Player Matchup

Ganesha
Ganesha
BigPapaSquatch
Ganesha
Level 14
God Stats
26W - 21L
1,630 SR
Queue Stats
27W - 23L
1,510 Elo+
Party 2
Fenrir
Fenrir
Darkhunt4040
Fenrir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,763 Elo+
Solo
Neith
Neith
SethNoobman
Neith
Level 26
God Stats
32W - 18L
1,722 SR
Queue Stats
77W - 75L
1,529 Elo+
Party 2
Hercules
Hercules
minecraft2009
Hercules
Level 13
God Stats
4W - 1L
1,869 SR
Queue Stats
24W - 11L
1,685 Elo+
Party 2
Ra
Ra
sebbbarei
Ra
Level 29
God Stats
2W - 1L
1,879 SR
Queue Stats
71W - 49L
1,563 Elo+
Solo
Team Averages
Level 17
1,720 SR
1,610 Elo+

VS

Team Averages
Level 17
1,467 SR
1,681 Elo+
Hades
Hades
 
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jenosaida
Charybdis
Level 28
God Stats
4W - 4L
1,335 SR
Queue Stats
150W - 40L
1,779 Elo+
Party 1
Horus
Horus
StrictViral
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,715 Elo+
Party 3
Sol
Sol
TSleight
Sol
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,725 Elo+
Party 1
Achilles
Achilles
VenomousPower
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,945
463
2,934
13,149
6,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
1 / 9 / 4
6,635
442
5,164
12,881
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 2
7,646
510
6,171
9,579
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
minecraft2009
Hercules
15
5 / 3 / 1
8,981
599
9,676
15,563
8,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 6 / 1
7,802
520
5,789
10,577
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 2 / 2
8,868
591
6,228
8,974
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Jenosaida
Charybdis
14
7 / 3 / 6
9,045
603
14,884
10,108
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 0 / 9
8,434
562
3,860
8,598
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
14 / 3 / 2
10,305
687
17,300
12,246
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
VenomousPower
Achilles
12
3 / 3 / 4
7,961
531
6,054
11,000
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
29
29
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
2
1.5
L
1
8
2
0.25
L
Fenrir
1
9
4
0.33
W
Charybdis
Jenosaida
Charybdis
7
3
6
3.33
L
2
3
2
1
W
3
0
9
7.5
W
14
3
2
5
W
Achilles
VenomousPower
Achilles
3
3
4
1.67
L
Hercules
minecraft2009
Hercules
5
3
1
1.83
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
48,326
61,749
Taken
50,926
24,349
Mitigated
25,914
14,269
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,228
1,081
0
5,968
8,974
5,867
464
649
8,325
51,027
0
L
2,934
638
0
1,813
13,149
6,420
0
1,707
11,400
13,798
0
L
Fenrir
5,164
728
0
975
12,881
3,578
0
6,900
5,731
0
25,487
W
Charybdis
Jenosaida
Charybdis
14,884
9,017
0
3,810
10,108
3,387
266
2,208
7,900
0
76,405
L
6,171
3,417
0
2,721
9,579
1,975
0
730
8,821
0
52,688
W
3,860
1,639
1,453
3,648
8,598
8,261
78
1,858
6,740
0
16,376
W
17,300
5,805
0
4,845
12,246
4,129
1,156
3,104
9,142
71,965
0
W
Achilles
VenomousPower
Achilles
6,054
2,874
0
2,794
11,000
4,270
0
2,089
8,911
0
41,014
L
Hercules
minecraft2009
Hercules
9,676
3,124
0
5,389
15,563
8,919
0
6,198
9,269
6,410
49,667
L
5,789
646
448
2,923
10,577
3,457
0
7,374
2,930
51,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,009
Gold Earned
44,613
360
Minions Killed
478
0
Camps Cleared
0
1,352,256
Distance Traveled
1,392,407
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,868
591
126
8
0
291,608
1
L
Ganesha
6,945
463
2
0
0
264,944
1
L
Fenrir
6,635
442
44
3
0
235,175
1
W
Charybdis
9,045
603
127
8
0
259,284
0
L
Neith
7,646
510
114
8
0
280,842
3
W
Horus
8,434
562
28
2
0
295,843
1
W
Sol
10,305
687
135
9
0
268,196
3
W
Achilles
7,961
531
62
4
0
277,476
5
L
Hercules
8,981
599
105
7
0
294,775
1
L
Ra
7,802
520
95
6
0
276,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role