Player Matchup

Xing Tian
Xing Tian
BiGJake480
Xing Tian
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Nemesis
Nemesis
ILOT HellScream
Nemesis
Level 26
God Stats
57W - 47L
1,549 SR
Queue Stats
99W - 90L
1,441 Elo+
Solo
Izanami
Izanami
ISOBICK
Izanami
Level 26
God Stats
1W - 3L
1,812 SR
Queue Stats
9W - 14L
1,618 Elo+
Party 3
Hercules
Hercules
awalleee
Hercules
Level 27
God Stats
4W - 3L
1,553 SR
Queue Stats
17W - 23L
1,520 Elo+
Party 3
Zeus
Zeus
woadierre
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,604 Elo+
Party 3
Team Averages
Level 21
1,583 SR
1,537 Elo+

VS

Team Averages
Level 36
1,506 SR
1,526 Elo+
Ra
Ra
B3ANPURR1TT0
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Party 1
Bakasura
Bakasura
Keyody
Bakasura
Level 76
God Stats
35W - 26L
1,498 SR
Queue Stats
319W - 378L
1,363 Elo+
Party 2
Ymir
Ymir
Ksydxn
Ymir
Level 7
God Stats
3W - 3L
1,577 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
Solavigant
Aphrodite
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
THUMBSofFURY---
Danzaburou
Level 89
God Stats
4W - 3L
1,456 SR
Queue Stats
46W - 38L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BiGJake480
Xing Tian
12
1 / 1 / 5
6,698
478
759
5,968
5,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 3
8,015
573
6,922
9,787
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ISOBICK
Izanami
13
8 / 1 / 1
8,458
604
9,948
8,526
2,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
awalleee
Hercules
12
11 / 0 / 0
8,226
588
8,909
9,817
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
12
5 / 2 / 1
8,035
574
6,639
6,919
2,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,350
454
7,644
9,447
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Keyody
Bakasura
12
4 / 2 / 0
7,372
527
8,671
11,878
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Ksydxn
Ymir
7
0 / 6 / 0
5,227
373
3,072
10,876
8,116
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Solavigant
Aphrodite
6
0 / 9 / 0
4,852
347
648
6,306
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
THUMBSofFURY---
Danzaburou
9
0 / 3 / 1
5,587
399
2,998
5,141
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
27
Kills
5
5
Deaths
28
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Xing Tian
BiGJake480
Xing Tian
1
1
5
3.5
W
2
1
3
3.5
W
Izanami
ISOBICK
Izanami
8
1
1
8.5
L
Bakasura
Keyody
Bakasura
4
2
0
2
L
Ymir
Ksydxn
Ymir
0
6
0
0
L
Aphrodite
Solavigant
Aphrodite
0
9
0
0
L
Danzaburou
THUMBSofFURY---
Danzaburou
0
3
1
0.17
W
Hercules
awalleee
Hercules
11
0
0
11
W
Zeus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
23,033
41,017
Taken
43,648
20,362
Mitigated
17,267
14,258
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,644
946
131
1,122
9,447
2,484
0
1,615
7,786
34,852
0
W
Xing Tian
BiGJake480
Xing Tian
759
33
0
0
5,968
5,012
94
1,843
3,883
8,027
0
W
6,922
3,759
0
3,155
9,787
3,227
175
1,321
8,270
0
57,842
W
Izanami
ISOBICK
Izanami
9,948
6,733
0
4,226
8,526
2,965
3,368
2,973
5,155
0
60,772
L
Bakasura
Keyody
Bakasura
8,671
5,971
0
3,004
11,878
3,920
1,132
2,636
9,115
0
39,524
L
Ymir
Ksydxn
Ymir
3,072
1,689
0
564
10,876
8,116
62
1,639
8,883
16,572
0
L
Aphrodite
Solavigant
Aphrodite
648
229
0
309
6,306
1,638
0
1,449
4,649
7,842
0
L
Danzaburou
THUMBSofFURY---
Danzaburou
2,998
1,853
0
698
5,141
1,109
84
59
5,035
0
17,351
W
Hercules
awalleee
Hercules
8,909
2,419
0
3,520
9,817
6,682
617
2,680
6,490
0
26,930
W
Zeus
6,639
1,040
0
3,357
6,919
2,476
1,008
1,931
4,086
31,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
29,388
338
Minions Killed
236
0
Camps Cleared
0
1,227,923
Distance Traveled
1,190,657
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,350
454
60
4
0
236,085
2
W
Xing Tian
6,698
478
12
1
0
245,582
0
W
Nemesis
8,015
573
89
6
0
256,731
4
W
Izanami
8,458
604
132
9
0
238,572
0
L
Bakasura
7,372
527
92
7
0
299,600
3
L
Ymir
5,227
373
28
2
0
214,691
0
L
Aphrodite
4,852
347
14
1
0
199,135
0
L
Danzaburou
5,587
399
42
3
0
241,146
1
W
Hercules
8,226
588
38
3
0
266,574
0
W
Zeus
8,035
574
67
5
0
220,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role