Player Matchup

Chang'e
Chang'e
Kulaeya
Chang'e
Level 28
God Stats
1W - 1L
1,394 SR
Queue Stats
11W - 13L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
Maldjok
Hun Batz
Level 86
God Stats
8W - 10L
1,526 SR
Queue Stats
35W - 39L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
umuni
Cthulhu
Level 149
God Stats
0W - 1L
1,391 SR
Queue Stats
37W - 52L
1,518 Elo+
Party 1
Team Averages
Level 88
1,437 SR
1,480 Elo+

VS

Team Averages
Level 73
1,582 SR
1,367 Elo+
Ra
Ra
AlmightySariel
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,081 Elo+
Solo
Charybdis
Charybdis
BksixSukan
Charybdis
Level 69
God Stats
3W - 3L
1,592 SR
Queue Stats
54W - 57L
1,448 Elo+
Party 2
Hercules
Hercules
Indeinleben
Hercules
Level 142
God Stats
30W - 19L
1,653 SR
Queue Stats
808W - 604L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kulaeya
Chang'e
8
0 / 4 / 3
5,777
578
2,166
6,717
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Maldjok
Hun Batz
10
3 / 2 / 0
6,633
663
5,308
5,840
1,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
umuni
Cthulhu
9
0 / 2 / 3
5,845
585
7,734
8,587
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,908
691
4,210
5,196
1,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
BksixSukan
Charybdis
10
3 / 2 / 2
6,938
694
6,992
7,696
2,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Indeinleben
Hercules
10
3 / 0 / 5
6,947
695
5,334
9,257
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
8
8
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Charybdis
BksixSukan
Charybdis
3
2
2
2
W
Hercules
Indeinleben
Hercules
3
0
5
5.5
L
Chang'e
Kulaeya
Chang'e
0
4
3
0.38
L
Hun Batz
Maldjok
Hun Batz
3
2
0
1.5
L
Cthulhu
umuni
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,208
Damage
16,536
21,144
Taken
22,149
11,519
Mitigated
10,370
3,793
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,210
647
847
1,701
5,196
1,732
632
2,367
2,455
19,598
0
W
Charybdis
BksixSukan
Charybdis
6,992
3,436
0
2,484
7,696
2,312
551
3,232
4,175
0
22,236
W
Hercules
Indeinleben
Hercules
5,334
1,313
0
4,813
9,257
6,326
0
3,988
4,810
0
11,339
L
Chang'e
Kulaeya
Chang'e
2,166
157
523
883
6,717
1,993
0
983
5,485
10,856
0
L
Hun Batz
Maldjok
Hun Batz
5,308
1,277
0
0
5,840
1,718
0
1,377
4,303
0
12,464
L
Cthulhu
umuni
Cthulhu
7,734
851
176
2,211
8,587
7,808
0
1,972
6,289
16,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,255
Gold Earned
20,793
63
Minions Killed
78
2
Camps Cleared
5
527,495
Distance Traveled
501,522
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,908
691
40
4
0
160,000
0
W
Charybdis
6,938
694
30
3
3
160,039
2
W
Hercules
6,947
695
8
1
2
181,483
2
L
Chang'e
5,777
578
18
2
1
168,846
0
L
Hun Batz
6,633
663
25
3
1
177,801
3
L
Cthulhu
5,845
585
20
2
0
180,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role