Player Matchup

Charybdis
Charybdis
Attli
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 88L
1,625 Elo+
Party 2
Ullr
Ullr
DaGringo67
Ullr
Level 159
God Stats
3W - 10L
1,384 SR
Queue Stats
161W - 146L
1,572 Elo+
Solo
Thanatos
Thanatos
JustAVibrator
Thanatos
Level 156
God Stats
6W - 1L
2,032 SR
Queue Stats
154W - 109L
1,624 Elo+
Party 2
Chang'e
Chang'e
KingDet_
Chang'e
Level 141
God Stats
9W - 8L
1,650 SR
Queue Stats
231W - 228L
1,638 Elo+
Solo
Cabrakan
Cabrakan
illCeeYa
Cabrakan
Level 142
God Stats
2W - 3L
1,769 SR
Queue Stats
140W - 99L
1,666 Elo+
Party 2
Team Averages
Level 149
1,667 SR
1,625 Elo+

VS

Team Averages
Level 146
1,785 SR
1,771 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Astorawolf
Thoth
Level 106
God Stats
192W - 72L
1,882 SR
Queue Stats
1,414W - 331L
1,967 Elo+
Party 1
Apollo
Apollo
Kuma_PandaChief
Apollo
Level 154
God Stats
11W - 2L
1,940 SR
Queue Stats
1,362W - 200L
1,948 Elo+
Party 1
Fenrir
Fenrir
LudaFlow
Fenrir
Level 149
God Stats
14W - 1L
2,046 SR
Queue Stats
1,484W - 183L
1,897 Elo+
Party 1
Kuzenbo
Kuzenbo
TheOnlyElmo
Kuzenbo
Level 160
God Stats
5W - 7L
1,555 SR
Queue Stats
151W - 142L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Attli
Charybdis
12
3 / 1 / 1
7,203
1,201
3,759
5,194
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
6,203
1,034
4,493
6,354
2,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
JustAVibrator
Thanatos
11
1 / 4 / 2
6,318
1,053
2,690
6,923
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
KingDet_
Chang'e
12
0 / 1 / 5
6,263
1,044
3,112
4,199
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
illCeeYa
Cabrakan
12
1 / 3 / 3
6,358
1,060
3,243
9,242
10,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

316

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 7
6,633
1,106
6,530
2,131
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
12
2 / 0 / 7
7,040
1,173
8,784
966
430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 5
7,645
1,274
7,053
2,587
1,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
LudaFlow
Fenrir
12
2 / 1 / 6
6,725
1,121
2,997
5,242
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
TheOnlyElmo
Kuzenbo
13
1 / 2 / 9
7,261
1,210
3,623
8,873
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
5
Kills
12
12
Deaths
5
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
7
5.5
W
Thoth
2
0
7
5.5
L
Charybdis
Attli
Charybdis
3
1
1
3.5
L
0
3
3
0.5
L
Thanatos
JustAVibrator
Thanatos
1
4
2
0.5
L
Chang'e
KingDet_
Chang'e
0
1
5
2.5
W
5
1
5
7.5
W
Fenrir
LudaFlow
Fenrir
2
1
6
5
W
Kuzenbo
TheOnlyElmo
Kuzenbo
1
2
9
2.75
L
Cabrakan
illCeeYa
Cabrakan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,297
Damage
28,987
31,912
Taken
19,799
18,565
Mitigated
14,004
5,280
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,530
432
0
36
2,131
899
0
699
1,432
13,727
0
W
Thoth
8,784
289
0
255
966
430
0
559
407
23,689
0
L
Charybdis
Attli
Charybdis
3,759
1,122
0
1,342
5,194
1,724
0
2,493
2,611
0
24,299
L
4,493
1,247
0
1
6,354
2,161
0
4,399
1,913
0
20,802
L
Thanatos
JustAVibrator
Thanatos
2,690
297
0
2,133
6,923
2,750
0
4,236
2,594
0
11,360
L
Chang'e
KingDet_
Chang'e
3,112
44
972
714
4,199
1,428
0
2,332
1,788
11,237
0
W
7,053
2,944
0
0
2,587
1,083
0
843
1,744
0
30,459
W
Fenrir
LudaFlow
Fenrir
2,997
279
0
223
5,242
2,977
0
1,215
4,027
0
3,566
W
Kuzenbo
TheOnlyElmo
Kuzenbo
3,623
1,449
0
2,513
8,873
8,615
0
3,039
5,834
6,628
0
L
Cabrakan
illCeeYa
Cabrakan
3,243
576
0
118
9,242
10,502
0
5,477
3,681
7,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
35,304
132
Minions Killed
121
6
Camps Cleared
6
572,701
Distance Traveled
610,055
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,633
1,106
13
2
0
119,273
1
W
Thoth
7,040
1,173
39
7
1
110,353
0
L
Charybdis
7,203
1,201
47
8
0
119,237
0
L
Ullr
6,203
1,034
40
7
1
110,295
1
L
Thanatos
6,318
1,053
21
4
5
123,025
0
L
Chang'e
6,263
1,044
15
3
0
89,255
2
W
Apollo
7,645
1,274
62
10
3
116,226
2
W
Fenrir
6,725
1,121
2
0
0
139,107
0
W
Kuzenbo
7,261
1,210
5
1
2
125,096
0
L
Cabrakan
6,358
1,060
9
2
0
130,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role