Player Matchup

Vamana
Vamana
ElectrónPerezoso
Vamana
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 75L
1,451 Elo+
Solo
Charybdis
Charybdis
poobus
Charybdis
Level 124
God Stats
0W - 4L
1,265 SR
Queue Stats
576W - 543L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
smokey726
Jormungandr
Level 89
God Stats
0W - 4L
1,149 SR
Queue Stats
590W - 574L
1,532 Elo+
Party 1
Hercules
Hercules
solly8517
Hercules
Level 141
God Stats
24W - 25L
1,562 SR
Queue Stats
1,025W - 1,006L
1,543 Elo+
Solo
Cthulhu
Cthulhu
xCrimsonNovax
Cthulhu
Level 160
God Stats
0W - 1L
1,641 SR
Queue Stats
24W - 25L
1,452 Elo+
Solo
Team Averages
Level 133
1,423 SR
1,508 Elo+

VS

Team Averages
Level 94
1,611 SR
1,535 Elo+
Xing Tian
Xing Tian
Hornedbull
Xing Tian
Level 55
God Stats
1W - 2L
1,310 SR
Queue Stats
116W - 115L
1,552 Elo+
Party 2
Zeus
Zeus
OKbink
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,546 Elo+
Party 3
Bakasura
Bakasura
SnappCracklePop
Bakasura
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
251W - 249L
1,543 Elo+
Party 2
Hel
Hel
Zherro78
Hel
Level 116
God Stats
5W - 1L
1,645 SR
Queue Stats
180W - 177L
1,526 Elo+
Solo
Neith
Neith
irnpossible
Neith
Level 99
God Stats
3W - 0L
1,887 SR
Queue Stats
10W - 10L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,540
685
7,329
13,185
13,724
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
poobus
Charybdis
11
0 / 7 / 4
6,710
610
5,814
9,534
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
smokey726
Jormungandr
14
1 / 7 / 3
7,689
699
8,885
13,428
11,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
solly8517
Hercules
14
4 / 6 / 3
8,616
783
6,681
16,817
12,525
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
14
1 / 2 / 4
7,796
709
11,715
15,084
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hornedbull
Xing Tian
14
2 / 2 / 19
8,932
812
7,352
13,852
16,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
OKbink
Zeus
17
9 / 2 / 12
9,998
909
26,698
10,614
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
15
6 / 3 / 13
9,311
846
6,465
9,220
4,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 1 / 15
9,171
834
9,045
11,024
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 18
9,315
847
11,714
9,755
4,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
8
Kills
26
26
Deaths
8
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Xing Tian
Hornedbull
Xing Tian
2
2
19
5.75
W
Zeus
OKbink
Zeus
9
2
12
7.5
W
Bakasura
6
3
13
4.17
W
5
1
15
12.5
W
4
0
18
13
L
Charybdis
poobus
Charybdis
0
7
4
0.29
L
Jormungandr
smokey726
Jormungandr
1
7
3
0.36
L
Hercules
solly8517
Hercules
4
6
3
0.92
L
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
61,274
68,048
Taken
54,465
51,526
Mitigated
36,246
18,545
Healing
31,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,329
1,357
292
4,262
13,185
13,724
0
6,996
6,079
0
14,840
W
Xing Tian
Hornedbull
Xing Tian
7,352
1,175
0
473
13,852
16,391
745
3,422
10,430
11,420
0
W
Zeus
OKbink
Zeus
26,698
2,060
1,339
1,860
10,614
5,016
1,381
3,908
6,706
44,667
0
W
Bakasura
6,465
3,544
1,338
1,701
9,220
4,645
975
3,079
6,141
0
9,549
W
9,045
366
13,705
6,818
11,024
5,734
564
5,474
5,550
18,533
0
W
11,714
5,706
1,327
2,674
9,755
4,460
1,830
4,743
5,012
0
21,479
L
Charybdis
poobus
Charybdis
5,814
1,948
729
789
9,534
3,250
0
5,522
3,907
0
13,080
L
Jormungandr
smokey726
Jormungandr
8,885
1,525
411
1,147
13,428
11,399
0
9,086
4,236
19,450
0
L
Hercules
solly8517
Hercules
6,681
1,157
1,055
3,404
16,817
12,525
0
11,731
4,878
513
14,564
L
Cthulhu
11,715
201
1,067
5,389
15,084
10,628
0
9,760
5,324
22,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,351
Gold Earned
46,727
89
Minions Killed
107
0
Camps Cleared
0
995,984
Distance Traveled
1,121,328
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,540
685
17
2
0
218,525
0
W
Xing Tian
8,932
812
2
0
0
219,071
1
W
Zeus
9,998
909
43
4
0
203,770
0
W
Bakasura
9,311
846
23
2
0
211,517
0
W
Hel
9,171
834
19
2
0
262,098
5
W
Neith
9,315
847
20
2
0
224,872
2
L
Charybdis
6,710
610
14
1
0
168,817
0
L
Jormungandr
7,689
699
14
1
0
162,405
0
L
Hercules
8,616
783
21
2
0
212,023
3
L
Cthulhu
7,796
709
23
2
0
234,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role