Player Matchup

Tiamat
Tiamat
LeviAckerman961
Tiamat
Level 27
God Stats
15W - 10L
1,480 SR
Queue Stats
159W - 150L
1,483 Elo+
Party 1
Sol
Sol
leo88maru
Sol
Level 5
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 7L
1,273 Elo+
Party 3
Baba Yaga
Baba Yaga
one jazzy frog1
Baba Yaga
Level 27
God Stats
6W - 7L
1,488 SR
Queue Stats
58W - 49L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
sage-cotton2
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Ares
Ares
xJuann-Jox
Ares
Level 5
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 3
Team Averages
Level 13
1,397 SR
1,397 Elo+

VS

Team Averages
Level 28
1,489 SR
1,440 Elo+
Hun Batz
Hun Batz
Deadlysinister-X
Hun Batz
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 46L
1,462 Elo+
Party 2
Sol
Sol
Shniget
Sol
Level 69
God Stats
9W - 13L
1,296 SR
Queue Stats
138W - 156L
1,393 Elo+
Party 2
Bakasura
Bakasura
Silvedemon
Bakasura
Level 25
God Stats
15W - 16L
1,505 SR
Queue Stats
88W - 81L
1,399 Elo+
Solo
Charybdis
Charybdis
Trxpb3
Charybdis
Level 29
God Stats
57W - 52L
1,578 SR
Queue Stats
214W - 278L
1,478 Elo+
Solo
Neith
Neith
niceriaposible1
Neith
Level 11
God Stats
21W - 18L
1,565 SR
Queue Stats
30W - 27L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
14,109
1,008
35,940
22,539
24,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 9 / 6
11,948
853
10,116
18,718
7,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
one jazzy frog1
Baba Yaga
19
5 / 5 / 6
13,458
961
26,913
16,745
11,634
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
sage-cotton2
Xing Tian
18
0 / 11 / 7
11,449
818
2,984
22,762
28,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 8 / 8
11,497
821
9,089
22,992
28,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 16
13,033
931
12,956
19,428
6,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
20
13 / 0 / 18
14,837
1,060
25,896
16,300
5,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Silvedemon
Bakasura
20
5 / 4 / 16
13,969
998
15,800
25,296
9,445
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Trxpb3
Charybdis
20
10 / 1 / 14
13,512
965
18,313
15,714
5,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 16
13,789
985
17,843
13,423
4,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
14
Kills
39
39
Deaths
14
32
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
8
6
5
1.75
W
Sol
13
0
18
22
W
Bakasura
Silvedemon
Bakasura
5
4
16
3.25
W
Charybdis
Trxpb3
Charybdis
10
1
14
17
L
1
9
6
0.44
W
7
4
16
3.75
L
Baba Yaga
one jazzy frog1
Baba Yaga
5
5
6
1.6
L
Xing Tian
sage-cotton2
Xing Tian
0
11
7
0.32
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,042
Damage
90,808
103,756
Taken
90,161
100,402
Mitigated
31,301
12,374
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,956
4,073
0
0
19,428
6,491
0
17,512
1,516
0
27,935
L
35,940
4,293
754
5,591
22,539
24,769
0
4,980
17,001
59,265
0
W
Sol
25,896
9,510
0
4,895
16,300
5,669
0
15,458
502
46,825
0
W
Bakasura
Silvedemon
Bakasura
15,800
10,275
0
3,037
25,296
9,445
0
22,812
2,080
0
29,333
W
Charybdis
Trxpb3
Charybdis
18,313
13,837
0
2,408
15,714
5,047
0
14,924
534
0
33,058
L
10,116
3,673
0
3,172
18,718
7,483
0
3,955
14,653
36,981
0
W
17,843
9,152
0
2,128
13,423
4,649
0
12,690
487
0
42,037
L
Baba Yaga
one jazzy frog1
Baba Yaga
26,913
4,000
0
2,857
16,745
11,634
0
2,371
13,507
51,731
0
L
Xing Tian
sage-cotton2
Xing Tian
2,984
1,218
0
0
22,762
28,215
0
6,309
16,238
10,903
0
L
9,089
672
0
0
22,992
28,301
0
8,281
13,326
21,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,461
Gold Earned
69,140
185
Minions Killed
236
6
Camps Cleared
4
1,241,279
Distance Traveled
1,309,399
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,033
931
33
2
1
260,586
0
L
Tiamat
14,109
1,008
50
4
1
256,780
2
W
Sol
14,837
1,060
56
4
0
283,159
0
W
Bakasura
13,969
998
47
3
1
320,580
0
W
Charybdis
13,512
965
46
3
0
228,604
0
L
Sol
11,948
853
50
4
1
256,328
0
W
Neith
13,789
985
54
4
2
216,470
4
L
Baba Yaga
13,458
961
57
4
1
281,402
4
L
Xing Tian
11,449
818
14
1
3
197,317
2
L
Ares
11,497
821
14
1
0
249,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role