Player Matchup

Pele
Pele
A-_-Waxer3
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 78L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Manu98891
Heimdallr
Level 29
God Stats
5W - 4L
1,679 SR
Queue Stats
97W - 111L
1,413 Elo+
Solo
Ravana
Ravana
TotaledBrake366
Ravana
Level 25
God Stats
2W - 2L
1,793 SR
Queue Stats
32W - 22L
1,627 Elo+
Solo
Ares
Ares
YouLeftMeNoNames
Ares
Level 18
God Stats
3W - 2L
1,716 SR
Queue Stats
21W - 20L
1,510 Elo+
Solo
Sol
Sol
tsw77
Sol
Level 29
God Stats
9W - 9L
1,567 SR
Queue Stats
405W - 394L
1,479 Elo+
Solo
Team Averages
Level 26
1,651 SR
1,519 Elo+

VS

Team Averages
Level 23
1,489 SR
1,596 Elo+
Poseidon
Poseidon
Dirty Airpod688
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,792 Elo+
Solo
Ares
Ares
OsirisPapyrus
Ares
Level 27
God Stats
5W - 4L
1,578 SR
Queue Stats
53W - 55L
1,534 Elo+
Solo
Skadi
Skadi
SharpShooterMoo
Skadi
Level 29
God Stats
15W - 7L
1,648 SR
Queue Stats
98W - 105L
1,415 Elo+
Solo
Osiris
Osiris
itzdaviddd
Osiris
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 151L
1,664 Elo+
Solo
Neith
Neith
kawka234
Neith
Level 16
God Stats
1W - 0L
1,220 SR
Queue Stats
5W - 3L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,960
497
6,112
11,566
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Manu98891
Heimdallr
10
1 / 6 / 1
6,422
459
5,815
10,825
3,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 4 / 0
8,032
574
7,339
9,060
4,728
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 4
7,064
505
4,721
11,566
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
tsw77
Sol
13
1 / 3 / 2
7,503
536
3,243
7,042
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
5 / 2 / 2
9,546
682
12,028
9,267
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 10
7,693
550
6,438
8,991
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 5
7,151
511
3,917
7,102
1,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
itzdaviddd
Osiris
15
8 / 1 / 3
9,144
653
10,021
10,745
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
kawka234
Neith
12
3 / 4 / 3
7,913
565
4,839
7,055
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
22
22
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Poseidon
5
2
2
3
L
Heimdallr
Manu98891
Heimdallr
1
6
1
0.25
W
3
1
10
8
W
3
3
5
1.83
L
5
4
0
1.25
L
1
5
4
0.6
W
Osiris
itzdaviddd
Osiris
8
1
3
9.5
W
Neith
kawka234
Neith
3
4
3
1.13
L
Sol
tsw77
Sol
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
37,243
50,059
Taken
43,160
20,398
Mitigated
19,026
7,293
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,112
1,671
0
971
11,566
3,533
0
4,227
7,339
0
37,001
W
Poseidon
12,028
3,233
0
3,707
9,267
3,603
0
2,347
6,890
76,874
6,149
L
Heimdallr
Manu98891
Heimdallr
5,815
2,903
0
1,711
10,825
3,441
0
4,571
6,254
0
41,096
W
6,438
438
0
3,318
8,991
5,160
230
1,559
7,432
18,233
0
W
3,917
2,173
0
1,374
7,102
1,691
786
895
6,207
0
33,825
L
7,339
1,662
0
1,220
9,060
4,728
0
607
8,453
0
42,636
L
4,721
447
0
2,358
11,566
6,500
77
3,956
7,610
13,491
0
W
Osiris
itzdaviddd
Osiris
10,021
5,590
0
2,085
10,745
7,089
0
1,739
8,823
0
69,506
W
Neith
kawka234
Neith
4,839
2,655
0
1,448
7,055
1,483
878
1,277
5,732
0
27,280
L
Sol
tsw77
Sol
3,243
1,664
0
1,033
7,042
2,196
993
4,129
2,913
39,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
41,447
337
Minions Killed
382
0
Camps Cleared
0
1,297,142
Distance Traveled
1,424,563
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,960
497
66
5
0
287,136
1
W
Poseidon
9,546
682
138
10
0
260,169
6
L
Heimdallr
6,422
459
67
5
0
241,687
2
W
Ares
7,693
550
28
2
0
303,923
3
W
Skadi
7,151
511
53
4
0
296,034
2
L
Ravana
8,032
574
89
6
0
259,929
0
L
Ares
7,064
505
12
1
0
259,762
12
W
Osiris
9,144
653
108
8
0
327,494
2
W
Neith
7,913
565
55
4
0
236,943
2
L
Sol
7,503
536
103
7
0
248,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role