,885
W
Tiamat
3,325
299
0
446
2,079
1,211
1,248
1,451
581
23,453
0
W
6,323
3,730
0
1,136
5,084
1,426
773
3,587
1,421
0
22,044
L
Geb
1,701
384
0
758
7,767
4,031
0
1,692
6,075
6,061
0
W
Arachne
R00tKill100
Arachne
7,585
6,042
0
3,988
7,577
2,769
0
2,993
4,404
0
44,936
W
1,134
207
0
240
7,619
2,794
268
3,354
4,143
13,978
0
L
Ravana
Troptrip
Ravana
874
367
0
2,281
4,816
1,305
0
525
4,291
0
23,064
L
Tiamat
Vandryke
Tiamat
4,529
452
99
813
5,817
3,057
0
1,551
4,266
22,329
0
L
Poseidon
alfan
Poseidon
4,644
1,181
0
920
5,264
913
0
601
4,663
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
23,659
246
Minions Killed
174
0
Camps Cleared
0
1,014,166
Distance Traveled
889,593
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,533
453
34
3
0
162,193
2
W
Hercules
5,658
566
44
4
0
209,785
1
W
Tiamat
5,821
582
49
5
0
186,291
5
W
Skadi
6,268
627
44
4
0
200,170
0
L
Geb
4,263
426
8
1
0
170,255
0
W
Arachne
7,229
723
84
8
0
224,962
2
W
Ymir
5,188
519
25
3
0
192,958
1
L
Ravana
4,760
476
53
5
0
175,579
0
L
Tiamat
5,204
520
46
5
0
201,197
1
L
Poseidon
4,899
490
33
3
0
180,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role