Player Matchup

Morgan Le Fay
Morgan Le Fay
GB Shockwave
Morgan Le Fay
Level 103
God Stats
36W - 24L
1,611 SR
Queue Stats
154W - 135L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
GB Solstice XII
Cthulhu
Level 100
God Stats
2W - 0L
1,592 SR
Queue Stats
78W - 73L
1,531 Elo+
Party 1
Arachne
Arachne
LAAAAANG
Arachne
Level 96
God Stats
9W - 11L
1,622 SR
Queue Stats
307W - 313L
1,536 Elo+
Party 1
Team Averages
Level 100
1,609 SR
1,547 Elo+

VS

Team Averages
Level 49
1,356 SR
1,483 Elo+
Chaac
Chaac
Matanga1324
Chaac
Level 27
God Stats
4W - 5L
1,166 SR
Queue Stats
22W - 20L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
NaimEspn
Kukulkan
Level 12
God Stats
7W - 9L
1,535 SR
Queue Stats
12W - 14L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Pennywisse4474
Jing Wei
Level 107
God Stats
0W - 2L
1,369 SR
Queue Stats
50W - 63L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GB Shockwave
Morgan Le Fay
15
10 / 2 / 6
11,621
775
18,066
14,437
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 11
10,255
684
10,151
19,203
9,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
LAAAAANG
Arachne
15
5 / 1 / 9
10,962
731
4,944
8,294
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
10,648
710
10,853
18,480
13,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
NaimEspn
Kukulkan
6
2 / 3 / 0
8,185
546
221
5,366
1,602
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
15
3 / 7 / 2
10,531
702
10,073
13,715
5,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
8
8
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GB Shockwave
Morgan Le Fay
10
2
6
6.5
W
2
5
11
1.5
W
Arachne
LAAAAANG
Arachne
5
1
9
9.5
L
3
7
5
0.79
L
Kukulkan
NaimEspn
Kukulkan
2
3
0
0.67
L
Jing Wei
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
21,147
41,934
Taken
37,561
19,604
Mitigated
20,620
11,682
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GB Shockwave
Morgan Le Fay
18,066
1,409
581
5,221
14,437
5,869
763
841
13,249
54,145
0
W
10,151
1,118
593
2,742
19,203
9,591
321
673
18,190
35,906
0
W
Arachne
LAAAAANG
Arachne
4,944
2,585
0
2,545
8,294
4,144
995
213
7,908
0
25,458
L
10,853
730
0
4,157
18,480
13,598
546
14,133
4,109
1,766
26,871
L
Kukulkan
NaimEspn
Kukulkan
221
0
0
0
5,366
1,602
0
5,186
140
2,473
0
L
Jing Wei
10,073
6,116
0
2,335
13,715
5,420
1,116
8,843
4,684
0
57,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
29,364
172
Minions Killed
179
8
Camps Cleared
5
863,235
Distance Traveled
581,347
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,621
775
88
6
4
289,111
1
W
Cthulhu
10,255
684
50
3
1
273,642
0
W
Arachne
10,962
731
34
2
3
300,482
0
L
Chaac
10,648
710
56
4
2
255,305
3
L
Kukulkan
8,185
546
9
1
0
54,042
0
L
Jing Wei
10,531
702
114
8
3
272,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role