Player Matchup

Ah Puch
Ah Puch
BIIG-DADDY9
Ah Puch
Level 49
God Stats
6W - 7L
1,920 SR
Queue Stats
39W - 61L
1,372 Elo+
Solo
Mulan
Mulan
BILLNATION860
Mulan
Level 71
God Stats
5W - 5L
1,492 SR
Queue Stats
22W - 19L
1,544 Elo+
Solo
Da Ji
Da Ji
BKG ShyGuy
Da Ji
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 91L
1,453 Elo+
Solo
Charybdis
Charybdis
Droslow
Charybdis
Level 128
God Stats
1W - 2L
1,178 SR
Queue Stats
324W - 330L
1,503 Elo+
Solo
Raijin
Raijin
king_bloodw1ng
Raijin
Level 66
God Stats
9W - 11L
1,638 SR
Queue Stats
354W - 373L
1,442 Elo+
Solo
Team Averages
Level 75
1,546 SR
1,463 Elo+

VS

Team Averages
Level 93
1,580 SR
1,454 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DrawnMercury
Sol
Level 113
God Stats
20W - 19L
1,497 SR
Queue Stats
362W - 361L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Riselka
Baron Samedi
Level 82
God Stats
44W - 34L
1,559 SR
Queue Stats
379W - 351L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Young Kg23
Danzaburou
Level 49
God Stats
3W - 1L
1,798 SR
Queue Stats
10W - 10L
1,469 Elo+
Solo
Chaac
Chaac
lafliadominguez
Chaac
Level 68
God Stats
92W - 54L
1,546 SR
Queue Stats
1,432W - 1,529L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BIIG-DADDY9
Ah Puch
18
1 / 8 / 8
11,639
970
21,304
21,219
8,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 11 / 6
11,040
920
9,205
26,062
32,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
18
3 / 8 / 4
11,758
980
5,285
16,119
7,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Droslow
Charybdis
18
2 / 4 / 6
11,594
966
7,590
11,547
4,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 6
11,600
967
10,752
18,395
6,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
8 / 1 / 13
12,864
1,072
10,159
7,926
2,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 0 / 20
12,558
1,047
17,578
7,683
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Riselka
Baron Samedi
20
2 / 3 / 27
12,495
1,041
14,088
9,312
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Young Kg23
Danzaburou
20
14 / 5 / 19
14,904
1,242
32,308
16,961
7,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 22
13,465
1,122
12,409
16,705
21,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
138
11
Kills
37
37
Deaths
11
30
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
1
13
14.5
L
Ah Puch
BIIG-DADDY9
Ah Puch
1
8
8
0.63
L
2
11
6
0.45
L
Da Ji
3
8
4
0.63
W
5
0
20
15
L
Charybdis
Droslow
Charybdis
2
4
6
1.25
W
Baron Samedi
Riselka
Baron Samedi
2
3
27
5.17
W
Danzaburou
Young Kg23
Danzaburou
14
5
19
4.7
L
3
6
6
1
W
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,136
Damage
86,542
93,342
Taken
58,587
60,710
Mitigated
39,075
3,283
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,159
5,381
0
543
7,926
2,923
0
5,360
2,457
0
39,142
L
Ah Puch
BIIG-DADDY9
Ah Puch
21,304
401
0
585
21,219
8,999
0
7,224
13,476
48,219
0
L
9,205
701
0
374
26,062
32,250
0
9,579
16,178
0
24,131
L
Da Ji
5,285
653
0
63
16,119
7,718
0
5,812
10,211
0
22,429
W
17,578
3,178
0
1,986
7,683
2,701
0
5,063
2,620
39,306
0
L
Charybdis
Droslow
Charybdis
7,590
3,748
0
0
11,547
4,764
0
2,350
9,008
0
38,058
W
Baron Samedi
Riselka
Baron Samedi
14,088
693
3,212
3,364
9,312
5,021
0
6,870
2,442
38,258
0
W
Danzaburou
Young Kg23
Danzaburou
32,308
21,918
248
3,750
16,961
7,226
0
7,037
9,777
0
51,799
L
10,752
1,642
491
1,770
18,395
6,979
0
6,701
11,435
22,110
0
W
12,409
1,180
92
7,600
16,705
21,204
0
7,726
8,979
0
30,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,631
Gold Earned
66,286
228
Minions Killed
300
6
Camps Cleared
12
1,013,155
Distance Traveled
1,113,469
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,864
1,072
79
7
1
205,682
0
L
Ah Puch
11,639
970
69
6
0
238,446
2
L
Mulan
11,040
920
37
3
1
192,976
0
L
Da Ji
11,758
980
44
4
4
231,378
0
W
Sol
12,558
1,047
55
5
1
255,905
0
L
Charybdis
11,594
966
62
5
1
152,038
2
W
Baron Samedi
12,495
1,041
82
7
0
219,153
0
W
Danzaburou
14,904
1,242
50
4
8
182,751
0
L
Raijin
11,600
967
16
1
0
198,317
0
W
Chaac
13,465
1,122
34
3
2
249,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role