Player Matchup

He Bo
He Bo
Gold III
Darkc3ll
He Bo
Gold III
Level 159
God Stats
10W - 3L
1,748 SR
Queue Stats
60W - 53L
1,533 MMR
Solo
Chernobog
Chernobog
Gold III
Gate of Healing
Chernobog
Gold III
Level 154
God Stats
5W - 1L
1,582 SR
Queue Stats
58W - 56L
1,540 MMR
Solo
Vamana
Vamana
Gold II
JankyPicks
Vamana
Gold II
Level 46
God Stats
7W - 3L
1,752 SR
Queue Stats
64W - 56L
1,603 MMR
Party 1
Odin
Odin
Gold I
VidagahnTTV
Odin
Gold I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,479 MMR
Party 1
Horus
Horus
Gold II
xXPity24Xx
Horus
Gold II
Level 153
God Stats
25W - 13L
1,783 SR
Queue Stats
499W - 496L
1,535 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,673 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,718 SR
1,541 MMR
Osiris
Osiris
Bronze III
Accuterra
Osiris
Bronze III
Level 122
God Stats
0W - 2L
1,632 SR
Queue Stats
9W - 13L
1,507 MMR
Party 2
Ares
Ares
Silver II
Axolian
Ares
Silver II
Level 128
God Stats
0W - 1L
1,621 SR
Queue Stats
13W - 10L
1,539 MMR
Party 2
Artemis
Artemis
Gold II
BananasRL
Artemis
Gold II
Level 129
God Stats
6W - 1L
1,961 SR
Queue Stats
62W - 60L
1,566 MMR
Party 3
Olorun
Olorun
Bronze III
Ghxstyyy
Olorun
Bronze III
Level 51
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
Poke
Thanatos
Gold II
Level 133
God Stats
13W - 7L
1,654 SR
Queue Stats
44W - 47L
1,596 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Darkc3ll
He Bo
14
4 / 1 / 5
8,637
576
13,290
7,134
2,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Gate of Healing
Chernobog
12
2 / 2 / 4
7,550
503
6,807
10,146
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
JankyPicks
Vamana
15
11 / 0 / 2
9,341
623
12,021
9,708
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 5
7,082
472
4,725
8,527
4,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
11
0 / 2 / 11
7,041
469
3,845
11,178
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatAthenaMorgan Le FaySetPersephone

VS

Bans
GilgameshTsukuyomiFafnirSobekSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Accuterra
Osiris
13
1 / 2 / 0
7,541
503
5,121
10,398
9,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Axolian
Ares
9
2 / 4 / 2
6,511
434
6,765
12,581
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
BananasRL
Artemis
14
2 / 3 / 1
7,833
522
6,758
8,207
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Ghxstyyy
Olorun
11
0 / 5 / 2
6,943
463
4,365
12,878
5,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Poke
Thanatos
13
2 / 3 / 2
7,666
511
4,490
11,046
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
7
7
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Accuterra
Osiris
1
2
0
0.5
L
Ares
Axolian
Ares
2
4
2
0.75
L
Artemis
BananasRL
Artemis
2
3
1
0.83
W
He Bo
Darkc3ll
He Bo
4
1
5
6.5
W
Chernobog
Gate of Healing
Chernobog
2
2
4
2
L
Olorun
Ghxstyyy
Olorun
0
5
2
0.2
W
Vamana
JankyPicks
Vamana
11
0
2
12
L
Thanatos
Poke
Thanatos
2
3
2
1
W
0
2
5
1.25
W
Horus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,688
Damage
27,499
46,693
Taken
55,110
25,606
Mitigated
31,492
14,428
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Accuterra
Osiris
5,121
1,204
0
3,123
10,398
9,472
0
1,198
8,565
5,922
34,236
L
Ares
Axolian
Ares
6,765
1,143
0
2,008
12,581
9,858
0
4,103
8,211
18,755
0
L
Artemis
BananasRL
Artemis
6,758
2,924
0
2,170
8,207
2,364
0
220
7,952
0
59,417
W
He Bo
Darkc3ll
He Bo
13,290
701
0
3,465
7,134
2,945
155
3,505
3,629
60,762
0
W
Chernobog
Gate of Healing
Chernobog
6,807
4,163
0
2,758
10,146
3,002
809
1,950
8,149
0
50,341
L
Olorun
Ghxstyyy
Olorun
4,365
1,749
190
3,211
12,878
5,007
0
7,580
5,298
37,706
0
W
Vamana
JankyPicks
Vamana
12,021
6,913
0
2,483
9,708
6,642
0
2,122
7,517
0
60,741
L
Thanatos
Poke
Thanatos
4,490
271
0
8,798
11,046
4,791
0
1,066
9,830
0
58,004
W
4,725
379
0
2,330
8,527
4,943
513
1,308
6,860
4,439
27,999
W
Horus
3,845
1,519
730
2,662
11,178
8,074
16
3,410
7,720
0
14,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
36,494
396
Minions Killed
405
0
Camps Cleared
0
1,513,218
Distance Traveled
1,407,566
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,541
503
95
6
0
284,224
4
L
Ares
6,511
434
28
2
0
283,807
7
L
Artemis
7,833
522
97
6
0
271,260
4
W
He Bo
8,637
576
115
8
0
294,838
3
W
Chernobog
7,550
503
93
6
0
287,107
5
L
Olorun
6,943
463
77
5
0
274,121
8
W
Vamana
9,341
623
105
7
0
346,918
3
L
Thanatos
7,666
511
108
7
0
294,154
4
W
Odin
7,082
472
67
4
0
288,287
4
W
Horus
7,041
469
16
1
0
296,068
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role