Player Matchup

Zeus
Zeus
Hgfdr34521
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
SkilIman
Mercury
Level 21
God Stats
7W - 10L
1,332 SR
Queue Stats
30W - 34L
1,290 Elo+
Party 1
Cerberus
Cerberus
THEKlNGYOUNG
Cerberus
Level 26
God Stats
0W - 5L
1,278 SR
Queue Stats
66W - 87L
1,226 Elo+
Party 1
Chronos
Chronos
XxDoomSlayerxX9
Chronos
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
24W - 19L
1,516 Elo+
Solo
Charybdis
Charybdis
coacheu
Charybdis
Level 8
God Stats
1W - 1L
1,769 SR
Queue Stats
4W - 4L
1,560 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,418 Elo+

VS

Team Averages
Level 23
1,484 SR
1,496 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GunnerXGunner
Scylla
Level 15
God Stats
1W - 0L
1,517 SR
Queue Stats
6W - 2L
1,763 Elo+
Solo
Cthulhu
Cthulhu
dävid125
Cthulhu
Level 25
God Stats
16W - 12L
1,566 SR
Queue Stats
33W - 32L
1,550 Elo+
Solo
Izanami
Izanami
ghostjrkiller
Izanami
Level 21
God Stats
12W - 11L
1,528 SR
Queue Stats
32W - 34L
1,422 Elo+
Solo
Thanatos
Thanatos
oX_TONY_1018_Xo
Thanatos
Level 29
God Stats
24W - 18L
1,309 SR
Queue Stats
129W - 175L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,957
493
272
883
264
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
SkilIman
Mercury
6
1 / 2 / 0
3,891
649
997
2,967
448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
THEKlNGYOUNG
Cerberus
4
0 / 2 / 0
3,284
547
683
4,610
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,576
596
1,767
3,788
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
coacheu
Charybdis
4
0 / 4 / 0
3,247
541
1,213
3,476
769
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 1
3,688
615
398
1,509
423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 0 / 2
4,980
830
1,865
2,002
696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
dävid125
Cthulhu
6
2 / 0 / 3
4,099
683
1,865
2,311
1,612
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
6
4 / 1 / 1
4,286
714
1,948
2,527
514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
8
4 / 0 / 0
4,752
792
4,252
4,025
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
12
12
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
1
0.5
W
2
0
2
3
L
0
1
0
0
L
Mercury
SkilIman
Mercury
1
2
0
0.5
L
Cerberus
THEKlNGYOUNG
Cerberus
0
2
0
0
L
0
3
0
0
L
Charybdis
coacheu
Charybdis
0
4
0
0
W
Cthulhu
dävid125
Cthulhu
2
0
3
3.5
W
Izanami
4
1
1
4.5
W
Thanatos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,932
Damage
10,328
15,724
Taken
12,374
3,622
Mitigated
4,668
2,324
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
398
356
0
23
1,509
423
481
700
809
0
8,579
W
1,865
394
0
1,513
2,002
696
0
675
1,327
22,737
0
L
272
155
0
207
883
264
0
0
883
2,155
0
L
Mercury
SkilIman
Mercury
997
595
0
0
2,967
448
0
94
2,873
0
10,912
L
Cerberus
THEKlNGYOUNG
Cerberus
683
89
175
985
4,610
1,545
0
1,409
3,201
5,379
0
L
1,767
756
0
927
3,788
596
0
662
3,126
11,677
0
L
Charybdis
coacheu
Charybdis
1,213
829
0
30
3,476
769
0
1,565
1,911
0
8,717
W
Cthulhu
dävid125
Cthulhu
1,865
718
0
391
2,311
1,612
403
267
2,044
8,668
0
W
Izanami
1,948
1,549
0
293
2,527
514
805
120
2,407
0
14,377
W
Thanatos
4,252
1,081
0
3,845
4,025
1,423
0
960
3,065
0
19,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,955
Gold Earned
21,805
87
Minions Killed
150
0
Camps Cleared
0
504,445
Distance Traveled
576,137
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,688
615
12
2
0
125,599
0
W
Scylla
4,980
830
45
8
0
109,958
1
L
Zeus
2,957
493
7
1
0
21,635
0
L
Mercury
3,891
649
26
4
0
139,437
0
L
Cerberus
3,284
547
9
2
0
122,268
0
L
Chronos
3,576
596
21
4
0
112,864
1
L
Charybdis
3,247
541
24
4
0
108,241
1
W
Cthulhu
4,099
683
18
3
0
116,860
0
W
Izanami
4,286
714
32
5
0
100,280
0
W
Thanatos
4,752
792
43
7
0
123,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role