Player Matchup

Charybdis
Charybdis
Arising Rage
Charybdis
Level 80
God Stats
11W - 14L
1,313 SR
Queue Stats
62W - 79L
1,455 Elo+
Party 1
Sol
Sol
DEFIANTxPEACH
Sol
Level 113
God Stats
10W - 14L
1,454 SR
Queue Stats
209W - 249L
1,453 Elo+
Solo
Scylla
Scylla
SaveOnyx
Scylla
Level 46
God Stats
19W - 13L
1,469 SR
Queue Stats
29W - 31L
1,414 Elo+
Party 1
Team Averages
Level 80
1,412 SR
1,441 Elo+

VS

Team Averages
Level 130
1,486 SR
1,558 Elo+
Sol
Sol
LinkisHusbando
Sol
Level 123
God Stats
0W - 2L
1,552 SR
Queue Stats
111W - 92L
1,649 Elo+
Solo
Baron Samedi
Baron Samedi
Silva4jy
Baron Samedi
Level 125
God Stats
0W - 1L
1,665 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
silva3jy
Gilgamesh
Level 143
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 4L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arising Rage
Charybdis
12
5 / 0 / 3
7,486
749
5,538
6,193
3,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 7
7,538
754
9,030
8,490
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
SaveOnyx
Scylla
11
2 / 0 / 3
6,949
695
4,909
5,283
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,601
660
5,587
9,211
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Silva4jy
Baron Samedi
12
1 / 2 / 1
7,047
705
6,592
7,113
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
silva3jy
Gilgamesh
9
0 / 5 / 0
6,136
614
3,915
9,938
6,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arising Rage
Charybdis
5
0
3
6.5
W
2
2
7
2.75
L
1
3
1
0.5
W
Scylla
SaveOnyx
Scylla
2
0
3
3.5
L
Baron Samedi
Silva4jy
Baron Samedi
1
2
1
0.75
L
Gilgamesh
silva3jy
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
16,094
19,966
Taken
26,262
7,478
Mitigated
12,304
4,082
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arising Rage
Charybdis
5,538
1,505
0
213
6,193
3,125
315
3,818
2,375
0
22,456
W
9,030
2,065
0
3,869
8,490
2,652
80
5,056
3,434
22,614
0
L
5,587
928
0
3,547
9,211
3,016
186
3,522
5,355
24,553
5,544
W
Scylla
SaveOnyx
Scylla
4,909
426
0
0
5,283
1,701
0
3,457
1,826
23,355
0
L
Baron Samedi
Silva4jy
Baron Samedi
6,592
556
404
2,495
7,113
3,045
166
3,951
2,892
29,947
0
L
Gilgamesh
silva3jy
Gilgamesh
3,915
950
0
2,640
9,938
6,243
0
5,697
3,741
0
12,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
19,784
128
Minions Killed
112
6
Camps Cleared
3
557,278
Distance Traveled
551,104
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,486
749
38
4
4
194,818
3
W
Sol
7,538
754
40
4
0
178,335
6
L
Sol
6,601
660
35
4
3
185,456
2
W
Scylla
6,949
695
50
5
2
184,125
0
L
Baron Samedi
7,047
705
64
6
0
173,068
2
L
Gilgamesh
6,136
614
13
1
0
192,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role