Player Matchup

Thor
Thor
 
Thor
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PhilBrooks1
Arachne
Level 2
God Stats
3W - 2L
1,679 SR
Queue Stats
3W - 3L
1,655 Elo+
Solo
Neith
Neith
TypicalEgirlUwU
Neith
Level 25
God Stats
6W - 6L
1,809 SR
Queue Stats
253W - 180L
1,679 Elo+
Party 1
Fafnir
Fafnir
daniel10051215
Fafnir
Level 18
God Stats
17W - 9L
1,639 SR
Queue Stats
94W - 58L
1,649 Elo+
Party 1
Chaac
Chaac
shadow7217
Chaac
Level 112
God Stats
4W - 3L
1,449 SR
Queue Stats
177W - 118L
1,659 Elo+
Party 1
Team Averages
Level 33
1,615 SR
1,628 Elo+

VS

Team Averages
Level 21
1,589 SR
1,648 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BadNGroovyy
Izanami
Level 19
God Stats
6W - 4L
1,805 SR
Queue Stats
151W - 119L
1,725 Elo+
Party 2
Persephone
Persephone
FirstBloodPrince
Persephone
Level 27
God Stats
2W - 1L
1,309 SR
Queue Stats
154W - 161L
1,541 Elo+
Solo
Sobek
Sobek
JoeyDus
Sobek
Level 18
God Stats
2W - 3L
1,606 SR
Queue Stats
131W - 99L
1,695 Elo+
Party 2
Thanatos
Thanatos
LordChooski
Thanatos
Level 17
God Stats
1W - 1L
1,724 SR
Queue Stats
35W - 20L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 0 / 0
6,874
687
6,044
5,393
1,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
PhilBrooks1
Arachne
11
5 / 2 / 2
6,790
679
4,831
6,620
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 2
6,051
605
5,354
5,119
1,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 4
5,428
543
2,291
7,486
4,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
10
2 / 0 / 3
5,910
591
2,989
5,617
2,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 0
4,861
486
2,145
6,208
4,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
BadNGroovyy
Izanami
9
2 / 2 / 0
5,600
560
4,045
5,185
1,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
FirstBloodPrince
Persephone
9
0 / 3 / 0
5,530
553
4,043
7,069
2,702
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
JoeyDus
Sobek
8
0 / 1 / 3
4,987
499
1,336
5,202
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
LordChooski
Thanatos
8
2 / 5 / 0
5,105
511
3,566
6,903
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
0
3
L
Ymir
 
Ymir
0
1
0
0
L
Izanami
BadNGroovyy
Izanami
2
2
0
1
L
Persephone
FirstBloodPrince
Persephone
0
3
0
0
L
Sobek
JoeyDus
Sobek
0
1
3
1.5
L
Thanatos
LordChooski
Thanatos
2
5
0
0.4
W
Arachne
PhilBrooks1
Arachne
5
2
2
3
W
2
1
2
3
W
1
1
4
3
W
Chaac
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
15,135
30,235
Taken
30,567
12,732
Mitigated
14,404
14,748
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,044
1,411
0
1,756
5,393
1,913
0
1,960
3,433
0
44,505
L
Ymir
 
Ymir
2,145
802
0
957
6,208
4,932
0
0
6,208
23,138
0
L
Izanami
BadNGroovyy
Izanami
4,045
3,083
0
1,775
5,185
1,362
0
763
4,257
0
42,138
L
Persephone
FirstBloodPrince
Persephone
4,043
348
0
2,092
7,069
2,702
0
596
6,217
32,948
0
L
Sobek
JoeyDus
Sobek
1,336
0
0
1,858
5,202
2,731
0
557
4,416
8,731
0
L
Thanatos
LordChooski
Thanatos
3,566
953
264
3,916
6,903
2,677
0
22
6,881
0
21,272
W
Arachne
PhilBrooks1
Arachne
4,831
2,720
0
3,720
6,620
2,553
216
1,115
5,505
0
39,434
W
5,354
2,597
0
2,951
5,119
1,359
430
363
4,756
0
48,146
W
2,291
586
0
2,605
7,486
4,113
0
1,051
6,435
9,219
0
W
Chaac
2,989
700
0
3,716
5,617
2,794
372
3,035
2,582
0
25,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
26,083
336
Minions Killed
258
0
Camps Cleared
0
1,041,840
Distance Traveled
953,087
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,874
687
93
9
0
195,797
4
L
Ymir
4,861
486
46
5
0
191,326
0
L
Izanami
5,600
560
88
9
0
186,612
3
L
Persephone
5,530
553
63
6
0
169,589
2
L
Sobek
4,987
499
17
2
0
213,098
2
L
Thanatos
5,105
511
44
4
0
192,462
1
W
Arachne
6,790
679
74
7
0
251,488
0
W
Neith
6,051
605
90
9
0
185,490
1
W
Fafnir
5,428
543
20
2
0
196,531
2
W
Chaac
5,910
591
59
6
0
212,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role