Player Matchup

Nemesis
Nemesis
Gold V
Clycer
Nemesis
Gold V
Level 87
God Stats
3W - 6L
1,471 SR
Queue Stats
44W - 56L
1,316 MMR
Solo
Scylla
Scylla
Gold III
DarkShadow564
Scylla
Gold III
Level 127
God Stats
14W - 12L
1,589 SR
Queue Stats
189W - 189L
1,427 MMR
Solo
Aphrodite
Aphrodite
Gold I
Delanerro
Aphrodite
Gold I
Level 46
God Stats
12W - 9L
1,668 SR
Queue Stats
157W - 148L
1,321 MMR
Solo
Artemis
Artemis
Gold IV
HoldThatF6Ready
Artemis
Gold IV
Level 129
God Stats
15W - 5L
1,681 SR
Queue Stats
318W - 325L
1,324 MMR
Solo
Ymir
Ymir
Bronze III
ValentinoZo6
Ymir
Bronze III
Level 63
God Stats
2W - 1L
1,614 SR
Queue Stats
9W - 4L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,605 SR
1,356 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,608 SR
1,372 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
BizzleberryLoL
Khepri
Silver III
Level 35
God Stats
1W - 2L
1,793 SR
Queue Stats
87W - 82L
1,311 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
BrokenPatch
Erlang Shen
Silver I
Level 46
God Stats
14W - 17L
1,701 SR
Queue Stats
392W - 396L
1,304 MMR
Solo
Chaac
Chaac
Bronze III
IronBreath
Chaac
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 MMR
Solo
Chiron
Chiron
Gold III
Mikluhi
Chiron
Gold III
Level 129
God Stats
29W - 21L
1,548 SR
Queue Stats
187W - 182L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clycer
Nemesis
14
10 / 1 / 3
9,172
655
7,003
9,216
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 5
9,148
653
8,911
8,206
3,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Delanerro
Aphrodite
13
2 / 0 / 12
7,737
553
5,136
9,407
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 6
7,900
564
9,678
7,636
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 0 / 1
9,647
689
6,063
4,648
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
SetTiamatAthenaMorgan Le FayApollo

VS

Bans
GilgameshKaliRamaTsukuyomiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 6 / 0
6,986
499
5,480
8,711
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 1
5,475
391
1,537
11,051
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
BrokenPatch
Erlang Shen
6
0 / 2 / 1
5,154
368
1,528
6,331
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
11
1 / 4 / 0
6,437
460
2,991
9,501
7,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Mikluhi
Chiron
11
1 / 5 / 0
6,416
458
4,888
9,459
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
22
Kills
3
3
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
0
0.17
L
0
5
1
0.1
L
Erlang Shen
BrokenPatch
Erlang Shen
0
2
1
0.25
W
Nemesis
Clycer
Nemesis
10
1
3
11.5
W
3
1
5
5.5
W
Aphrodite
Delanerro
Aphrodite
2
0
12
8
W
4
1
6
7
L
Chaac
1
4
0
0.25
L
Chiron
Mikluhi
Chiron
1
5
0
0.2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
16,424
39,113
Taken
45,053
24,137
Mitigated
21,910
22,580
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,480
827
85
2,025
8,711
3,602
0
4,996
3,715
46,515
0
L
1,537
231
0
1,133
11,051
5,668
0
4,362
6,689
9,821
0
L
Erlang Shen
BrokenPatch
Erlang Shen
1,528
313
0
1,477
6,331
2,417
0
2,162
4,169
0
15,608
W
Nemesis
Clycer
Nemesis
7,003
3,251
0
2,778
9,216
4,858
420
1,753
7,463
0
56,108
W
8,911
1,498
0
3,775
8,206
3,772
1,279
3,493
4,713
73,003
0
W
Aphrodite
Delanerro
Aphrodite
5,136
803
4,765
7,103
9,407
7,783
845
903
8,504
35,283
0
W
9,678
5,323
0
2,494
7,636
2,661
703
884
6,752
0
47,039
L
Chaac
2,991
275
0
2,139
9,501
7,083
0
5,324
3,882
1,734
23,489
L
Chiron
Mikluhi
Chiron
4,888
1,649
338
2,857
9,459
3,140
0
2,499
6,828
0
40,067
W
6,063
1,793
0
1,665
4,648
5,063
747
889
3,759
54,648
5,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
30,468
484
Minions Killed
254
0
Camps Cleared
0
1,379,594
Distance Traveled
1,217,163
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,986
499
98
7
0
258,741
7
L
Khepri
5,475
391
8
1
0
268,096
5
L
Erlang Shen
5,154
368
32
2
0
186,970
1
W
Nemesis
9,172
655
83
6
0
312,705
5
W
Scylla
9,148
653
136
10
0
262,532
5
W
Aphrodite
7,737
553
55
4
0
261,060
6
W
Artemis
7,900
564
86
6
0
252,711
2
L
Chaac
6,437
460
46
3
0
240,582
3
L
Chiron
6,416
458
70
5
0
262,774
7
W
Ymir
9,647
689
124
9
0
290,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role