Player Matchup

Ares
Ares
GoldenNova1
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Discordia
Discordia
Rewindstrike
Discordia
Level 27
God Stats
1W - 2L
1,404 SR
Queue Stats
4W - 10L
1,334 Elo+
Solo
Neith
Neith
ZepptheGoowolf
Neith
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,230 Elo+
Party 1
Mercury
Mercury
cloverb0yTTV
Mercury
Level 26
God Stats
7W - 4L
1,522 SR
Queue Stats
10W - 20L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
juballs007
Nu Wa
Level 22
God Stats
4W - 6L
1,377 SR
Queue Stats
18W - 28L
1,202 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,315 Elo+

VS

Team Averages
Level 11
1,540 SR
1,434 Elo+
Ra
Ra
EquineDwarf529
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
K615A531
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo
Olorun
Olorun
Mish_is_on
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
jameshoule69
Horus
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
250W - 313L
1,500 Elo+
Solo
Chaac
Chaac
xVa1nX
Chaac
Level 18
God Stats
33W - 23L
1,698 SR
Queue Stats
161W - 139L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 15 / 8
10,367
370
5,594
28,553
21,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Rewindstrike
Discordia
19
18 / 11 / 3
14,203
507
30,897
22,430
9,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 2
10,638
380
3,919
6,408
2,386
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mercury
cloverb0yTTV
Mercury
15
3 / 1 / 5
10,417
372
9,982
17,182
15,033
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
16
3 / 3 / 14
11,201
400
15,263
13,846
5,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 6
8,747
312
1,356
13,324
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
K615A531
Cthulhu
14
4 / 10 / 5
10,528
376
8,389
28,778
27,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Mish_is_on
Olorun
9
5 / 1 / 3
9,484
339
5,313
4,888
1,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 6 / 6
12,479
446
8,142
23,788
29,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
xVa1nX
Chaac
20
19 / 1 / 1
17,105
611
34,431
26,823
35,360
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
28
Kills
31
33
Deaths
32
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
14
6
0.21
L
1
15
8
0.33
W
Cthulhu
K615A531
Cthulhu
4
10
5
0.65
W
Olorun
Mish_is_on
Olorun
5
1
3
6.5
L
Discordia
Rewindstrike
Discordia
18
11
3
1.77
L
3
3
2
1.33
L
Mercury
cloverb0yTTV
Mercury
3
1
5
5.5
W
3
6
6
1
L
Nu Wa
3
3
14
3.33
W
Chaac
xVa1nX
Chaac
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,655
Damage
57,631
88,419
Taken
97,601
54,076
Mitigated
99,166
15,346
Healing
29,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,356
361
91
109
13,324
5,204
109
7,925
5,399
11,568
0
L
5,594
891
0
1,580
28,553
21,204
553
6,069
21,171
23,696
0
W
Cthulhu
K615A531
Cthulhu
8,389
1,522
39
571
28,778
27,104
0
19,274
9,504
34,913
0
W
Olorun
Mish_is_on
Olorun
5,313
3,177
196
1,989
4,888
1,756
1,983
3,615
1,273
20,979
0
L
Discordia
Rewindstrike
Discordia
30,897
4,127
130
6,509
22,430
9,669
1,348
6,432
15,408
99,617
0
L
3,919
1,682
0
356
6,408
2,386
4,007
1,447
4,961
0
41,182
L
Mercury
cloverb0yTTV
Mercury
9,982
4,762
825
1,836
17,182
15,033
37
1,808
13,753
0
50,103
W
8,142
4,628
277
8,491
23,788
29,742
1,950
11,028
12,760
162
54,477
L
Nu Wa
15,263
4,989
232
3,878
13,846
5,784
2,099
4,416
8,679
49,880
0
W
Chaac
xVa1nX
Chaac
34,431
7,058
0
17,443
26,823
35,360
167
9,912
16,911
25,454
115,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,826
Gold Earned
58,343
382
Minions Killed
416
0
Camps Cleared
0
2,252,336
Distance Traveled
1,973,964
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,747
312
20
1
0
333,243
2
L
Ares
10,367
370
16
1
0
455,985
8
W
Cthulhu
10,528
376
41
1
0
444,310
0
W
Olorun
9,484
339
29
1
0
170,778
1
L
Discordia
14,203
507
127
5
0
471,354
6
L
Neith
10,638
380
91
3
0
221,046
0
L
Mercury
10,417
372
69
2
0
633,196
0
W
Horus
12,479
446
83
3
0
458,687
9
L
Nu Wa
11,201
400
79
3
0
470,755
2
W
Chaac
17,105
611
243
9
0
566,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role