Player Matchup

Morgan Le Fay
Morgan Le Fay
Mr Wet Noodle0
Morgan Le Fay
Level 27
God Stats
4W - 3L
1,528 SR
Queue Stats
11W - 10L
1,342 Elo+
Solo
Pele
Pele
Natisglizzyglad
Pele
Level 10
God Stats
6W - 7L
1,292 SR
Queue Stats
11W - 11L
1,377 Elo+
Solo
Anubis
Anubis
Zion_3000
Anubis
Level 23
God Stats
11W - 11L
1,493 SR
Queue Stats
22W - 30L
1,327 Elo+
Solo
Neith
Neith
cantar_sabio
Neith
Level 28
God Stats
11W - 8L
1,637 SR
Queue Stats
80W - 76L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
with2nns
Erlang Shen
Level 12
God Stats
1W - 2L
1,283 SR
Queue Stats
13W - 15L
1,249 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,357 Elo+

VS

Team Averages
Level 31
1,511 SR
1,365 Elo+
Terra
Terra
Bronnu
Terra
Level 30
God Stats
185W - 328L
1,315 SR
Queue Stats
188W - 347L
1,198 Elo+
Solo
Pele
Pele
MVP_DVO
Pele
Level 24
God Stats
53W - 36L
1,671 SR
Queue Stats
408W - 390L
1,406 Elo+
Party 1
Hel
Hel
PEM_HANABI
Hel
Level 17
God Stats
28W - 16L
1,545 SR
Queue Stats
140W - 128L
1,442 Elo+
Party 1
Eset
Eset
SagiriSeriruma
Eset
Level 29
God Stats
28W - 14L
1,688 SR
Queue Stats
275W - 260L
1,457 Elo+
Party 1
Arachne
Arachne
xObrienZ
Arachne
Level 57
God Stats
13W - 18L
1,335 SR
Queue Stats
246W - 233L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mr Wet Noodle0
Morgan Le Fay
9
2 / 2 / 4
5,675
568
7,177
6,255
1,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,941
194
0
0
0
Anubis
Zion_3000
Anubis
8
6 / 3 / 2
5,765
577
7,474
6,378
3,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 3
4,972
497
5,187
4,729
1,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
with2nns
Erlang Shen
7
0 / 3 / 3
4,504
450
842
4,805
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
7
1 / 1 / 5
5,097
510
1,435
10,321
3,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
MVP_DVO
Pele
7
0 / 4 / 2
4,472
447
1,983
6,491
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 5
4,792
479
3,705
6,017
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
6 / 2 / 1
6,030
603
4,628
5,724
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
xObrienZ
Arachne
11
2 / 1 / 2
6,378
638
1,648
4,889
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
9
10
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
Bronnu
Terra
1
1
5
3.5
W
Pele
MVP_DVO
Pele
0
4
2
0.25
L
Morgan Le Fay
Mr Wet Noodle0
Morgan Le Fay
2
2
4
2
L
0
0
0
0
W
0
2
5
1.25
W
6
2
1
3.25
L
Anubis
Zion_3000
Anubis
6
3
2
2.33
L
1
2
3
1.25
L
Erlang Shen
with2nns
Erlang Shen
0
3
3
0.5
W
Arachne
xObrienZ
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
13,399
22,167
Taken
33,442
8,053
Mitigated
9,835
4,925
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bronnu
Terra
1,435
35
574
3,427
10,321
3,195
274
5,190
5,131
10,794
0
W
Pele
MVP_DVO
Pele
1,983
660
0
320
6,491
1,280
195
3,131
3,360
0
11,174
L
Morgan Le Fay
Mr Wet Noodle0
Morgan Le Fay
7,177
1,385
0
1,052
6,255
1,847
82
2,189
3,724
29,233
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,705
510
2,348
2,429
6,017
1,677
46
3,525
2,492
14,002
0
W
4,628
224
482
1,288
5,724
1,458
575
2,664
3,060
18,552
0
L
Anubis
Zion_3000
Anubis
7,474
612
0
1,935
6,378
3,080
0
2,757
3,319
24,501
0
L
5,187
1,287
0
739
4,729
1,338
192
1,826
2,735
0
22,529
L
Erlang Shen
with2nns
Erlang Shen
842
119
0
1,199
4,805
1,788
566
1,978
2,621
0
7,348
W
Arachne
xObrienZ
Arachne
1,648
895
0
2,266
4,889
2,225
498
141
4,748
0
40,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,857
Gold Earned
26,769
136
Minions Killed
191
0
Camps Cleared
0
667,250
Distance Traveled
1,020,371
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,097
510
15
2
0
183,626
0
W
Pele
4,472
447
19
2
0
213,872
1
L
Morgan Le Fay
5,675
568
43
4
0
173,914
1
L
Pele
1,941
194
0
0
0
0
0
W
Hel
4,792
479
33
3
0
198,093
0
W
Eset
6,030
603
34
3
0
193,559
0
L
Anubis
5,765
577
34
3
0
145,387
0
L
Neith
4,972
497
47
5
0
167,661
0
L
Erlang Shen
4,504
450
12
1
0
180,288
0
W
Arachne
6,378
638
90
9
0
231,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role