Player Matchup

Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mal00szek123
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,432 Elo+
Party 3
Achilles
Achilles
Nomanlander
Achilles
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
46W - 45L
1,521 Elo+
Party 1
Fenrir
Fenrir
Satanwalk
Fenrir
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
16W - 14L
1,486 Elo+
Party 3
Neith
Neith
imSYP
Neith
Level 25
God Stats
25W - 22L
1,654 SR
Queue Stats
49W - 58L
1,396 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,467 Elo+

VS

Team Averages
Level 28
1,505 SR
1,428 Elo+
Ares
Ares
ArtioMainPower
Ares
Level 25
God Stats
4W - 3L
1,459 SR
Queue Stats
70W - 57L
1,464 Elo+
Solo
Ra
Ra
LUSSO1860
Ra
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 85L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pandi__Panda_
Cu Chulainn
Level 28
God Stats
27W - 18L
1,553 SR
Queue Stats
300W - 304L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
TE4SER
Ao Kuang
Level 28
God Stats
37W - 20L
1,648 SR
Queue Stats
228W - 210L
1,418 Elo+
Party 2
Apollo
Apollo
alfonpucela11
Apollo
Level 28
God Stats
5W - 10L
1,366 SR
Queue Stats
98W - 106L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 3 / 0
4,719
524
2,286
8,215
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Mal00szek123
Kukulkan
6
1 / 5 / 2
4,287
476
2,796
4,954
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nomanlander
Achilles
9
2 / 1 / 1
5,247
583
4,043
5,344
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Satanwalk
Fenrir
7
1 / 3 / 2
4,682
520
3,011
6,320
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
imSYP
Neith
1
0 / 0 / 0
1,632
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,505
612
3,585
3,777
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 2 / 4
5,340
593
2,603
3,242
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Pandi__Panda_
Cu Chulainn
9
1 / 2 / 1
5,171
575
3,882
6,463
2,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
TE4SER
Ao Kuang
9
4 / 2 / 1
5,458
606
2,802
4,745
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 4
4,933
548
3,296
3,467
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
12
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
0
1
W
3
0
2
4
W
3
2
4
2.5
L
Kukulkan
Mal00szek123
Kukulkan
1
5
2
0.4
L
Achilles
Nomanlander
Achilles
2
1
1
2.5
W
Cu Chulainn
Pandi__Panda_
Cu Chulainn
1
2
1
0.75
L
Fenrir
Satanwalk
Fenrir
1
3
2
0.67
W
Ao Kuang
TE4SER
Ao Kuang
4
2
1
2.25
W
1
1
4
3
L
Neith
imSYP
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
16,168
24,833
Taken
21,694
11,990
Mitigated
8,644
4,410
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,286
814
0
1,627
8,215
4,583
0
4,237
3,978
9,717
0
W
3,585
0
0
1,175
3,777
2,497
406
996
2,781
11,907
0
W
2,603
494
129
699
3,242
1,047
691
2,146
1,096
21,540
0
L
Kukulkan
Mal00szek123
Kukulkan
2,796
629
0
343
4,954
1,290
0
2,777
2,177
13,104
0
L
Achilles
Nomanlander
Achilles
4,043
1,122
0
1,321
5,344
4,390
0
305
4,590
0
18,051
W
Cu Chulainn
Pandi__Panda_
Cu Chulainn
3,882
718
0
2,348
6,463
2,707
332
226
5,695
0
20,351
L
Fenrir
Satanwalk
Fenrir
3,011
846
0
1,119
6,320
1,727
0
1,671
4,569
0
21,336
W
Ao Kuang
TE4SER
Ao Kuang
2,802
978
0
1,669
4,745
1,314
0
371
4,216
24,320
0
W
3,296
2,443
0
890
3,467
1,079
1,751
1,343
2,124
0
26,566
L
Neith
imSYP
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,567
Gold Earned
26,407
132
Minions Killed
211
0
Camps Cleared
0
618,562
Distance Traveled
849,435
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,719
524
25
3
0
124,455
0
W
Ares
5,505
612
20
2
0
175,818
1
W
Ra
5,340
593
32
4
0
165,439
0
L
Kukulkan
4,287
476
24
3
0
176,444
0
L
Achilles
5,247
583
41
5
0
167,062
0
W
Cu Chulainn
5,171
575
44
5
0
171,443
0
L
Fenrir
4,682
520
42
5
0
150,601
0
W
Ao Kuang
5,458
606
58
6
0
180,564
0
W
Apollo
4,933
548
57
6
0
156,171
0
L
Neith
1,632
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role