Player Matchup

Thanatos
Thanatos
El_Antifeminista
Thanatos
Level 26
God Stats
26W - 29L
1,681 SR
Queue Stats
565W - 586L
1,386 Elo+
Solo
Odin
Odin
Graplay
Odin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,443 Elo+
Solo
Tiamat
Tiamat
Vector Creed
Tiamat
Level 18
God Stats
5W - 3L
1,708 SR
Queue Stats
12W - 7L
1,485 Elo+
Solo
Artemis
Artemis
bernard0ogbr
Artemis
Level 28
God Stats
34W - 38L
1,535 SR
Queue Stats
170W - 211L
1,433 Elo+
Solo
Sol
Sol
yDashGoD_
Sol
Level 27
God Stats
26W - 13L
1,819 SR
Queue Stats
236W - 330L
1,295 Elo+
Solo
Team Averages
Level 25
1,648 SR
1,408 Elo+

VS

Team Averages
Level 14
1,521 SR
1,401 Elo+
Nemesis
Nemesis
Beelzebufont
Nemesis
Level 17
God Stats
5W - 3L
1,736 SR
Queue Stats
11W - 19L
1,354 Elo+
Solo
Merlin
Merlin
NetoP9501
Merlin
Level 21
God Stats
0W - 1L
1,793 SR
Queue Stats
2W - 2L
1,590 Elo+
Solo
Cthulhu
Cthulhu
WrVaporeon
Cthulhu
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Ra
Ra
gSvirbul1
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
rflsn_
Bellona
Level 25
God Stats
9W - 16L
1,310 SR
Queue Stats
261W - 335L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 3
6,677
607
5,940
5,925
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
Graplay
Odin
12
1 / 0 / 1
6,484
589
1,303
3,093
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
8
5 / 1 / 2
5,741
522
4,059
4,487
2,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
bernard0ogbr
Artemis
12
5 / 0 / 5
7,028
639
5,074
5,104
1,558
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 5
6,948
632
5,148
5,406
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beelzebufont
Nemesis
8
1 / 1 / 0
5,235
476
4,272
5,963
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
NetoP9501
Merlin
8
0 / 6 / 1
4,808
437
1,338
4,676
1,192
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
WrVaporeon
Cthulhu
7
0 / 6 / 0
4,314
392
2,083
9,274
4,140
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,782
435
1,764
6,841
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
rflsn_
Bellona
8
0 / 2 / 0
4,706
428
1,580
4,228
1,914
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
21
Kills
1
1
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Beelzebufont
Nemesis
1
1
0
1
W
7
0
3
8.5
W
Odin
Graplay
Odin
1
0
1
1.5
L
Merlin
NetoP9501
Merlin
0
6
1
0.08
W
Tiamat
5
1
2
6
L
Cthulhu
WrVaporeon
Cthulhu
0
6
0
0
W
Artemis
bernard0ogbr
Artemis
5
0
5
7.5
L
0
6
0
0
L
Bellona
rflsn_
Bellona
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,524
Damage
11,037
24,015
Taken
30,982
9,483
Mitigated
11,643
12,329
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Beelzebufont
Nemesis
4,272
1,663
0
2,042
5,963
2,437
0
1,140
4,786
0
30,034
W
5,940
2,031
0
5,172
5,925
2,289
0
422
5,503
0
25,329
W
Odin
Graplay
Odin
1,303
501
0
942
3,093
1,878
520
0
3,093
0
24,946
L
Merlin
NetoP9501
Merlin
1,338
113
0
0
4,676
1,192
174
1,088
3,588
15,754
0
W
Tiamat
4,059
626
0
1,418
4,487
2,156
259
1,459
3,028
15,477
0
L
Cthulhu
WrVaporeon
Cthulhu
2,083
698
0
0
9,274
4,140
120
2,972
6,302
8,645
0
W
Artemis
bernard0ogbr
Artemis
5,074
2,641
101
1,788
5,104
1,558
0
1,283
3,821
0
36,897
L
1,764
126
73
75
6,841
1,960
78
4,007
2,834
18,192
0
L
Bellona
rflsn_
Bellona
1,580
460
0
1,136
4,228
1,914
0
0
4,027
0
13,662
W
5,148
1,336
0
2,908
5,406
1,602
972
2,021
3,385
35,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
23,845
293
Minions Killed
168
0
Camps Cleared
0
1,003,670
Distance Traveled
904,311
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,235
476
59
5
0
228,014
1
W
Thanatos
6,677
607
38
3
0
238,196
0
W
Odin
6,484
589
74
7
0
174,957
3
L
Merlin
4,808
437
28
3
0
168,986
0
W
Tiamat
5,741
522
28
3
0
195,284
1
L
Cthulhu
4,314
392
24
2
0
170,682
2
W
Artemis
7,028
639
78
7
0
182,930
0
L
Ra
4,782
435
32
3
0
168,173
0
L
Bellona
4,706
428
25
2
0
168,456
0
W
Sol
6,948
632
75
7
0
212,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role