Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KangMerk187
Ah Muzen Cab
Level 14
God Stats
11W - 12L
1,432 SR
Queue Stats
13W - 18L
1,241 Elo+
Solo
Sol
Sol
NarutoVerde
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,286 Elo+
Solo
Jormungandr
Jormungandr
Pingunor
Jormungandr
Level 13
God Stats
0W - 1L
1,415 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Susano
Susano
SirMeliodis7
Susano
Level 28
God Stats
2W - 2L
1,709 SR
Queue Stats
74W - 92L
1,333 Elo+
Solo
King Arthur
King Arthur
Vilgacion
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,069 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,251 Elo+

VS

Team Averages
Level 22
1,464 SR
1,350 Elo+
Kumbhakarna
Kumbhakarna
BusinessTime524
Kumbhakarna
Level 27
God Stats
47W - 53L
1,430 SR
Queue Stats
364W - 436L
1,330 Elo+
Party 1
Mercury
Mercury
ForcefulAlmond
Mercury
Level 28
God Stats
22W - 21L
1,564 SR
Queue Stats
150W - 167L
1,360 Elo+
Party 1
Tiamat
Tiamat
Parag0n11
Tiamat
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 29L
1,476 Elo+
Solo
Apollo
Apollo
SoapBucketz
Apollo
Level 17
God Stats
5W - 6L
1,558 SR
Queue Stats
26W - 24L
1,436 Elo+
Solo
Achilles
Achilles
VyonGaming
Achilles
Level 13
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 7L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KangMerk187
Ah Muzen Cab
14
2 / 10 / 4
9,458
411
11,484
19,938
7,303
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 2
8,553
372
7,440
9,096
3,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Pingunor
Jormungandr
15
1 / 7 / 4
9,482
412
7,289
20,246
21,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
17
6 / 11 / 5
11,154
485
12,382
22,125
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Vilgacion
King Arthur
14
3 / 10 / 0
9,387
408
4,000
18,794
15,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BusinessTime524
Kumbhakarna
13
2 / 1 / 8
10,463
455
3,286
18,326
17,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 3 / 9
12,163
529
10,704
14,096
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Parag0n11
Tiamat
19
10 / 4 / 10
13,356
581
23,424
21,943
15,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
19
15 / 4 / 4
13,725
597
20,856
16,827
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
VyonGaming
Achilles
16
3 / 3 / 9
11,090
482
10,413
16,988
18,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
14
Kills
39
40
Deaths
15
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BusinessTime524
Kumbhakarna
2
1
8
6
W
9
3
9
4.5
L
Ah Muzen Cab
KangMerk187
Ah Muzen Cab
2
10
4
0.4
L
2
2
2
1.5
W
Tiamat
Parag0n11
Tiamat
10
4
10
3.75
L
Jormungandr
Pingunor
Jormungandr
1
7
4
0.43
L
Susano
6
11
5
0.77
W
Apollo
15
4
4
4.25
L
King Arthur
Vilgacion
King Arthur
3
10
0
0.3
W
Achilles
VyonGaming
Achilles
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,595
Damage
68,683
90,199
Taken
88,180
56,533
Mitigated
66,250
11,436
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BusinessTime524
Kumbhakarna
3,286
590
137
1,648
18,326
17,140
649
6,858
11,468
16,751
0
W
10,704
6,222
0
480
14,096
6,432
3,255
3,276
10,820
0
71,435
L
Ah Muzen Cab
KangMerk187
Ah Muzen Cab
11,484
6,155
0
3,775
19,938
7,303
344
10,459
8,815
0
57,499
L
7,440
1,969
51
4,032
9,096
3,790
1,098
1,007
8,089
32,961
0
W
Tiamat
Parag0n11
Tiamat
23,424
2,415
826
9,009
21,943
15,527
1,505
4,324
17,619
77,961
0
L
Jormungandr
Pingunor
Jormungandr
7,289
1,752
0
0
20,246
21,069
66
6,482
13,526
33,181
0
L
Susano
12,382
4,312
0
2,090
22,125
8,989
372
5,373
16,452
0
72,806
W
Apollo
20,856
13,558
0
5,714
16,827
8,793
2,775
3,207
13,620
0
113,845
L
King Arthur
Vilgacion
King Arthur
4,000
670
0
1,488
18,794
15,382
40
3,558
15,124
0
33,325
W
Achilles
VyonGaming
Achilles
10,413
2,750
0
4,043
16,988
18,358
577
4,431
12,557
6,822
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
60,797
372
Minions Killed
467
0
Camps Cleared
0
1,689,484
Distance Traveled
2,198,590
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,463
455
21
1
0
408,787
2
W
Mercury
12,163
529
96
4
0
530,145
1
L
Ah Muzen Cab
9,458
411
97
4
0
335,059
0
L
Sol
8,553
372
60
3
0
251,048
0
W
Tiamat
13,356
581
135
6
0
406,757
2
L
Jormungandr
9,482
412
54
2
0
367,659
1
L
Susano
11,154
485
103
4
0
387,588
4
W
Apollo
13,725
597
141
6
0
394,670
6
L
King Arthur
9,387
408
58
3
0
348,130
1
W
Achilles
11,090
482
74
3
0
458,231
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role