Player Matchup

Anubis
Anubis
Acidskin
Anubis
Level 26
God Stats
8W - 9L
1,431 SR
Queue Stats
26W - 29L
1,382 Elo+
Solo
Charybdis
Charybdis
ShadoDancer
Charybdis
Level 29
God Stats
13W - 8L
1,797 SR
Queue Stats
83W - 95L
1,413 Elo+
Solo
Xing Tian
Xing Tian
Tacmania
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
Wotañ
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,150 Elo+
Solo
Chang'e
Chang'e
huajijun
Chang'e
Level 3
God Stats
1W - 2L
1,239 SR
Queue Stats
2W - 3L
1,261 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,341 Elo+

VS

Team Averages
Level 21
1,474 SR
1,341 Elo+
Scylla
Scylla
Assassin89xxx
Scylla
Level 26
God Stats
2W - 4L
1,444 SR
Queue Stats
91W - 107L
1,376 Elo+
Party 1
Bellona
Bellona
DuckHonQuack
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,190 Elo+
Party 1
Neith
Neith
MontaindewXIX
Neith
Level 54
God Stats
8W - 5L
1,538 SR
Queue Stats
338W - 328L
1,474 Elo+
Party 2
Nemesis
Nemesis
bigbert1212
Nemesis
Level 16
God Stats
3W - 7L
1,389 SR
Queue Stats
5W - 10L
1,383 Elo+
Solo
Cthulhu
Cthulhu
elwapisimo
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acidskin
Anubis
20
23 / 2 / 1
15,215
634
30,098
20,135
13,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ShadoDancer
Charybdis
19
1 / 6 / 5
12,025
501
8,330
19,554
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Tacmania
Xing Tian
13
0 / 8 / 10
9,774
407
7,598
22,757
25,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Wotañ
Thor
11
1 / 4 / 1
8,729
364
2,018
11,312
3,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
huajijun
Chang'e
16
3 / 8 / 4
10,784
449
10,846
18,675
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 7
11,512
480
15,220
18,993
4,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
DuckHonQuack
Bellona
14
4 / 9 / 9
9,217
384
10,549
19,368
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
13 / 3 / 8
12,904
538
26,180
13,189
3,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
bigbert1212
Nemesis
16
2 / 5 / 6
10,239
427
5,337
16,984
6,729
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
elwapisimo
Cthulhu
11
1 / 3 / 9
8,457
352
7,004
9,587
6,845
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
28
Kills
28
28
Deaths
28
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
Acidskin
Anubis
23
2
1
11.75
L
8
8
7
1.44
L
Bellona
DuckHonQuack
Bellona
4
9
9
0.94
L
13
3
8
5.67
W
Charybdis
ShadoDancer
Charybdis
1
6
5
0.58
W
Xing Tian
Tacmania
Xing Tian
0
8
10
0.63
W
Thor
Wotañ
Thor
1
4
1
0.38
L
Nemesis
bigbert1212
Nemesis
2
5
6
1
L
Cthulhu
elwapisimo
Cthulhu
1
3
9
1.83
W
Chang'e
huajijun
Chang'e
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,890
Damage
64,290
92,433
Taken
78,121
57,686
Mitigated
28,832
27,635
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Acidskin
Anubis
30,098
1,480
0
12,082
20,135
13,421
5,466
3,536
16,599
96,483
0
L
15,220
3,717
16
3,311
18,993
4,309
461
15,107
3,886
59,336
0
L
Bellona
DuckHonQuack
Bellona
10,549
2,699
0
2,109
19,368
7,103
0
14,370
4,707
0
25,291
L
26,180
13,482
0
5,349
13,189
3,846
1,213
7,644
5,418
0
102,118
W
Charybdis
ShadoDancer
Charybdis
8,330
3,914
0
7,969
19,554
7,873
6,759
4,255
15,299
0
92,388
W
Xing Tian
Tacmania
Xing Tian
7,598
476
0
1,150
22,757
25,730
0
5,200
17,557
17,592
0
W
Thor
Wotañ
Thor
2,018
225
0
250
11,312
3,561
55
2,236
9,076
0
28,084
L
Nemesis
bigbert1212
Nemesis
5,337
1,488
0
1,922
16,984
6,729
0
7,560
9,424
0
61,484
L
Cthulhu
elwapisimo
Cthulhu
7,004
747
129
724
9,587
6,845
313
3,326
6,087
24,390
0
W
Chang'e
huajijun
Chang'e
10,846
2,027
1,496
4,688
18,675
7,101
1,021
6,997
11,678
56,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,527
Gold Earned
52,329
445
Minions Killed
390
0
Camps Cleared
0
1,769,636
Distance Traveled
1,855,513
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,215
634
157
7
0
359,601
2
L
Scylla
11,512
480
92
4
0
364,661
0
L
Bellona
9,217
384
35
1
0
392,471
2
L
Neith
12,904
538
138
6
0
413,023
3
W
Charybdis
12,025
501
146
6
0
362,942
1
W
Xing Tian
9,774
407
12
1
0
366,620
1
W
Thor
8,729
364
49
2
0
293,298
0
L
Nemesis
10,239
427
82
3
0
410,742
0
L
Cthulhu
8,457
352
43
2
0
274,616
2
W
Chang'e
10,784
449
81
3
0
387,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role