Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Blackdealer
Merlin
Level 143
God Stats
29W - 21L
1,669 SR
Queue Stats
867W - 876L
1,546 Elo+
Solo
Fenrir
Fenrir
FemaleWeezy
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mothfuha
Ah Muzen Cab
Level 148
God Stats
4W - 5L
1,437 SR
Queue Stats
251W - 242L
1,555 Elo+
Party 2
Bacchus
Bacchus
weejoofeg
Bacchus
Level 69
God Stats
3W - 2L
1,644 SR
Queue Stats
132W - 120L
1,486 Elo+
Party 2
Team Averages
Level 114
1,550 SR
1,517 Elo+

VS

Team Averages
Level 133
1,572 SR
1,569 Elo+
Anubis
Anubis
Bardukus
Anubis
Level 113
God Stats
6W - 3L
1,766 SR
Queue Stats
266W - 198L
1,600 Elo+
Party 1
Tyr
Tyr
Dan9I
Tyr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,643 Elo+
Solo
Osiris
Osiris
Lewbz
Osiris
Level 144
God Stats
1W - 0L
1,795 SR
Queue Stats
29W - 26L
1,480 Elo+
Party 1
Sobek
Sobek
Locolicious
Sobek
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
336W - 265L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
ÐατkΜαÐήεss
Danzaburou
Level 159
God Stats
4W - 7L
1,297 SR
Queue Stats
594W - 617L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 5 / 9
8,808
678
6,720
13,569
12,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
2 / 0 / 8
8,764
674
21,064
5,427
2,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
10
1 / 6 / 4
7,346
565
2,864
7,812
3,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
mothfuha
Ah Muzen Cab
19
6 / 4 / 3
10,214
786
17,112
8,777
3,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
weejoofeg
Bacchus
16
4 / 5 / 4
9,822
756
9,749
18,201
22,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bardukus
Anubis
18
13 / 4 / 6
11,160
858
16,416
14,506
8,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
Dan9I
Tyr
14
0 / 2 / 17
8,734
672
7,970
23,674
20,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Osiris
Lewbz
Osiris
14
1 / 3 / 15
8,711
670
5,370
12,805
15,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 3 / 16
9,642
742
6,779
18,726
24,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 2 / 13
10,573
813
13,216
10,073
4,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
14
Kills
20
20
Deaths
14
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
9
1.1
W
Anubis
Bardukus
Anubis
13
4
6
4
L
Merlin
2
0
8
6
W
Tyr
Dan9I
Tyr
0
2
17
4.25
L
Fenrir
1
6
4
0.5
W
Osiris
Lewbz
Osiris
1
3
15
2.83
W
0
3
16
2.67
L
Ah Muzen Cab
mothfuha
Ah Muzen Cab
6
4
3
1.88
L
Bacchus
weejoofeg
Bacchus
4
5
4
1.2
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,509
Damage
49,751
53,786
Taken
79,784
43,716
Mitigated
73,433
11,470
Healing
31,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,720
293
641
3,285
13,569
12,117
0
7,395
5,757
0
11,665
W
Anubis
Bardukus
Anubis
16,416
1,269
4,032
4,572
14,506
8,539
1,595
5,499
8,825
36,276
0
L
Merlin
21,064
172
712
484
5,427
2,553
0
988
4,397
38,825
0
W
Tyr
Dan9I
Tyr
7,970
1,224
655
9,578
23,674
20,314
389
6,520
16,981
0
16,822
L
Fenrir
2,864
749
0
48
7,812
3,089
0
3,735
3,857
0
3,040
W
Osiris
Lewbz
Osiris
5,370
793
168
2,071
12,805
15,750
165
5,060
7,663
1,761
8,165
W
6,779
817
2,292
4,899
18,726
24,123
424
9,103
9,345
17,045
0
L
Ah Muzen Cab
mothfuha
Ah Muzen Cab
17,112
4,245
0
1,206
8,777
3,298
40
3,708
4,874
0
37,644
L
Bacchus
weejoofeg
Bacchus
9,749
1,278
1,355
3,739
18,201
22,659
0
7,900
9,882
16,354
0
W
13,216
4,661
1,303
2,425
10,073
4,707
3,258
4,631
5,397
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
48,820
112
Minions Killed
146
0
Camps Cleared
0
1,113,557
Distance Traveled
1,176,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,808
678
5
0
0
249,690
1
W
Anubis
11,160
858
61
5
0
202,430
0
L
Merlin
8,764
674
44
3
0
224,039
0
W
Tyr
8,734
672
20
2
0
259,204
0
L
Fenrir
7,346
565
2
0
0
146,737
0
W
Osiris
8,711
670
6
0
0
251,892
2
W
Sobek
9,642
742
16
1
0
229,420
2
L
Ah Muzen Cab
10,214
786
53
4
0
243,285
1
L
Bacchus
9,822
756
8
1
0
249,806
4
W
Danzaburou
10,573
813
43
3
0
233,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role