Player Matchup

Discordia
Discordia
Fasturr
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,510 Elo+
Party 4
Bacchus
Bacchus
R0yalSky
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,528 Elo+
Party 4
Baron Samedi
Baron Samedi
carson76
Baron Samedi
Level 104
God Stats
58W - 48L
1,634 SR
Queue Stats
169W - 162L
1,536 Elo+
Party 2
Neith
Neith
shadyjay
Neith
Level 10
God Stats
7W - 7L
1,593 SR
Queue Stats
10W - 10L
1,534 Elo+
Party 4
Xbalanque
Xbalanque
zodicus2
Xbalanque
Level 21
God Stats
0W - 4L
1,166 SR
Queue Stats
53W - 50L
1,482 Elo+
Party 2
Team Averages
Level 59
1,479 SR
1,518 Elo+

VS

Team Averages
Level 55
1,550 SR
1,472 Elo+
Arachne
Arachne
BabyGrinch
Arachne
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
EveyFails
Danzaburou
Level 69
God Stats
14W - 22L
1,540 SR
Queue Stats
43W - 54L
1,347 Elo+
Party 3
Chang'e
Chang'e
Samekh42
Chang'e
Level 23
God Stats
16W - 12L
1,478 SR
Queue Stats
26W - 24L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
Yuramoot
Ah Puch
Level 60
God Stats
8W - 10L
1,473 SR
Queue Stats
145W - 149L
1,474 Elo+
Solo
Chaac
Chaac
kidjaeyy
Chaac
Level 46
God Stats
2W - 0L
1,759 SR
Queue Stats
7W - 5L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fasturr
Discordia
19
7 / 8 / 10
14,270
1,019
22,512
25,284
13,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
R0yalSky
Bacchus
20
5 / 7 / 12
13,744
982
27,134
33,313
51,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
carson76
Baron Samedi
19
1 / 6 / 9
12,367
883
11,969
27,824
13,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
shadyjay
Neith
19
3 / 6 / 6
12,605
900
13,829
20,198
9,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
zodicus2
Xbalanque
20
2 / 11 / 13
13,239
946
25,957
31,187
14,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabyGrinch
Arachne
20
9 / 4 / 19
15,023
1,073
18,110
25,165
11,576
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
EveyFails
Danzaburou
20
15 / 4 / 14
15,850
1,132
28,377
13,307
5,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Samekh42
Chang'e
20
0 / 5 / 23
12,482
892
13,534
26,086
9,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Yuramoot
Ah Puch
20
12 / 1 / 24
16,520
1,180
54,885
12,533
5,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
kidjaeyy
Chaac
20
2 / 4 / 30
13,338
953
17,506
29,650
31,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
148
18
Kills
38
38
Deaths
18
50
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Arachne
BabyGrinch
Arachne
9
4
19
4.63
W
Danzaburou
EveyFails
Danzaburou
15
4
14
5.5
L
Discordia
Fasturr
Discordia
7
8
10
1.5
L
Bacchus
R0yalSky
Bacchus
5
7
12
1.57
W
Chang'e
Samekh42
Chang'e
0
5
23
2.3
W
Ah Puch
Yuramoot
Ah Puch
12
1
24
24
L
Baron Samedi
carson76
Baron Samedi
1
6
9
0.92
W
Chaac
kidjaeyy
Chaac
2
4
30
4.25
L
Neith
shadyjay
Neith
3
6
6
1
L
Xbalanque
zodicus2
Xbalanque
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,401
Damage
132,412
137,806
Taken
106,741
101,393
Mitigated
64,023
16,374
Healing
43,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BabyGrinch
Arachne
18,110
12,694
0
6,335
25,165
11,576
0
13,098
12,067
0
29,343
W
Danzaburou
EveyFails
Danzaburou
28,377
11,426
0
3,466
13,307
5,433
0
8,524
4,783
0
58,455
L
Discordia
Fasturr
Discordia
22,512
3,348
481
3,231
25,284
13,244
0
16,310
8,886
48,235
0
L
Bacchus
R0yalSky
Bacchus
27,134
1,571
0
0
33,313
51,109
0
17,392
15,848
53,601
0
W
Chang'e
Samekh42
Chang'e
13,534
2,408
10,538
9,748
26,086
9,598
0
14,566
11,520
41,624
0
W
Ah Puch
Yuramoot
Ah Puch
54,885
1,326
0
3,997
12,533
5,895
0
7,357
5,176
85,875
0
L
Baron Samedi
carson76
Baron Samedi
11,969
341
4,551
4,686
27,824
13,100
0
11,518
16,038
39,095
0
W
Chaac
kidjaeyy
Chaac
17,506
1,652
0
9,076
29,650
31,521
0
18,070
11,580
2,984
32,644
L
Neith
shadyjay
Neith
13,829
7,756
0
2,264
20,198
9,135
0
8,949
11,203
0
48,060
L
Xbalanque
zodicus2
Xbalanque
25,957
12,242
0
1,161
31,187
14,805
0
15,689
15,417
0
57,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,225
Gold Earned
73,213
331
Minions Killed
274
7
Camps Cleared
9
1,289,777
Distance Traveled
1,359,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,023
1,073
24
2
4
301,493
0
W
Danzaburou
15,850
1,132
67
5
3
255,714
0
L
Discordia
14,270
1,019
67
5
1
253,802
1
L
Bacchus
13,744
982
44
3
0
286,378
0
W
Chang'e
12,482
892
60
4
0
269,014
0
W
Ah Puch
16,520
1,180
91
7
2
286,370
0
L
Baron Samedi
12,367
883
66
5
1
262,085
1
W
Chaac
13,338
953
32
2
0
247,177
0
L
Neith
12,605
900
81
6
1
240,046
0
L
Xbalanque
13,239
946
73
5
4
247,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role