Player Matchup

Bastet
Bastet
Ahizzy55
Bastet
Level 28
God Stats
3W - 11L
1,216 SR
Queue Stats
87W - 97L
1,398 Elo+
Party 1
Scylla
Scylla
KARMA TGF
Scylla
Level 94
God Stats
3W - 5L
1,407 SR
Queue Stats
251W - 229L
1,407 Elo+
Party 3
Chaac
Chaac
N8 Be Duffed
Chaac
Level 17
God Stats
30W - 30L
1,397 SR
Queue Stats
137W - 134L
1,298 Elo+
Party 3
Charybdis
Charybdis
Robo High
Charybdis
Level 142
God Stats
6W - 2L
1,589 SR
Queue Stats
298W - 270L
1,457 Elo+
Party 3
Cabrakan
Cabrakan
snakethunder12
Cabrakan
Level 40
God Stats
5W - 5L
1,500 SR
Queue Stats
163W - 151L
1,362 Elo+
Party 1
Team Averages
Level 64
1,422 SR
1,385 Elo+

VS

Team Averages
Level 64
1,453 SR
1,401 Elo+
Ravana
Ravana
Aronio37
Ravana
Level 43
God Stats
0W - 2L
1,281 SR
Queue Stats
83W - 104L
1,404 Elo+
Solo
Artemis
Artemis
CaRaGua9099
Artemis
Level 125
God Stats
1W - 9L
1,382 SR
Queue Stats
16W - 34L
1,305 Elo+
Party 2
Awilix
Awilix
CauaFL3496
Awilix
Level 21
God Stats
10W - 5L
1,697 SR
Queue Stats
36W - 29L
1,514 Elo+
Party 2
Bakasura
Bakasura
Dell xd823
Bakasura
Level 66
God Stats
36W - 44L
1,404 SR
Queue Stats
457W - 553L
1,401 Elo+
Party 2
Merlin
Merlin
KamikazeTUTU
Merlin
Level 65
God Stats
7W - 6L
1,499 SR
Queue Stats
260W - 344L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ahizzy55
Bastet
11
3 / 5 / 2
7,417
464
5,282
11,400
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
KARMA TGF
Scylla
14
3 / 2 / 5
8,127
508
7,649
9,323
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 0
7,678
480
2,864
8,519
7,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Robo High
Charybdis
17
13 / 0 / 3
10,463
654
13,399
9,745
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
13
5 / 3 / 10
8,483
530
10,174
10,068
7,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aronio37
Ravana
13
2 / 3 / 2
8,075
505
9,804
10,833
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
CaRaGua9099
Artemis
9
0 / 7 / 3
5,975
373
2,570
9,672
2,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
CauaFL3496
Awilix
13
4 / 4 / 0
7,892
493
4,595
12,244
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Dell xd823
Bakasura
11
2 / 5 / 1
6,555
410
3,892
13,247
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
12
2 / 5 / 3
7,559
472
6,911
8,055
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
24
Kills
10
10
Deaths
24
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ahizzy55
Bastet
3
5
2
0.8
L
Ravana
Aronio37
Ravana
2
3
2
1
L
Artemis
CaRaGua9099
Artemis
0
7
3
0.21
L
Awilix
CauaFL3496
Awilix
4
4
0
1
L
Bakasura
Dell xd823
Bakasura
2
5
1
0.5
W
Scylla
KARMA TGF
Scylla
3
2
5
2.75
L
Merlin
2
5
3
0.7
W
0
0
0
0
W
Charybdis
Robo High
Charybdis
13
0
3
14.5
W
Cabrakan
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,368
Damage
27,772
49,055
Taken
54,051
25,920
Mitigated
22,846
12,578
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ahizzy55
Bastet
5,282
1,012
0
0
11,400
3,538
0
1,370
9,903
0
35,097
L
Ravana
Aronio37
Ravana
9,804
3,630
0
3,872
10,833
7,179
888
2,118
8,614
0
49,531
L
Artemis
CaRaGua9099
Artemis
2,570
957
0
1,148
9,672
2,459
0
3,096
6,540
0
19,754
L
Awilix
CauaFL3496
Awilix
4,595
1,445
0
3,360
12,244
3,963
0
2,921
9,225
0
47,739
L
Bakasura
Dell xd823
Bakasura
3,892
2,836
0
2,361
13,247
6,911
0
6,185
6,858
0
18,975
W
Scylla
KARMA TGF
Scylla
7,649
201
0
4,603
9,323
3,100
94
2,265
7,058
43,966
0
L
Merlin
6,911
125
0
0
8,055
2,334
0
2,910
4,991
43,118
0
W
2,864
321
0
2,169
8,519
7,114
209
433
8,086
0
38,036
W
Charybdis
Robo High
Charybdis
13,399
9,763
0
5,113
9,745
4,225
2,871
871
8,874
0
76,108
W
Cabrakan
10,174
981
210
483
10,068
7,943
277
2,082
7,724
29,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
36,056
382
Minions Killed
356
0
Camps Cleared
0
1,404,262
Distance Traveled
1,378,596
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,417
464
58
4
0
322,751
2
L
Ravana
8,075
505
100
6
0
253,866
1
L
Artemis
5,975
373
28
2
0
221,034
4
L
Awilix
7,892
493
89
6
0
327,748
1
L
Bakasura
6,555
410
53
3
0
295,378
1
W
Scylla
8,127
508
73
5
0
278,527
6
L
Merlin
7,559
472
86
5
0
280,570
4
W
Chaac
7,678
480
83
5
0
271,508
2
W
Charybdis
10,463
654
122
8
0
254,560
3
W
Cabrakan
8,483
530
46
3
0
276,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role