Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Beef w Brocc
Fafnir
Level 101
God Stats
20W - 17L
1,541 SR
Queue Stats
195W - 180L
1,566 Elo+
Solo
Eset
Eset
DownStatic
Eset
Level 152
God Stats
0W - 1L
1,564 SR
Queue Stats
40W - 38L
1,576 Elo+
Party 1
Vamana
Vamana
xHOKEYx
Vamana
Level 128
God Stats
4W - 6L
1,479 SR
Queue Stats
199W - 212L
1,549 Elo+
Solo
Team Averages
Level 138
1,517 SR
1,538 Elo+

VS

Team Averages
Level 131
1,579 SR
1,536 Elo+
Hel
Hel
JamaicanJuice
Hel
Level 108
God Stats
13W - 3L
1,695 SR
Queue Stats
136W - 141L
1,458 Elo+
Solo
Nox
Nox
MsNyxxXD
Nox
Level 158
God Stats
50W - 43L
1,520 SR
Queue Stats
238W - 216L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
Piccolo225
Xing Tian
Level 124
God Stats
12W - 12L
1,621 SR
Queue Stats
90W - 75L
1,588 Elo+
Solo
Bellona
Bellona
Sakurapixee
Bellona
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
urigimi
Heimdallr
Level 106
God Stats
9W - 5L
1,559 SR
Queue Stats
150W - 125L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 3
8,286
753
7,916
6,950
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
 
Neith
14
1 / 2 / 1
7,342
667
8,444
6,313
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
13
1 / 3 / 1
7,774
707
3,055
12,565
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 2
6,602
600
7,420
9,252
3,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
xHOKEYx
Vamana
14
1 / 4 / 1
7,321
666
5,596
13,277
12,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
7,904
719
4,388
4,653
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 8
9,397
854
9,621
3,018
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Piccolo225
Xing Tian
14
0 / 0 / 12
8,185
744
7,055
12,650
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Sakurapixee
Bellona
15
8 / 4 / 7
10,173
925
13,880
16,697
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
urigimi
Heimdallr
13
0 / 1 / 8
7,067
642
7,377
8,723
3,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
16
16
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
3
1.17
L
Neith
 
Neith
1
2
1
0.75
L
Fafnir
1
3
1
0.5
L
0
4
2
0.25
W
1
0
8
5
W
7
0
8
11
W
Xing Tian
Piccolo225
Xing Tian
0
0
12
6
W
Bellona
Sakurapixee
Bellona
8
4
7
2.88
W
Heimdallr
urigimi
Heimdallr
0
1
8
4
L
Vamana
xHOKEYx
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,431
Damage
42,321
48,357
Taken
45,741
36,588
Mitigated
36,832
7,656
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,916
462
0
125
6,950
2,833
0
3,852
3,098
32,755
0
L
Neith
 
Neith
8,444
3,275
0
997
6,313
2,350
0
2,393
3,920
0
30,938
L
Fafnir
3,055
230
0
1,366
12,565
14,968
0
6,073
6,492
9,212
0
L
7,420
342
859
1,957
9,252
3,476
0
3,131
6,121
16,752
0
W
4,388
225
4,773
2,841
4,653
1,878
601
1,982
2,671
30,810
0
W
9,621
950
0
1,178
3,018
1,330
1,104
1,665
1,353
34,398
0
W
Xing Tian
Piccolo225
Xing Tian
7,055
639
0
1,679
12,650
13,982
98
4,863
7,787
17,774
0
W
Bellona
Sakurapixee
Bellona
13,880
4,020
0
1,624
16,697
15,769
118
5,955
10,414
0
21,697
W
Heimdallr
urigimi
Heimdallr
7,377
3,480
0
996
8,723
3,873
1,016
3,964
4,707
0
27,165
L
Vamana
xHOKEYx
Vamana
5,596
2,676
0
2,352
13,277
12,961
0
5,967
7,310
0
23,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
42,726
223
Minions Killed
253
6
Camps Cleared
9
980,159
Distance Traveled
1,033,162
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,286
753
83
8
3
186,738
2
L
Neith
7,342
667
73
7
2
193,320
1
L
Fafnir
7,774
707
9
1
0
187,460
2
L
Eset
6,602
600
15
1
0
211,139
4
W
Hel
7,904
719
77
7
4
216,384
0
W
Nox
9,397
854
69
6
0
196,386
7
W
Xing Tian
8,185
744
24
2
2
216,002
5
W
Bellona
10,173
925
23
2
1
206,036
0
W
Heimdallr
7,067
642
60
5
2
198,354
1
L
Vamana
7,321
666
43
4
1
201,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role