Player Matchup

Medusa
Medusa
ARuckingBeast
Medusa
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 103L
1,540 Elo+
Party 2
Janus
Janus
Brickhouse1820
Janus
Level 75
God Stats
3W - 6L
1,381 SR
Queue Stats
126W - 102L
1,511 Elo+
Party 2
Cabrakan
Cabrakan
CaptainInsanoes
Cabrakan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,521 Elo+
Party 2
Team Averages
Level 67
1,460 SR
1,524 Elo+

VS

Team Averages
Level 74
1,804 SR
1,578 Elo+
Bacchus
Bacchus
Alph2691
Bacchus
Level 27
God Stats
1W - 0L
1,872 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GUNIT1010
Zhong Kui
Level 107
God Stats
8W - 1L
2,019 SR
Queue Stats
191W - 107L
1,671 Elo+
Party 1
Neith
Neith
Uhhhhh myth
Neith
Level 87
God Stats
18W - 20L
1,523 SR
Queue Stats
249W - 220L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
11,507
677
15,279
15,051
6,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 7 / 7
10,799
635
13,630
16,296
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
13
0 / 3 / 12
10,742
632
6,697
18,009
24,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alph2691
Bacchus
14
3 / 6 / 6
10,970
645
6,929
12,789
16,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
GUNIT1010
Zhong Kui
16
7 / 3 / 6
12,292
723
20,203
18,786
14,030
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
3 / 4 / 10
12,213
718
17,915
11,203
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
13
Kills
13
13
Deaths
13
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
3
5
3.5
W
Bacchus
Alph2691
Bacchus
3
6
6
1
L
5
7
7
1.21
L
Cabrakan
0
3
12
2
W
Zhong Kui
GUNIT1010
Zhong Kui
7
3
6
3.33
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,606
Damage
45,047
49,356
Taken
42,778
38,436
Mitigated
35,918
12,051
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,279
8,469
0
4,007
15,051
6,569
1,137
8,396
6,655
0
51,222
W
Bacchus
Alph2691
Bacchus
6,929
648
0
181
12,789
16,903
49
6,697
6,092
15,439
0
L
13,630
1,089
758
3,271
16,296
6,893
39
10,441
5,855
48,814
0
L
Cabrakan
6,697
987
873
3,142
18,009
24,974
162
8,775
9,234
11,653
0
W
Zhong Kui
GUNIT1010
Zhong Kui
20,203
2,098
435
9,337
18,786
14,030
620
9,204
9,582
58,717
0
W
17,915
8,782
0
5,027
11,203
4,985
1,598
5,381
5,822
0
57,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
35,475
193
Minions Killed
193
8
Camps Cleared
6
836,140
Distance Traveled
852,962
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,507
677
86
5
2
297,225
3
W
Bacchus
10,970
645
20
1
0
292,935
0
L
Janus
10,799
635
99
6
4
254,589
1
L
Cabrakan
10,742
632
8
0
2
284,326
4
W
Zhong Kui
12,292
723
88
5
6
281,910
7
W
Neith
12,213
718
85
5
0
278,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role