Player Matchup

Neith
Neith
Gold II
BrocaBroskie
Neith
Gold II
Level 157
God Stats
6W - 8L
1,561 SR
Queue Stats
164W - 159L
1,794 MMR
Solo
Cerberus
Cerberus
Gold I
JHBAC
Cerberus
Gold I
Level 139
God Stats
2W - 3L
1,637 SR
Queue Stats
104W - 110L
1,771 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Justmois
Ratatoskr
Gold I
Level 126
God Stats
1W - 3L
1,776 SR
Queue Stats
29W - 26L
1,770 MMR
Solo
Olorun
Olorun
Platinum V
syndromecol
Olorun
Platinum V
Level 160
God Stats
56W - 44L
1,658 SR
Queue Stats
620W - 623L
1,808 MMR
Solo
Khepri
Khepri
Platinum III
tiltwall
Khepri
Platinum III
Level 128
God Stats
92W - 101L
1,619 SR
Queue Stats
382W - 367L
1,806 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,650 SR
1,790 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,584 SR
1,790 MMR
Baron Samedi
Baron Samedi
Platinum II
Expose EviI
Baron Samedi
Platinum II
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 71L
1,774 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
MSCStrikers6
Kukulkan
Platinum IV
Level 127
God Stats
16W - 6L
1,744 SR
Queue Stats
328W - 320L
1,760 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
SK00T3RS
Cthulhu
Platinum IV
Level 79
God Stats
8W - 10L
1,625 SR
Queue Stats
109W - 117L
1,797 MMR
Solo
Odin
Odin
Platinum V
temp-269260
Odin
Platinum V
Level 123
God Stats
90W - 63L
1,609 SR
Queue Stats
648W - 628L
1,726 MMR
Party 1
Artemis
Artemis
Platinum I
temp-818393
Artemis
Platinum I
Level 126
God Stats
1W - 1L
1,443 SR
Queue Stats
665W - 650L
1,896 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
11,477
499
16,930
16,067
5,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
JHBAC
Cerberus
18
3 / 2 / 2
11,362
494
7,873
16,798
15,628
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Justmois
Ratatoskr
19
6 / 5 / 4
12,276
534
12,544
23,684
14,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
15
0 / 6 / 5
10,117
440
11,003
19,985
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
tiltwall
Khepri
14
0 / 9 / 3
9,462
411
3,573
21,254
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SolAthenaTiamatSetMorgan Le Fay

VS

Bans
GilgameshBellonaGebKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Expose EviI
Baron Samedi
17
2 / 1 / 18
11,898
517
9,257
17,450
20,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
MSCStrikers6
Kukulkan
19
10 / 2 / 9
13,498
587
20,826
13,336
7,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SK00T3RS
Cthulhu
18
1 / 2 / 8
12,127
527
9,544
16,625
16,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 2 / 13
13,087
569
15,289
17,205
9,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
temp-818393
Artemis
20
11 / 4 / 5
13,879
603
18,663
19,489
8,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
11
Kills
29
29
Deaths
11
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Baron Samedi
Expose EviI
Baron Samedi
2
1
18
11
L
Cerberus
JHBAC
Cerberus
3
2
2
2
L
Ratatoskr
Justmois
Ratatoskr
6
5
4
1.6
W
Kukulkan
MSCStrikers6
Kukulkan
10
2
9
7.25
W
Cthulhu
SK00T3RS
Cthulhu
1
2
8
2.5
L
Olorun
0
6
5
0.42
W
5
2
13
5.75
W
Artemis
temp-818393
Artemis
11
4
5
3.38
L
Khepri
tiltwall
Khepri
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,923
Damage
73,579
97,788
Taken
84,105
67,023
Mitigated
61,738
24,889
Healing
29,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,930
8,263
0
4,321
16,067
5,872
0
3,975
12,092
0
79,148
W
Baron Samedi
Expose EviI
Baron Samedi
9,257
1,438
1,001
5,572
17,450
20,808
417
6,924
10,526
43,417
0
L
Cerberus
JHBAC
Cerberus
7,873
79
0
5,246
16,798
15,628
0
8,235
8,516
64,349
0
L
Ratatoskr
Justmois
Ratatoskr
12,544
5,052
0
5,284
23,684
14,036
0
6,515
17,045
0
109,825
W
Kukulkan
MSCStrikers6
Kukulkan
20,826
3,275
429
4,870
13,336
7,201
1,140
4,817
8,519
104,266
0
W
Cthulhu
SK00T3RS
Cthulhu
9,544
639
161
1,438
16,625
16,059
718
3,125
13,500
71,095
0
L
Olorun
11,003
3,322
683
7,337
19,985
8,661
0
10,166
9,819
70,781
0
W
15,289
3,571
0
7,090
17,205
9,058
601
3,963
13,242
0
103,111
W
Artemis
temp-818393
Artemis
18,663
10,469
0
8,794
19,489
8,612
6,504
3,698
15,791
0
103,895
L
Khepri
tiltwall
Khepri
3,573
92
255
1,763
21,254
22,826
0
10,545
10,510
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,694
Gold Earned
64,489
617
Minions Killed
683
0
Camps Cleared
0
2,097,328
Distance Traveled
2,112,208
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,477
499
129
6
0
408,644
4
W
Baron Samedi
11,898
517
57
2
0
354,180
3
L
Cerberus
11,362
494
157
7
0
437,400
1
L
Ratatoskr
12,276
534
157
7
0
474,274
6
W
Kukulkan
13,498
587
165
7
0
440,013
0
W
Cthulhu
12,127
527
148
6
0
429,436
6
L
Olorun
10,117
440
130
6
0
405,891
4
W
Odin
13,087
569
147
6
0
485,203
1
W
Artemis
13,879
603
166
7
0
403,376
6
L
Khepri
9,462
411
44
2
0
371,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role