Player Matchup

Achilles
Achilles
Imholl
Achilles
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
38W - 27L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
krzysztof0v0
Ah Muzen Cab
Level 78
God Stats
1W - 1L
1,754 SR
Queue Stats
86W - 93L
1,495 Elo+
Party 2
Merlin
Merlin
leon135246
Merlin
Level 118
God Stats
3W - 2L
1,567 SR
Queue Stats
105W - 105L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
msciciel2003
Aphrodite
Level 51
God Stats
1W - 2L
1,772 SR
Queue Stats
126W - 122L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
wujokwiatek80
Nu Wa
Level 106
God Stats
5W - 6L
1,472 SR
Queue Stats
121W - 123L
1,482 Elo+
Party 2
Team Averages
Level 84
1,573 SR
1,495 Elo+

VS

Team Averages
Level 89
1,526 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Sam0Kramer
Charybdis
Level 76
God Stats
1W - 0L
1,762 SR
Queue Stats
107W - 115L
1,484 Elo+
Party 3
Medusa
Medusa
rEacH ThE St4Rz
Medusa
Level 89
God Stats
1W - 0L
1,507 SR
Queue Stats
172W - 183L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
xMC LOVIIINx69
Gilgamesh
Level 108
God Stats
7W - 7L
1,511 SR
Queue Stats
498W - 502L
1,449 Elo+
Party 1
Thoth
Thoth
xNicolette7
Thoth
Level 64
God Stats
3W - 6L
1,348 SR
Queue Stats
151W - 166L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Imholl
Achilles
17
4 / 6 / 8
11,802
738
9,596
29,122
53,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
krzysztof0v0
Ah Muzen Cab
18
3 / 6 / 5
10,987
687
15,969
19,432
9,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
leon135246
Merlin
18
3 / 3 / 5
10,497
656
20,536
14,942
7,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
msciciel2003
Aphrodite
18
2 / 4 / 9
10,889
681
10,102
21,232
17,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 9 / 3
10,496
656
19,445
15,427
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
7 / 3 / 13
12,055
753
26,125
16,146
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Sam0Kramer
Charybdis
20
7 / 3 / 12
12,273
767
17,462
14,490
5,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 4 / 14
11,700
731
16,714
16,285
6,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xMC LOVIIINx69
Gilgamesh
20
6 / 2 / 18
12,019
751
17,440
30,329
16,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 4 / 11
10,980
686
11,934
10,268
3,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
16
Kills
28
28
Deaths
16
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
3
13
4.5
L
Achilles
Imholl
Achilles
4
6
8
1.33
W
Charybdis
Sam0Kramer
Charybdis
7
3
12
4.33
L
Ah Muzen Cab
krzysztof0v0
Ah Muzen Cab
3
6
5
0.92
L
Merlin
leon135246
Merlin
3
3
5
1.83
L
Aphrodite
msciciel2003
Aphrodite
2
4
9
1.63
W
5
4
14
3
L
4
9
3
0.61
W
Gilgamesh
xMC LOVIIINx69
Gilgamesh
6
2
18
7.5
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,648
Damage
89,675
100,155
Taken
87,518
94,677
Mitigated
37,761
39,929
Healing
42,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
26,125
1,477
4,545
7,537
16,146
5,929
825
9,509
6,637
44,247
0
L
Achilles
Imholl
Achilles
9,596
2,499
1,028
2,822
29,122
53,084
0
9,657
18,782
0
10,630
W
Charybdis
Sam0Kramer
Charybdis
17,462
8,130
1,592
3,917
14,490
5,031
1,002
10,253
4,237
0
41,440
L
Ah Muzen Cab
krzysztof0v0
Ah Muzen Cab
15,969
5,021
387
5,424
19,432
9,895
1,056
5,876
13,283
0
35,767
L
Merlin
leon135246
Merlin
20,536
853
1,875
2,889
14,942
7,549
0
6,383
8,319
45,477
0
L
Aphrodite
msciciel2003
Aphrodite
10,102
393
12,532
10,747
21,232
17,225
0
9,978
11,021
23,458
0
W
16,714
5,079
3,804
4,727
16,285
6,467
2,338
7,976
8,309
0
46,472
L
19,445
4,144
660
1,565
15,427
6,924
441
6,165
8,983
31,544
0
W
Gilgamesh
xMC LOVIIINx69
Gilgamesh
17,440
3,146
1,720
12,608
30,329
16,846
182
16,430
13,899
0
34,346
W
11,934
377
1,339
921
10,268
3,488
1,099
5,915
4,353
29,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,671
Gold Earned
59,027
156
Minions Killed
247
0
Camps Cleared
0
1,375,534
Distance Traveled
1,486,383
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,055
753
62
4
0
328,095
2
L
Achilles
11,802
738
1
0
0
276,524
0
W
Charybdis
12,273
767
64
4
0
263,431
0
L
Ah Muzen Cab
10,987
687
48
3
0
263,493
0
L
Merlin
10,497
656
55
3
0
294,155
0
L
Aphrodite
10,889
681
34
2
0
286,309
0
W
Medusa
11,700
731
54
3
0
288,244
0
L
Nu Wa
10,496
656
18
1
0
255,053
2
W
Gilgamesh
12,019
751
33
2
0
339,887
0
W
Thoth
10,980
686
34
2
0
266,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role