Player Matchup

Morgan Le Fay
Morgan Le Fay
Beezy RTL
Morgan Le Fay
Level 92
God Stats
27W - 11L
1,716 SR
Queue Stats
116W - 63L
1,592 Elo+
Party 3
Fenrir
Fenrir
Jethic RTL
Fenrir
Level 39
God Stats
11W - 5L
1,683 SR
Queue Stats
221W - 143L
1,594 Elo+
Party 3
Sylvanus
Sylvanus
Nito RTL
Sylvanus
Level 27
God Stats
22W - 12L
1,716 SR
Queue Stats
86W - 58L
1,573 Elo+
Party 3
Artemis
Artemis
Wardrone676
Artemis
Level 66
God Stats
20W - 20L
1,614 SR
Queue Stats
205W - 176L
1,537 Elo+
Party 1
Set
Set
Zrkyyz10
Set
Level 24
God Stats
11W - 15L
1,435 SR
Queue Stats
45W - 48L
1,499 Elo+
Party 1
Team Averages
Level 50
1,633 SR
1,559 Elo+

VS

Team Averages
Level 67
1,653 SR
1,528 Elo+
Chaac
Chaac
DoubleDutch_Ju
Chaac
Level 16
God Stats
5W - 5L
1,614 SR
Queue Stats
18W - 14L
1,599 Elo+
Party 2
Hel
Hel
GroundWalkerX
Hel
Level 84
God Stats
2W - 2L
1,667 SR
Queue Stats
401W - 349L
1,642 Elo+
Party 2
Cupid
Cupid
MiddleManJake_
Cupid
Level 28
God Stats
1W - 1L
1,802 SR
Queue Stats
4W - 7L
1,442 Elo+
Party 2
Hercules
Hercules
kmann_99
Hercules
Level 156
God Stats
19W - 23L
1,628 SR
Queue Stats
1,083W - 1,073L
1,507 Elo+
Party 2
Yemoja
Yemoja
sp0ntan3ousKING
Yemoja
Level 49
God Stats
7W - 4L
1,557 SR
Queue Stats
151W - 177L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beezy RTL
Morgan Le Fay
17
6 / 8 / 13
12,265
558
21,340
18,476
8,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jethic RTL
Fenrir
16
15 / 6 / 16
13,193
600
18,577
27,421
29,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Nito RTL
Sylvanus
20
16 / 0 / 10
14,430
656
24,643
20,745
23,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Wardrone676
Artemis
20
6 / 3 / 14
14,095
641
15,514
14,765
6,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 5 / 11
12,018
546
6,059
16,850
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,414
428
11,764
21,983
19,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 10 / 7
11,367
517
19,158
23,789
10,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 10 / 4
8,728
397
5,786
14,817
3,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
kmann_99
Hercules
17
10 / 8 / 6
11,536
524
19,430
25,137
15,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 10 / 4
7,974
362
6,899
21,291
14,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
44
47
Kills
22
22
Deaths
47
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beezy RTL
Morgan Le Fay
6
8
13
1.56
L
2
9
1
0.28
L
8
10
7
1.15
W
Fenrir
Jethic RTL
Fenrir
15
6
16
3.83
L
0
10
4
0.2
W
Sylvanus
Nito RTL
Sylvanus
16
0
10
21
W
Artemis
Wardrone676
Artemis
6
3
14
4.33
W
4
5
11
1.9
L
Hercules
kmann_99
Hercules
10
8
6
1.63
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,133
Damage
63,037
98,257
Taken
107,017
78,009
Mitigated
63,759
36,389
Healing
28,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beezy RTL
Morgan Le Fay
21,340
677
253
4,303
18,476
8,240
1,021
8,606
9,764
65,539
0
L
11,764
1,315
0
2,013
21,983
19,166
0
11,112
10,799
9,703
45,734
L
19,158
1,162
5,587
9,307
23,789
10,595
0
11,478
11,673
78,349
0
W
Fenrir
Jethic RTL
Fenrir
18,577
4,721
0
4,894
27,421
29,855
420
8,878
18,189
0
36,596
L
5,786
2,949
139
2,030
14,817
3,735
0
3,015
11,680
0
48,428
W
Sylvanus
Nito RTL
Sylvanus
24,643
7,029
3,715
10,384
20,745
23,804
506
4,104
16,569
75,169
17,204
W
Artemis
Wardrone676
Artemis
15,514
9,271
0
6,472
14,765
6,601
6,453
3,303
11,080
0
113,635
W
6,059
1,974
0
6,368
16,850
9,509
304
4,664
12,092
0
72,785
L
Hercules
kmann_99
Hercules
19,430
7,625
0
4,812
25,137
15,360
0
11,281
13,438
0
70,594
L
6,899
2,320
2,206
2,372
21,291
14,903
0
6,309
14,846
26,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,001
Gold Earned
49,019
582
Minions Killed
449
0
Camps Cleared
0
2,092,017
Distance Traveled
1,855,134
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,265
558
88
4
0
391,553
7
L
Chaac
9,414
428
96
4
0
389,031
1
L
Hel
11,367
517
124
6
0
371,660
2
W
Fenrir
13,193
600
30
1
0
423,917
6
L
Cupid
8,728
397
90
4
0
353,294
0
W
Sylvanus
14,430
656
154
7
0
387,574
1
W
Artemis
14,095
641
193
9
0
405,749
1
W
Set
12,018
546
117
5
0
483,224
2
L
Hercules
11,536
524
111
5
0
394,715
2
L
Yemoja
7,974
362
28
1
0
346,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role