Player Matchup

Sol
Sol
LivingLilyPads
Sol
Level 20
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
TruthfulEevee
Mulan
Level 28
God Stats
0W - 2L
974 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 2
Ravana
Ravana
faridloko
Ravana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Team Averages
Level 19
1,300 SR
1,508 Elo+

VS

Team Averages
Level 32
1,519 SR
1,451 Elo+
Medusa
Medusa
Annexs
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DontSayAword
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,531 Elo+
Solo
Anubis
Anubis
Valenlolop
Anubis
Level 27
God Stats
7W - 6L
1,556 SR
Queue Stats
96W - 135L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 9 / 2
9,974
767
19,850
14,119
3,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 7
9,086
699
7,836
13,519
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
faridloko
Ravana
9
0 / 8 / 3
7,443
573
3,188
9,561
2,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Annexs
Medusa
13
3 / 4 / 13
9,659
743
5,673
7,107
2,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 12
10,244
788
8,732
14,247
15,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Valenlolop
Anubis
16
14 / 4 / 8
11,631
895
16,963
15,617
9,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
22
22
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Annexs
Medusa
3
4
13
2.38
W
5
1
12
11
L
7
9
2
0.89
L
2
5
7
1.1
W
Anubis
Valenlolop
Anubis
14
4
8
4.5
L
Ravana
faridloko
Ravana
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
31,368
37,199
Taken
36,971
11,771
Mitigated
27,727
7,496
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Annexs
Medusa
5,673
2,987
0
696
7,107
2,849
203
3,167
3,940
0
12,766
W
8,732
843
546
4,071
14,247
15,549
257
7,768
6,479
19,910
0
L
19,850
7,367
0
3,332
14,119
3,740
0
9,211
4,908
42,655
0
L
7,836
1,779
0
3,506
13,519
5,217
0
9,965
3,554
0
19,776
W
Anubis
Valenlolop
Anubis
16,963
1,172
0
8,605
15,617
9,329
1,131
9,364
6,253
57,508
0
L
Ravana
faridloko
Ravana
3,188
953
0
658
9,561
2,814
0
7,184
2,377
0
12,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
31,534
109
Minions Killed
135
5
Camps Cleared
6
628,367
Distance Traveled
716,096
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,659
743
16
1
3
241,204
0
W
Sobek
10,244
788
19
1
1
277,172
2
L
Sol
9,974
767
55
4
0
185,542
2
L
Mulan
9,086
699
38
3
3
226,027
1
W
Anubis
11,631
895
100
8
2
197,720
0
L
Ravana
7,443
573
16
1
2
216,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role