Player Matchup

Heimdallr
Heimdallr
DNM
Heimdallr
Level 17
God Stats
60W - 33L
1,588 SR
Queue Stats
105W - 104L
1,415 Elo+
Party 2
Hel
Hel
GET_REKT_2000
Hel
Level 21
God Stats
25W - 13L
1,567 SR
Queue Stats
56W - 62L
1,311 Elo+
Party 1
Bacchus
Bacchus
Highpe
Bacchus
Level 29
God Stats
24W - 17L
1,668 SR
Queue Stats
75W - 80L
1,500 Elo+
Party 2
Pele
Pele
JadedFigure
Pele
Level 29
God Stats
82W - 92L
1,500 SR
Queue Stats
114W - 126L
1,425 Elo+
Party 2
Olorun
Olorun
ricogf215
Olorun
Level 13
God Stats
7W - 2L
1,685 SR
Queue Stats
22W - 25L
1,369 Elo+
Party 1
Team Averages
Level 22
1,602 SR
1,404 Elo+

VS

Team Averages
Level 10
1,475 SR
1,393 Elo+
Izanami
Izanami
CapalotKingKy
Izanami
Level 26
God Stats
33W - 32L
1,492 SR
Queue Stats
185W - 217L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Sadkaprisun
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Khepri
Khepri
TML MEXICAN
Khepri
Level 11
God Stats
29W - 29L
1,448 SR
Queue Stats
183W - 180L
1,343 Elo+
Solo
Xing Tian
Xing Tian
lizbee28
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,717 Elo+
Solo
Cerberus
Cerberus
tiger7656
Cerberus
Level 5
God Stats
1W - 2L
1,436 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DNM
Heimdallr
18
8 / 0 / 24
10,972
1,097
18,200
8,231
4,561
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
10 / 0 / 24
10,519
1,052
17,829
7,819
5,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Highpe
Bacchus
17
6 / 1 / 20
10,350
1,035
12,664
8,004
4,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
16 / 1 / 14
11,970
1,197
20,355
10,491
4,094
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
ricogf215
Olorun
17
0 / 0 / 29
9,924
992
7,044
1,695
677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

376

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 6 / 1
9,273
927
12,741
16,448
5,937
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Sadkaprisun
Guan Yu
14
0 / 3 / 0
7,598
760
833
2,594
1,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
14
0 / 10 / 0
8,075
808
4,975
21,749
9,253
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
lizbee28
Xing Tian
14
0 / 14 / 2
8,457
846
6,254
24,267
24,911
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
tiger7656
Cerberus
14
1 / 8 / 1
8,867
887
5,685
19,123
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
6
40
Kills
2
2
Deaths
41
111
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
1
0.25
W
Heimdallr
DNM
Heimdallr
8
0
24
20
W
10
0
24
22
W
Bacchus
Highpe
Bacchus
6
1
20
16
W
16
1
14
23
L
Guan Yu
Sadkaprisun
Guan Yu
0
3
0
0
L
Khepri
0
10
0
0
L
Xing Tian
lizbee28
Xing Tian
0
14
2
0.07
W
Olorun
ricogf215
Olorun
0
0
29
14.5
L
Cerberus
tiger7656
Cerberus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,092
Damage
30,488
36,240
Taken
84,181
19,255
Mitigated
56,410
15,743
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
12,741
9,639
0
1,649
16,448
5,937
0
6,514
9,934
0
39,453
W
Heimdallr
DNM
Heimdallr
18,200
9,320
0
1,503
8,231
4,561
0
4,118
4,066
0
33,181
W
17,829
2,978
5,441
4,893
7,819
5,071
0
4,361
3,332
31,780
0
W
Bacchus
Highpe
Bacchus
12,664
1,922
325
945
8,004
4,852
0
3,510
4,212
17,523
0
W
20,355
12,210
0
1,952
10,491
4,094
0
3,668
6,525
0
31,729
L
Guan Yu
Sadkaprisun
Guan Yu
833
252
0
41
2,594
1,657
0
568
2,026
0
1,113
L
Khepri
4,975
781
0
261
21,749
9,253
0
10,887
10,862
11,758
0
L
Xing Tian
lizbee28
Xing Tian
6,254
648
0
0
24,267
24,911
0
11,860
12,406
13,322
0
W
Olorun
ricogf215
Olorun
7,044
4,066
151
533
1,695
677
0
504
1,191
29,142
0
L
Cerberus
tiger7656
Cerberus
5,685
55
0
2,184
19,123
14,652
0
7,708
11,412
10,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,735
Gold Earned
42,270
171
Minions Killed
115
4
Camps Cleared
1
931,616
Distance Traveled
810,263
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,273
927
70
7
1
173,398
0
W
Heimdallr
10,972
1,097
39
4
0
187,624
0
W
Hel
10,519
1,052
44
4
0
204,049
0
W
Bacchus
10,350
1,035
7
1
0
195,897
0
W
Pele
11,970
1,197
29
3
0
187,027
0
L
Guan Yu
7,598
760
0
0
0
44,601
0
L
Khepri
8,075
808
12
1
0
183,007
0
L
Xing Tian
8,457
846
11
1
0
193,971
0
W
Olorun
9,924
992
52
5
4
157,019
1
L
Cerberus
8,867
887
22
2
0
215,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role