Player Matchup

Cupid
Cupid
DimaAniy123
Cupid
Level 106
God Stats
1W - 5L
1,507 SR
Queue Stats
80W - 99L
1,180 Elo+
Solo
Bakasura
Bakasura
I Rxpid l
Bakasura
Level 23
God Stats
24W - 15L
1,595 SR
Queue Stats
41W - 43L
1,420 Elo+
Party 2
Ymir
Ymir
MrPops1459
Ymir
Level 105
God Stats
43W - 31L
1,551 SR
Queue Stats
420W - 405L
1,457 Elo+
Party 2
Sol
Sol
PAPA COOMBS2155
Sol
Level 83
God Stats
22W - 13L
1,610 SR
Queue Stats
317W - 334L
1,425 Elo+
Party 2
Fafnir
Fafnir
Papadibilis6922
Fafnir
Level 67
God Stats
9W - 14L
1,426 SR
Queue Stats
513W - 470L
1,419 Elo+
Party 2
Team Averages
Level 77
1,538 SR
1,380 Elo+

VS

Team Averages
Level 61
1,416 SR
1,348 Elo+
Discordia
Discordia
GohaNat10
Discordia
Level 88
God Stats
7W - 9L
1,299 SR
Queue Stats
223W - 243L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
JammyFinn
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,303 Elo+
Party 3
Guan Yu
Guan Yu
LeSapinDeNoel
Guan Yu
Level 42
God Stats
0W - 2L
1,270 SR
Queue Stats
113W - 126L
1,361 Elo+
Party 1
Yemoja
Yemoja
SPEEDY-_-TURTL
Yemoja
Level 61
God Stats
2W - 2L
1,669 SR
Queue Stats
106W - 101L
1,326 Elo+
Party 3
Set
Set
essH1-1
Set
Level 99
God Stats
2W - 5L
1,342 SR
Queue Stats
97W - 115L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,266
519
5,275
5,500
1,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
I Rxpid l
Bakasura
14
6 / 0 / 4
8,824
630
7,201
8,036
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 1 / 0
9,162
654
8,092
7,308
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 3 / 2
8,005
572
3,038
7,604
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 0 / 8
7,910
565
6,168
7,348
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GohaNat10
Discordia
10
3 / 5 / 0
6,809
486
5,128
6,778
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
JammyFinn
Jing Wei
9
0 / 6 / 0
5,500
393
3,292
11,417
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
11
0 / 3 / 1
6,253
447
2,926
9,522
4,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 3 / 0
5,443
389
2,403
8,349
4,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
12
1 / 1 / 0
7,345
525
2,555
8,618
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
4
4
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Discordia
GohaNat10
Discordia
3
5
0
0.6
W
Bakasura
I Rxpid l
Bakasura
6
0
4
8
L
Jing Wei
JammyFinn
Jing Wei
0
6
0
0
L
Guan Yu
0
3
1
0.17
W
4
1
0
4
W
3
3
2
1.33
W
0
0
8
4
L
0
3
0
0
L
Set
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
16,304
35,796
Taken
44,684
20,581
Mitigated
17,115
15,441
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,275
1,937
1,448
2,085
5,500
1,879
1,239
1,118
4,382
0
40,893
L
Discordia
GohaNat10
Discordia
5,128
403
0
993
6,778
2,130
622
2,498
3,910
29,444
0
W
Bakasura
I Rxpid l
Bakasura
7,201
4,565
524
4,784
8,036
3,680
567
201
7,835
0
45,430
L
Jing Wei
JammyFinn
Jing Wei
3,292
2,745
0
3,119
11,417
2,937
25
3,877
7,540
0
26,768
L
Guan Yu
2,926
430
420
1,893
9,522
4,608
0
5,386
4,061
0
30,555
W
8,092
2,411
0
931
7,308
5,032
785
869
6,381
54,462
0
W
3,038
1,016
0
2,127
7,604
2,607
5,021
3,672
3,446
35,006
4,242
W
6,168
1,195
356
3,186
7,348
7,383
648
1,127
6,221
20,679
0
L
2,403
339
801
1,456
8,349
4,139
0
2,521
5,252
12,538
0
L
Set
2,555
1,187
0
956
8,618
3,301
0
2,870
5,549
0
49,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
31,350
374
Minions Killed
300
0
Camps Cleared
0
1,359,815
Distance Traveled
1,254,749
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,266
519
76
5
0
246,346
2
L
Discordia
6,809
486
66
5
0
227,471
2
W
Bakasura
8,824
630
98
7
0
333,372
0
L
Jing Wei
5,500
393
53
4
0
219,830
0
L
Guan Yu
6,253
447
66
5
0
284,648
0
W
Ymir
9,162
654
109
8
0
238,836
1
W
Sol
8,005
572
74
5
0
266,107
2
W
Fafnir
7,910
565
17
1
0
275,154
0
L
Yemoja
5,443
389
15
1
0
222,260
2
L
Set
7,345
525
100
7
0
300,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role