Player Matchup

Loki
Loki
ClothedPanda
Loki
Level 14
God Stats
3W - 4L
1,474 SR
Queue Stats
15W - 15L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
Mr_BloodyBubbles
Aphrodite
Level 19
God Stats
26W - 31L
1,549 SR
Queue Stats
62W - 78L
1,498 Elo+
Party 1
Bakasura
Bakasura
TheRitterz
Bakasura
Level 64
God Stats
4W - 5L
1,420 SR
Queue Stats
120W - 123L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
VN Noi
Jormungandr
Level 64
God Stats
2W - 2L
1,727 SR
Queue Stats
279W - 247L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
fizzydearest
Nu Wa
Level 36
God Stats
12W - 29L
1,594 SR
Queue Stats
288W - 261L
1,603 Elo+
Solo
Team Averages
Level 39
1,553 SR
1,499 Elo+

VS

Team Averages
Level 100
1,599 SR
1,669 Elo+
Hercules
Hercules
Frozen Trinity
Hercules
Level 152
God Stats
8W - 4L
1,500 SR
Queue Stats
243W - 162L
1,714 Elo+
Party 3
Hades
Hades
Rаyquaza
Hades
Level 148
God Stats
2W - 1L
1,715 SR
Queue Stats
127W - 74L
1,721 Elo+
Party 3
Ne Zha
Ne Zha
Subject l3
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 12L
1,806 Elo+
Party 3
Izanami
Izanami
YankProdigy
Izanami
Level 39
God Stats
22W - 16L
1,550 SR
Queue Stats
25W - 28L
1,452 Elo+
Solo
Chang'e
Chang'e
Ρaradise
Chang'e
Level 136
God Stats
2W - 0L
1,729 SR
Queue Stats
59W - 34L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 1
8,790
879
4,528
17,194
9,523
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
15
0 / 4 / 1
8,660
866
1,297
10,596
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
TheRitterz
Bakasura
15
1 / 8 / 0
9,123
912
6,223
20,149
13,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
VN Noi
Jormungandr
15
0 / 4 / 2
9,571
957
18,804
22,037
24,579
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 5 / 1
8,939
894
10,731
11,837
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

50

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
5 / 0 / 23
10,596
1,060
14,665
11,657
5,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Rаyquaza
Hades
17
1 / 1 / 26
10,041
1,004
13,052
8,495
8,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Subject l3
Ne Zha
17
10 / 0 / 15
11,694
1,169
14,996
8,008
3,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
YankProdigy
Izanami
18
13 / 1 / 15
11,980
1,198
18,933
10,569
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Ρaradise
Chang'e
18
3 / 0 / 26
10,829
1,083
15,000
10,770
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
137
2
Kills
32
32
Deaths
2
5
Assists
105
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Hercules
5
0
23
16.5
L
Aphrodite
0
4
1
0.13
W
Hades
Rаyquaza
Hades
1
1
26
14
W
Ne Zha
Subject l3
Ne Zha
10
0
15
17.5
L
Bakasura
TheRitterz
Bakasura
1
8
0
0.13
L
Jormungandr
VN Noi
Jormungandr
0
4
2
0.25
W
Izanami
YankProdigy
Izanami
13
1
15
20.5
L
0
5
1
0.1
W
Chang'e
Ρaradise
Chang'e
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,583
Damage
76,646
81,813
Taken
49,499
57,339
Mitigated
27,012
9,427
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,528
599
0
0
17,194
9,523
0
6,225
10,793
0
11,305
W
Hercules
14,665
2,625
0
3,166
11,657
5,560
0
5,946
5,461
0
29,177
L
Aphrodite
1,297
195
4,369
1,948
10,596
5,871
0
3,365
7,231
6,909
0
W
Hades
Rаyquaza
Hades
13,052
1,546
1,203
1,808
8,495
8,480
0
5,594
2,542
28,631
0
W
Ne Zha
Subject l3
Ne Zha
14,996
2,664
0
1,542
8,008
3,424
0
4,770
2,548
0
44,893
L
Bakasura
TheRitterz
Bakasura
6,223
3,399
0
1,044
20,149
13,773
0
7,390
12,350
0
14,188
L
Jormungandr
VN Noi
Jormungandr
18,804
4,045
0
1,263
22,037
24,579
0
6,661
14,802
37,279
0
W
Izanami
YankProdigy
Izanami
18,933
14,022
0
1,874
10,569
4,344
0
7,013
3,197
0
44,476
L
10,731
4,741
0
803
11,837
3,593
0
4,411
7,245
41,727
0
W
Chang'e
Ρaradise
Chang'e
15,000
1,855
5,866
5,717
10,770
5,204
0
7,509
2,772
48,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
55,140
149
Minions Killed
273
5
Camps Cleared
11
952,175
Distance Traveled
1,030,744
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,790
879
7
1
1
188,323
2
W
Hercules
10,596
1,060
33
3
1
203,898
3
L
Aphrodite
8,660
866
15
2
0
176,325
1
W
Hades
10,041
1,004
33
3
0
188,119
0
W
Ne Zha
11,694
1,169
49
5
8
229,938
1
L
Bakasura
9,123
912
46
5
4
202,623
0
L
Jormungandr
9,571
957
36
4
0
193,333
0
W
Izanami
11,980
1,198
71
7
0
183,266
0
L
Nu Wa
8,939
894
45
5
0
191,571
0
W
Chang'e
10,829
1,083
87
9
2
225,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role