Player Matchup

Ravana
Ravana
Cicero127
Ravana
Level 28
God Stats
4W - 2L
1,640 SR
Queue Stats
172W - 123L
1,691 Elo+
Solo
Kukulkan
Kukulkan
Greninja1154113
Kukulkan
Level 22
God Stats
2W - 0L
1,639 SR
Queue Stats
2W - 0L
1,633 Elo+
Solo
Thor
Thor
Koolkidhunter
Thor
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 115L
1,600 Elo+
Solo
Sylvanus
Sylvanus
furth3rmore
Sylvanus
Level 23
God Stats
10W - 3L
1,824 SR
Queue Stats
133W - 97L
1,624 Elo+
Solo
Neith
Neith
thedogguy123
Neith
Level 29
God Stats
12W - 7L
1,737 SR
Queue Stats
114W - 116L
1,559 Elo+
Solo
Team Averages
Level 21
1,668 SR
1,622 Elo+

VS

Team Averages
Level 19
1,454 SR
1,573 Elo+
Sylvanus
Sylvanus
BaronTheCreator
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,595 Elo+
Solo
Thor
Thor
ItzMeWatermelon
Thor
Level 29
God Stats
4W - 6L
1,479 SR
Queue Stats
147W - 113L
1,625 Elo+
Solo
Raijin
Raijin
Light-Tombstone
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
Medirubiin
Gilgamesh
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
87W - 97L
1,556 Elo+
Solo
Artemis
Artemis
ap_ksp21
Artemis
Level 10
God Stats
4W - 5L
1,294 SR
Queue Stats
4W - 5L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cicero127
Ravana
19
7 / 4 / 5
12,557
628
14,050
10,838
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
16
4 / 4 / 4
11,152
558
10,447
11,293
3,931
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 12 / 6
8,939
447
2,796
13,706
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
furth3rmore
Sylvanus
18
7 / 3 / 2
12,657
633
12,168
15,436
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 8 / 7
10,921
546
14,407
19,793
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
9 / 4 / 9
10,445
522
9,550
22,347
22,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 2 / 4
13,055
653
17,407
16,014
7,706
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 7 / 7
9,015
451
8,171
11,284
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Medirubiin
Gilgamesh
13
2 / 6 / 7
8,764
438
10,573
17,626
10,568
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
ap_ksp21
Artemis
7
0 / 5 / 2
6,387
319
1,722
4,935
1,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
24
Kills
30
31
Deaths
24
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
9
4
9
3.38
W
Ravana
Cicero127
Ravana
7
4
5
2.38
W
Kukulkan
4
4
4
1.5
L
16
2
4
9
W
0
12
6
0.25
L
3
7
7
0.93
L
Gilgamesh
Medirubiin
Gilgamesh
2
6
7
0.92
L
Artemis
ap_ksp21
Artemis
0
5
2
0.2
W
Sylvanus
furth3rmore
Sylvanus
7
3
2
2.67
W
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
47,423
71,066
Taken
72,206
26,723
Mitigated
45,553
23,335
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,550
2,581
468
3,696
22,347
22,475
0
6,348
15,999
33,130
0
W
Ravana
Cicero127
Ravana
14,050
5,568
0
2,832
10,838
5,276
115
2,948
7,804
0
97,349
W
Kukulkan
10,447
1,112
615
3,370
11,293
3,931
1,498
2,311
8,842
48,325
0
L
17,407
4,398
0
3,372
16,014
7,706
798
3,366
12,648
0
117,999
W
2,796
696
0
250
13,706
3,621
231
2,802
10,758
0
24,605
L
8,171
1,383
0
310
11,284
3,483
862
1,657
9,627
29,093
0
L
Gilgamesh
Medirubiin
Gilgamesh
10,573
2,697
0
588
17,626
10,568
0
8,847
8,779
0
40,334
L
Artemis
ap_ksp21
Artemis
1,722
624
0
323
4,935
1,321
0
1,079
3,856
0
10,814
W
Sylvanus
furth3rmore
Sylvanus
12,168
4,375
1,204
6,692
15,436
8,008
2,039
3,714
11,554
66,528
14,276
W
14,407
7,305
0
8,372
19,793
5,887
2,542
5,210
14,387
0
66,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
47,666
522
Minions Killed
334
0
Camps Cleared
0
1,761,444
Distance Traveled
1,566,790
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,445
522
37
2
0
330,290
3
W
Ravana
12,557
628
145
7
0
422,485
4
W
Kukulkan
11,152
558
89
4
0
311,436
0
L
Thor
13,055
653
172
9
0
390,504
4
W
Thor
8,939
447
49
2
0
380,167
2
L
Raijin
9,015
451
46
2
0
330,800
0
L
Gilgamesh
8,764
438
62
3
0
369,481
1
L
Artemis
6,387
319
17
1
0
145,715
1
W
Sylvanus
12,657
633
144
7
0
313,462
0
W
Neith
10,921
546
95
5
0
333,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role