Player Matchup

Nu Wa
Nu Wa
IKnowKungFu5126
Nu Wa
Level 2
God Stats
2W - 0L
1,761 SR
Queue Stats
7W - 1L
1,748 Elo+
Party 1
Cthulhu
Cthulhu
JonneyBoy123
Cthulhu
Level 127
God Stats
3W - 1L
1,707 SR
Queue Stats
215W - 212L
1,535 Elo+
Party 1
The Morrigan
The Morrigan
Noed Is Ok
The Morrigan
Level 14
God Stats
3W - 1L
1,653 SR
Queue Stats
24W - 12L
1,611 Elo+
Party 1
Neith
Neith
aviisakov0202
Neith
Level 4
God Stats
2W - 0L
1,472 SR
Queue Stats
3W - 2L
1,592 Elo+
Solo
Medusa
Medusa
dAddyDuBB
Medusa
Level 24
God Stats
12W - 6L
1,709 SR
Queue Stats
109W - 90L
1,675 Elo+
Solo
Team Averages
Level 34
1,660 SR
1,632 Elo+

VS

Team Averages
Level 20
1,639 SR
1,569 Elo+
Artemis
Artemis
BYOBOOZE114
Artemis
Level 4
God Stats
7W - 9L
1,627 SR
Queue Stats
8W - 12L
1,589 Elo+
Solo
Janus
Janus
ClownMan18
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,499 Elo+
Solo
Osiris
Osiris
DizzyBadge75229
Osiris
Level 20
God Stats
1W - 1L
1,763 SR
Queue Stats
66W - 57L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Tom On Smite
Ne Zha
Level 26
God Stats
1W - 1L
1,768 SR
Queue Stats
87W - 71L
1,641 Elo+
Solo
Nike
Nike
Ultimaweapon629
Nike
Level 25
God Stats
8W - 6L
1,538 SR
Queue Stats
250W - 184L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
9,183
574
13,457
8,474
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JonneyBoy123
Cthulhu
13
3 / 1 / 13
8,675
542
8,467
11,411
14,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Noed Is Ok
The Morrigan
17
13 / 2 / 4
10,739
671
10,597
8,670
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 4
7,586
474
3,196
6,316
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
dAddyDuBB
Medusa
18
10 / 1 / 1
11,193
700
10,557
9,095
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BYOBOOZE114
Artemis
11
0 / 10 / 1
6,681
418
2,378
10,571
2,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
2 / 7 / 3
7,430
464
3,285
9,630
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 5 / 2
8,814
551
7,754
12,353
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
13
3 / 7 / 1
8,064
504
3,366
12,059
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 2
7,784
487
6,269
16,026
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
31
Kills
14
14
Deaths
31
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
BYOBOOZE114
Artemis
0
10
1
0.05
L
Janus
2
7
3
0.5
L
5
5
2
1.2
W
4
5
10
1.8
W
Cthulhu
JonneyBoy123
Cthulhu
3
1
13
9.5
W
The Morrigan
Noed Is Ok
The Morrigan
13
2
4
7.5
L
Ne Zha
3
7
1
0.5
L
4
2
2
2.5
W
1
5
4
0.6
W
Medusa
dAddyDuBB
Medusa
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
23,052
43,966
Taken
60,639
26,714
Mitigated
24,978
9,722
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BYOBOOZE114
Artemis
2,378
1,420
0
666
10,571
2,542
858
2,359
8,056
0
26,443
L
Janus
3,285
345
0
1,486
9,630
2,862
0
7,472
1,822
31,714
0
L
7,754
3,149
0
3,872
12,353
7,321
575
6,464
5,684
0
42,837
W
13,457
4,449
73
989
8,474
2,615
106
1,146
7,176
50,965
0
W
Cthulhu
JonneyBoy123
Cthulhu
8,467
1,308
503
2,230
11,411
14,476
52
585
10,726
29,748
0
W
The Morrigan
Noed Is Ok
The Morrigan
10,597
2,289
0
3,224
8,670
4,257
57
962
7,624
57,254
10,822
L
Ne Zha
3,366
540
0
2,027
12,059
5,032
0
4,948
6,993
0
51,850
L
6,269
610
0
3,919
16,026
7,221
0
7,457
8,229
0
31,910
W
3,196
1,467
0
1,326
6,316
1,781
1,601
142
6,134
0
24,220
W
Medusa
dAddyDuBB
Medusa
10,557
5,070
0
1,377
9,095
3,585
4,735
74
9,021
0
89,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,376
Gold Earned
38,773
477
Minions Killed
340
0
Camps Cleared
0
1,498,739
Distance Traveled
1,440,243
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,681
418
45
3
0
253,602
0
L
Janus
7,430
464
66
4
0
296,219
0
L
Osiris
8,814
551
82
5
0
302,221
3
W
Nu Wa
9,183
574
92
6
0
291,055
1
W
Cthulhu
8,675
542
52
3
0
327,058
2
W
The Morrigan
10,739
671
119
7
0
305,878
1
L
Ne Zha
8,064
504
105
7
0
292,118
0
L
Nike
7,784
487
42
3
0
296,083
2
W
Neith
7,586
474
52
3
0
275,183
1
W
Medusa
11,193
700
162
10
0
299,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role