Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Greulikh
Vamana
Level 28
God Stats
2W - 1L
1,426 SR
Queue Stats
20W - 16L
1,366 Elo+
Party 2
Anhur
Anhur
MrArximond
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 27L
1,701 Elo+
Party 2
Gilgamesh
Gilgamesh
SerCovid19
Gilgamesh
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 35L
1,660 Elo+
Party 2
Team Averages
Level 93
1,485 SR
1,546 Elo+

VS

Team Averages
Level 85
1,552 SR
1,555 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CatGirlsOwO
Ullr
Level 64
God Stats
2W - 0L
1,528 SR
Queue Stats
45W - 28L
1,555 Elo+
Party 1
Agni
Agni
Novka1296
Agni
Level 78
God Stats
1W - 2L
1,348 SR
Queue Stats
51W - 46L
1,477 Elo+
Solo
Eset
Eset
Orangucant
Eset
Level 143
God Stats
1W - 0L
1,882 SR
Queue Stats
44W - 26L
1,596 Elo+
Party 1
Pele
Pele
ZingyCobra
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 8 / 7
9,711
694
19,078
23,322
15,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
16
1 / 6 / 6
8,718
623
5,984
14,058
7,359
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Greulikh
Vamana
16
3 / 5 / 6
9,148
653
7,128
21,080
14,431
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
16
5 / 7 / 5
9,791
699
10,488
14,611
5,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SerCovid19
Gilgamesh
16
1 / 4 / 8
8,439
603
14,505
20,057
22,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
6 / 3 / 15
10,830
774
13,735
19,857
19,723
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 2 / 14
10,626
759
8,455
9,801
4,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
17
6 / 4 / 13
11,017
787
15,568
10,449
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
13 / 2 / 15
12,202
872
32,697
19,636
11,460
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 19
9,577
684
11,687
15,469
12,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
14
Kills
30
30
Deaths
15
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
7
0.94
L
Serqet
 
Serqet
1
6
6
0.67
W
Ratatoskr
 
Ratatoskr
6
3
15
4.5
W
5
2
14
6
L
Vamana
Greulikh
Vamana
3
5
6
1.2
L
Anhur
5
7
5
1.07
W
Agni
6
4
13
3.13
W
13
2
15
10.25
L
Gilgamesh
SerCovid19
Gilgamesh
1
4
8
1.25
W
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,183
Damage
82,142
93,128
Taken
75,212
64,858
Mitigated
52,458
27,525
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,078
1,273
1,065
8,356
23,322
15,337
79
10,610
12,712
32,341
0
L
Serqet
 
Serqet
5,984
350
1,989
1,556
14,058
7,359
0
6,447
7,611
0
7,337
W
Ratatoskr
 
Ratatoskr
13,735
3,259
876
5,417
19,857
19,723
171
4,791
14,452
0
17,706
W
8,455
1,230
1,326
1,178
9,801
4,915
1,598
2,512
7,289
0
24,584
L
Vamana
Greulikh
Vamana
7,128
2,631
161
6,708
21,080
14,431
0
10,610
10,470
0
24,163
L
Anhur
10,488
6,854
566
2,086
14,611
5,256
61
9,830
4,781
0
22,249
W
Agni
15,568
1,634
482
1,218
10,449
4,277
1,543
2,807
7,156
30,481
0
W
32,697
2,761
3,872
7,934
19,636
11,460
648
5,378
13,874
55,210
0
L
Gilgamesh
SerCovid19
Gilgamesh
14,505
2,603
1,398
3,640
20,057
22,475
0
10,768
9,289
0
22,181
W
11,687
1,302
1,161
2,148
15,469
12,083
540
3,590
11,693
0
26,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
54,252
98
Minions Killed
129
0
Camps Cleared
0
1,193,196
Distance Traveled
1,327,437
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,711
694
34
2
0
231,109
1
L
Serqet
8,718
623
8
1
0
240,847
5
W
Ratatoskr
10,830
774
10
1
0
267,634
0
W
Ullr
10,626
759
26
2
0
265,926
3
L
Vamana
9,148
653
14
1
0
253,351
0
L
Anhur
9,791
699
24
2
0
211,933
0
W
Agni
11,017
787
28
2
0
232,660
0
W
Eset
12,202
872
40
3
0
254,075
4
L
Gilgamesh
8,439
603
18
1
0
255,956
1
W
Pele
9,577
684
25
2
0
307,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role