Player Matchup

Discordia
Discordia
Corolhos
Discordia
Level 9
God Stats
2W - 0L
1,726 SR
Queue Stats
2W - 2L
1,368 Elo+
Solo
Bakasura
Bakasura
Hurum-jj
Bakasura
Level 29
God Stats
1W - 2L
1,181 SR
Queue Stats
66W - 62L
1,395 Elo+
Solo
Bellona
Bellona
Mr_balboa9
Bellona
Level 24
God Stats
15W - 13L
1,498 SR
Queue Stats
86W - 101L
1,471 Elo+
Party 1
Merlin
Merlin
arc-dinei
Merlin
Level 27
God Stats
24W - 23L
1,508 SR
Queue Stats
77W - 94L
1,471 Elo+
Party 1
Anubis
Anubis
cacheado021
Anubis
Level 13
God Stats
2W - 2L
1,490 SR
Queue Stats
4W - 5L
1,390 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,419 Elo+

VS

Team Averages
Level 19
1,370 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
AquárioBr
Morgan Le Fay
Level 26
God Stats
2W - 3L
1,425 SR
Queue Stats
72W - 66L
1,503 Elo+
Solo
The Morrigan
The Morrigan
GhostCatUwU
The Morrigan
Level 28
God Stats
1W - 4L
1,287 SR
Queue Stats
39W - 49L
1,382 Elo+
Solo
Hun Batz
Hun Batz
LordTantan
Hun Batz
Level 25
God Stats
0W - 1L
1,147 SR
Queue Stats
8W - 9L
1,457 Elo+
Solo
Nu Wa
Nu Wa
YameteKudasaiS2
Nu Wa
Level 7
God Stats
4W - 5L
1,490 SR
Queue Stats
6W - 7L
1,476 Elo+
Solo
Neith
Neith
gujacquesoliveir
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Corolhos
Discordia
14
4 / 9 / 3
10,178
391
8,895
15,570
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Hurum-jj
Bakasura
19
9 / 1 / 4
12,702
489
11,031
22,417
9,256
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Mr_balboa9
Bellona
20
5 / 2 / 3
12,467
480
10,857
22,004
23,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
arc-dinei
Merlin
20
7 / 2 / 4
13,982
538
14,951
13,061
4,334
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
5 / 7 / 2
11,919
458
9,461
18,871
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AquárioBr
Morgan Le Fay
19
3 / 5 / 1
12,784
492
16,900
22,532
9,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
GhostCatUwU
The Morrigan
16
3 / 7 / 7
11,469
441
7,439
10,563
3,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
LordTantan
Hun Batz
17
5 / 8 / 2
11,986
461
8,252
16,999
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 1 / 6
14,635
563
23,060
12,334
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 9 / 1
11,361
437
5,633
17,027
6,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
30
Kills
21
21
Deaths
30
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AquárioBr
Morgan Le Fay
3
5
1
0.7
W
Discordia
Corolhos
Discordia
4
9
3
0.61
L
The Morrigan
GhostCatUwU
The Morrigan
3
7
7
0.93
W
Bakasura
Hurum-jj
Bakasura
9
1
4
11
L
Hun Batz
LordTantan
Hun Batz
5
8
2
0.75
W
Bellona
Mr_balboa9
Bellona
5
2
3
3.25
L
9
1
6
12
W
Merlin
arc-dinei
Merlin
7
2
4
4.5
W
Anubis
5
7
2
0.86
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
61,284
91,923
Taken
79,455
46,630
Mitigated
28,085
31,414
Healing
20,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AquárioBr
Morgan Le Fay
16,900
1,302
0
8,402
22,532
9,328
444
12,425
9,175
90,468
0
W
Discordia
Corolhos
Discordia
8,895
700
0
2,871
15,570
3,544
544
10,218
5,352
57,916
0
L
The Morrigan
GhostCatUwU
The Morrigan
7,439
975
0
167
10,563
3,391
1,183
5,933
3,819
43,452
1,383
W
Bakasura
Hurum-jj
Bakasura
11,031
7,656
0
11,612
22,417
9,256
108
7,199
15,218
0
87,536
L
Hun Batz
LordTantan
Hun Batz
8,252
2,325
0
3,996
16,999
4,854
0
6,485
9,645
0
70,310
W
Bellona
Mr_balboa9
Bellona
10,857
1,477
0
3,076
22,004
23,167
366
10,397
11,607
18,327
55,182
L
23,060
4,460
0
3,085
12,334
4,088
991
6,427
5,875
127,322
0
W
Merlin
arc-dinei
Merlin
14,951
146
407
6,020
13,061
4,334
694
9,550
3,278
121,563
0
W
Anubis
9,461
215
0
7,428
18,871
6,329
1,183
11,358
7,513
79,465
0
L
5,633
2,132
0
4,733
17,027
6,424
1,190
3,198
13,305
0
74,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,248
Gold Earned
62,235
682
Minions Killed
624
0
Camps Cleared
0
2,418,084
Distance Traveled
2,112,641
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,784
492
168
6
0
374,517
2
W
Discordia
10,178
391
69
3
0
422,927
2
L
The Morrigan
11,469
441
69
3
0
378,226
1
W
Bakasura
12,702
489
145
6
0
614,989
1
L
Hun Batz
11,986
461
92
4
0
452,550
5
W
Bellona
12,467
480
128
5
0
505,684
2
L
Nu Wa
14,635
563
182
7
0
501,228
11
W
Merlin
13,982
538
216
8
0
498,785
0
W
Anubis
11,919
458
124
5
0
375,699
3
L
Neith
11,361
437
113
4
0
406,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role