Player Matchup

The Morrigan
The Morrigan
IKnowKungFu5126
The Morrigan
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 1L
1,811 Elo+
Party 1
Danzaburou
Danzaburou
JonneyBoy123
Danzaburou
Level 127
God Stats
4W - 4L
1,294 SR
Queue Stats
215W - 212L
1,546 Elo+
Party 1
Loki
Loki
Kriechin
Loki
Level 26
God Stats
2W - 2L
1,666 SR
Queue Stats
50W - 50L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Noed Is Ok
Nu Wa
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 12L
1,626 Elo+
Party 1
Zhong Kui
Zhong Kui
dAddyDuBB
Zhong Kui
Level 24
God Stats
10W - 0L
1,911 SR
Queue Stats
109W - 90L
1,684 Elo+
Solo
Team Averages
Level 39
1,574 SR
1,647 Elo+

VS

Team Averages
Level 18
1,513 SR
1,667 Elo+
Odin
Odin
Loudpak95
Odin
Level 4
God Stats
3W - 4L
1,725 SR
Queue Stats
6W - 8L
1,840 Elo+
Solo
Persephone
Persephone
OhanaJamie
Persephone
Level 29
God Stats
1W - 3L
1,119 SR
Queue Stats
82W - 67L
1,594 Elo+
Solo
Olorun
Olorun
Papa Noel5976
Olorun
Level 27
God Stats
9W - 9L
1,719 SR
Queue Stats
170W - 178L
1,590 Elo+
Solo
Fenrir
Fenrir
Tom On Smite
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 71L
1,631 Elo+
Solo
Bellona
Bellona
aviisakov0202
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IKnowKungFu5126
The Morrigan
15
5 / 4 / 10
10,556
586
6,813
8,665
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JonneyBoy123
Danzaburou
19
3 / 0 / 4
12,412
690
6,170
10,242
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
15
8 / 4 / 12
10,882
605
10,731
12,969
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
19
6 / 1 / 9
12,093
672
11,279
6,269
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
dAddyDuBB
Zhong Kui
20
22 / 4 / 6
13,759
764
25,208
18,402
14,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 10 / 6
7,688
427
3,897
15,893
6,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
OhanaJamie
Persephone
16
5 / 5 / 4
10,069
559
10,274
11,508
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 2
7,898
439
3,736
11,471
3,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
12
4 / 13 / 3
8,189
455
6,952
17,224
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
11
1 / 11 / 2
6,666
370
3,432
16,215
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
44
Kills
13
13
Deaths
44
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
IKnowKungFu5126
The Morrigan
5
4
10
2.5
W
Danzaburou
JonneyBoy123
Danzaburou
3
0
4
5
W
Loki
8
4
12
3.5
L
Odin
2
10
6
0.5
W
Nu Wa
6
1
9
10.5
L
Persephone
OhanaJamie
Persephone
5
5
4
1.4
L
1
5
2
0.4
L
Fenrir
4
13
3
0.42
L
Bellona
1
11
2
0.18
W
Zhong Kui
dAddyDuBB
Zhong Kui
22
4
6
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,201
Damage
28,291
56,547
Taken
72,311
28,626
Mitigated
26,086
23,051
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
IKnowKungFu5126
The Morrigan
6,813
1,227
412
2,750
8,665
3,242
280
2,849
5,793
57,568
5,977
W
Danzaburou
JonneyBoy123
Danzaburou
6,170
3,079
0
4,937
10,242
3,969
7,625
1,144
9,098
0
117,639
W
Loki
10,731
4,419
0
3,225
12,969
4,958
0
3,888
9,081
0
58,477
L
Odin
3,897
961
0
375
15,893
6,156
0
10,453
5,194
3,816
17,278
W
Nu Wa
11,279
2,988
0
2,389
6,269
2,192
493
910
5,359
77,937
0
L
Persephone
OhanaJamie
Persephone
10,274
593
81
2,607
11,508
2,904
0
8,099
3,250
53,719
0
L
3,736
1,905
193
2,827
11,471
3,803
0
4,935
6,474
40,646
0
L
Fenrir
6,952
1,360
0
531
17,224
5,299
0
11,182
5,858
0
28,726
L
Bellona
3,432
1,291
0
614
16,215
7,924
0
7,252
8,849
0
20,639
W
Zhong Kui
dAddyDuBB
Zhong Kui
25,208
2,035
0
9,338
18,402
14,265
1,329
7,232
11,170
96,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,702
Gold Earned
40,510
655
Minions Killed
282
0
Camps Cleared
0
1,660,161
Distance Traveled
1,450,706
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,556
586
89
5
0
317,318
0
W
Danzaburou
12,412
690
170
9
0
312,272
1
W
Loki
10,882
605
94
5
0
361,870
5
L
Odin
7,688
427
35
2
0
287,065
0
W
Nu Wa
12,093
672
143
8
0
328,325
2
L
Persephone
10,069
559
91
5
0
311,840
2
L
Olorun
7,898
439
73
4
0
261,086
3
L
Fenrir
8,189
455
54
3
0
294,408
0
L
Bellona
6,666
370
29
2
0
296,307
0
W
Zhong Kui
13,759
764
159
9
0
340,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role