Player Matchup

Olorun
Olorun
ARONGS
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 1
Cernunnos
Cernunnos
BirdHermes
Cernunnos
Level 27
God Stats
1W - 2L
1,552 SR
Queue Stats
30W - 41L
1,392 Elo+
Party 1
Sol
Sol
DeVhsArtorias
Sol
Level 17
God Stats
1W - 10L
1,410 SR
Queue Stats
7W - 21L
1,349 Elo+
Solo
Ymir
Ymir
Komodoz
Ymir
Level 8
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 14L
1,315 Elo+
Party 1
Ra
Ra
lebarah
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1
Team Averages
Level 12
1,448 SR
1,285 Elo+

VS

Team Averages
Level 15
1,522 SR
1,316 Elo+
Olorun
Olorun
FoetusKicker
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,148 Elo+
Solo
Sol
Sol
InfernalBigSack
Sol
Level 18
God Stats
1W - 0L
1,806 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 2
Charybdis
Charybdis
SycoeJoe
Charybdis
Level 13
God Stats
2W - 2L
1,488 SR
Queue Stats
8W - 8L
1,330 Elo+
Party 2
Neith
Neith
gokuson13
Neith
Level 14
God Stats
12W - 11L
1,567 SR
Queue Stats
28W - 30L
1,396 Elo+
Solo
Kukulkan
Kukulkan
yakaze21
Kukulkan
Level 26
God Stats
1W - 0L
1,247 SR
Queue Stats
10W - 13L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARONGS
Olorun
15
0 / 9 / 5
9,131
913
5,978
17,127
6,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
BirdHermes
Cernunnos
16
4 / 6 / 3
10,583
1,058
21,544
20,039
6,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 14 / 3
9,258
926
8,697
18,579
5,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Komodoz
Ymir
15
2 / 8 / 2
9,983
998
8,510
23,892
24,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 13 / 5
8,838
884
8,543
18,389
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
1 / 3 / 29
10,495
1,050
5,527
11,646
7,823
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
26 / 3 / 17
14,124
1,412
34,132
16,697
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
SycoeJoe
Charybdis
19
10 / 0 / 23
11,463
1,146
20,127
9,918
3,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
gokuson13
Neith
19
8 / 1 / 25
11,954
1,195
18,683
11,558
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
yakaze21
Kukulkan
18
5 / 0 / 22
10,787
1,079
12,791
7,411
2,835
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
166
7
Kills
50
50
Deaths
7
18
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Olorun
ARONGS
Olorun
0
9
5
0.28
L
Cernunnos
BirdHermes
Cernunnos
4
6
3
0.92
L
1
14
3
0.18
W
Olorun
1
3
29
5.17
W
26
3
17
11.5
L
Ymir
Komodoz
Ymir
2
8
2
0.38
W
Charybdis
SycoeJoe
Charybdis
10
0
23
21.5
W
Neith
gokuson13
Neith
8
1
25
20.5
L
0
13
5
0.19
W
Kukulkan
yakaze21
Kukulkan
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,272
Damage
91,260
98,026
Taken
57,230
50,906
Mitigated
25,856
7,979
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ARONGS
Olorun
5,978
2,866
465
1,904
17,127
6,468
0
8,190
8,937
17,416
0
L
Cernunnos
BirdHermes
Cernunnos
21,544
10,241
0
3,032
20,039
6,803
0
11,855
8,184
0
40,630
L
8,697
3,074
0
1,814
18,579
5,926
0
10,078
8,501
18,469
0
W
Olorun
5,527
4,186
420
1,276
11,646
7,823
0
6,303
5,343
10,750
0
W
34,132
18,547
0
10,629
16,697
6,536
0
8,740
7,957
38,863
4,551
L
Ymir
Komodoz
Ymir
8,510
1,460
0
0
23,892
24,877
0
10,168
13,724
27,486
0
W
Charybdis
SycoeJoe
Charybdis
20,127
11,076
0
1,577
9,918
3,994
0
5,342
4,576
0
37,684
W
Neith
gokuson13
Neith
18,683
11,177
0
7,084
11,558
4,668
0
6,168
5,390
0
41,085
L
8,543
2,260
426
338
18,389
6,832
0
7,961
10,428
21,168
0
W
Kukulkan
yakaze21
Kukulkan
12,791
2,952
0
0
7,411
2,835
0
5,175
2,236
26,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
58,823
158
Minions Killed
167
3
Camps Cleared
4
724,736
Distance Traveled
831,981
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,131
913
20
2
2
139,534
0
L
Cernunnos
10,583
1,058
43
4
1
176,504
0
L
Sol
9,258
926
18
2
0
135,139
0
W
Olorun
10,495
1,050
11
1
0
155,814
0
W
Sol
14,124
1,412
23
2
0
140,759
1
L
Ymir
9,983
998
46
5
0
158,507
3
W
Charybdis
11,463
1,146
47
5
0
183,054
0
W
Neith
11,954
1,195
43
4
0
179,979
0
L
Ra
8,838
884
31
3
0
115,052
1
W
Kukulkan
10,787
1,079
43
4
4
172,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role