Player Matchup

Artio
Artio
CTMFlood
Artio
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,534 Elo+
Party 1
Achilles
Achilles
Knogen
Achilles
Level 26
God Stats
4W - 1L
1,547 SR
Queue Stats
19W - 13L
1,534 Elo+
Party 1
Discordia
Discordia
Stampe35
Discordia
Level 42
God Stats
11W - 4L
1,715 SR
Queue Stats
37W - 20L
1,534 Elo+
Party 1
Team Averages
Level 33
1,588 SR
1,534 Elo+

VS

Team Averages
Level 64
1,578 SR
1,535 Elo+
Cabrakan
Cabrakan
MangPls
Cabrakan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,577 Elo+
Party 2
Ravana
Ravana
McCloud90
Ravana
Level 6
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Santalama
Morgan Le Fay
Level 156
God Stats
3W - 6L
1,442 SR
Queue Stats
59W - 63L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CTMFlood
Artio
14
2 / 1 / 16
11,356
757
6,873
16,006
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Knogen
Achilles
15
15 / 0 / 2
11,908
794
15,861
13,069
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Stampe35
Discordia
14
1 / 2 / 14
9,979
665
13,920
9,458
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MangPls
Cabrakan
10
1 / 9 / 1
8,182
545
3,831
18,952
22,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
McCloud90
Ravana
11
0 / 7 / 2
8,146
543
4,566
12,962
12,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Santalama
Morgan Le Fay
13
2 / 2 / 1
9,049
603
19,373
10,500
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
CTMFlood
Artio
2
1
16
10
W
Achilles
Knogen
Achilles
15
0
2
16
L
Cabrakan
MangPls
Cabrakan
1
9
1
0.17
L
Ravana
McCloud90
Ravana
0
7
2
0.14
L
Morgan Le Fay
Santalama
Morgan Le Fay
2
2
1
1.25
W
Discordia
Stampe35
Discordia
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
27,770
38,533
Taken
42,414
27,545
Mitigated
39,682
16,981
Healing
2,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CTMFlood
Artio
6,873
731
2,880
7,441
16,006
17,728
460
8,489
6,903
11,961
0
W
Achilles
Knogen
Achilles
15,861
5,980
0
3,397
13,069
6,533
2,138
8,539
4,095
0
38,834
L
Cabrakan
MangPls
Cabrakan
3,831
979
0
250
18,952
22,542
0
9,344
9,095
9,374
0
L
Ravana
McCloud90
Ravana
4,566
624
0
872
12,962
12,376
0
5,693
6,827
0
12,690
L
Morgan Le Fay
Santalama
Morgan Le Fay
19,373
1,092
0
984
10,500
4,764
0
6,318
4,006
57,073
0
W
Discordia
Stampe35
Discordia
13,920
1,266
0
3,263
9,458
3,284
541
5,704
3,502
57,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
25,377
157
Minions Killed
123
7
Camps Cleared
5
871,664
Distance Traveled
746,899
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,356
757
15
1
1
282,819
3
W
Achilles
11,908
794
50
3
2
307,080
3
L
Cabrakan
8,182
545
9
1
1
217,982
5
L
Ravana
8,146
543
22
1
2
246,423
0
L
Morgan Le Fay
9,049
603
92
6
2
282,494
6
W
Discordia
9,979
665
92
6
4
281,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role