Player Matchup

Khepri
Khepri
Kirito_Rogue
Khepri
Level 25
God Stats
24W - 24L
1,442 SR
Queue Stats
64W - 67L
1,359 Elo+
Solo
Odin
Odin
QC-head-_-shoT6
Odin
Level 19
God Stats
21W - 23L
1,331 SR
Queue Stats
33W - 44L
1,286 Elo+
Solo
Zhong Kui
Zhong Kui
RICHSONN
Zhong Kui
Level 27
God Stats
1W - 4L
1,548 SR
Queue Stats
50W - 72L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Shleem
Danzaburou
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 24L
1,321 Elo+
Solo
Pele
Pele
scarydude
Pele
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,647 Elo+
Solo
Team Averages
Level 22
1,464 SR
1,402 Elo+

VS

Team Averages
Level 24
1,416 SR
1,443 Elo+
Bakasura
Bakasura
Claymxre
Bakasura
Level 28
God Stats
0W - 3L
1,201 SR
Queue Stats
28W - 39L
1,383 Elo+
Solo
Amaterasu
Amaterasu
EmmaQM
Amaterasu
Level 15
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 1
Cerberus
Cerberus
IcedMartian
Cerberus
Level 28
God Stats
6W - 5L
1,731 SR
Queue Stats
51W - 32L
1,648 Elo+
Solo
Sol
Sol
Liasha
Sol
Level 28
God Stats
0W - 1L
1,407 SR
Queue Stats
5W - 13L
1,268 Elo+
Party 1
Anhur
Anhur
juanasoX27
Anhur
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 27L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 2 / 7
5,260
478
1,625
4,565
1,200
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 0
6,820
620
4,337
4,707
3,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
RICHSONN
Zhong Kui
12
2 / 0 / 7
6,595
600
2,464
4,980
3,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Shleem
Danzaburou
11
7 / 0 / 3
6,805
619
10,494
4,963
1,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
11
9 / 2 / 5
7,185
653
8,221
7,059
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Claymxre
Bakasura
12
3 / 4 / 0
7,256
660
4,933
7,433
2,796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
EmmaQM
Amaterasu
8
0 / 7 / 1
4,902
446
1,049
8,354
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
IcedMartian
Cerberus
7
0 / 5 / 2
4,808
437
2,335
9,821
3,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Liasha
Sol
7
0 / 3 / 0
4,750
432
3,275
5,588
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
8
2 / 4 / 0
4,982
453
2,577
7,057
1,709
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
5
5
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Claymxre
Bakasura
3
4
0
0.75
L
Amaterasu
EmmaQM
Amaterasu
0
7
1
0.07
L
Cerberus
IcedMartian
Cerberus
0
5
2
0.2
W
Khepri
1
2
7
2.25
L
Sol
Liasha
Sol
0
3
0
0
W
4
1
0
4
W
Zhong Kui
RICHSONN
Zhong Kui
2
0
7
5.5
W
Danzaburou
Shleem
Danzaburou
7
0
3
8.5
L
Anhur
2
4
0
0.5
W
Pele
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
14,169
26,274
Taken
38,253
11,765
Mitigated
13,063
9,220
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Claymxre
Bakasura
4,933
3,473
0
1,792
7,433
2,796
0
937
6,454
0
38,884
L
Amaterasu
EmmaQM
Amaterasu
1,049
589
0
704
8,354
3,583
165
575
7,493
0
10,107
L
Cerberus
IcedMartian
Cerberus
2,335
383
0
924
9,821
3,760
0
1,009
8,812
11,145
0
W
Khepri
1,625
194
0
618
4,565
1,200
197
843
3,643
8,724
0
L
Sol
Liasha
Sol
3,275
201
0
833
5,588
1,215
0
1,592
3,996
16,427
0
W
4,337
1,810
0
1,292
4,707
3,167
488
0
4,632
6,816
26,020
W
Zhong Kui
RICHSONN
Zhong Kui
2,464
159
34
2,484
4,980
3,611
754
1,087
3,587
24,503
0
W
Danzaburou
Shleem
Danzaburou
10,494
7,168
0
2,294
4,963
1,407
729
1,973
2,950
0
36,191
L
Anhur
2,577
873
232
1,231
7,057
1,709
0
915
6,142
0
25,775
W
Pele
8,221
2,836
0
2,498
7,059
2,380
0
1,300
5,466
0
35,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
26,698
257
Minions Killed
222
0
Camps Cleared
0
1,024,507
Distance Traveled
1,004,177
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,256
660
102
9
0
243,616
2
L
Amaterasu
4,902
446
19
2
0
189,777
0
L
Cerberus
4,808
437
23
2
0
185,146
1
W
Khepri
5,260
478
11
1
0
194,251
1
L
Sol
4,750
432
35
3
0
200,968
0
W
Odin
6,820
620
74
7
0
200,608
0
W
Zhong Kui
6,595
600
44
4
0
207,310
3
W
Danzaburou
6,805
619
70
6
0
181,976
1
L
Anhur
4,982
453
43
4
0
184,670
0
W
Pele
7,185
653
58
5
0
240,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role