Player Matchup

Artio
Artio
Gold IV
KillacCive05
Artio
Gold IV
Level 129
God Stats
65W - 63L
1,580 SR
Queue Stats
218W - 223L
1,455 MMR
Solo
Agni
Agni
Gold IV
RSander90
Agni
Gold IV
Level 128
God Stats
9W - 19L
1,470 SR
Queue Stats
475W - 475L
1,420 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
RisenKnows
Heimdallr
Bronze IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 173L
1,296 MMR
Party 1
Athena
Athena
Gold IV
WickedZomb1e
Athena
Gold IV
Level 160
God Stats
20W - 33L
1,440 SR
Queue Stats
1,276W - 1,293L
1,449 MMR
Solo
Nemesis
Nemesis
Bronze IV
Wolhex
Nemesis
Bronze IV
Level 39
God Stats
4W - 7L
1,371 SR
Queue Stats
4W - 8L
1,462 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,472 SR
1,416 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,519 SR
1,433 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Eranesi
Kumbhakarna
Silver I
Level 101
God Stats
3W - 1L
1,738 SR
Queue Stats
12W - 17L
1,407 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Jhendrix8
Ao Kuang
Gold II
Level 107
God Stats
31W - 31L
1,555 SR
Queue Stats
410W - 417L
1,477 MMR
Solo
Janus
Janus
Gold IV
alextro-alextron
Janus
Gold IV
Level 114
God Stats
25W - 21L
1,577 SR
Queue Stats
102W - 109L
1,369 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
arbn soldier
Cu Chulainn
Bronze III
Level 48
God Stats
1W - 0L
1,225 SR
Queue Stats
2W - 3L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,286
405
8,053
15,463
7,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
1 / 2 / 2
8,837
491
7,776
7,911
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
RisenKnows
Heimdallr
10
0 / 8 / 2
6,717
373
5,064
12,240
3,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
9
1 / 6 / 0
6,707
373
4,970
15,906
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Wolhex
Nemesis
13
3 / 3 / 0
8,163
454
7,007
12,296
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
YmirTiamatRatatoskrGilgameshThanatos

VS

Bans
Morgan Le FayDanzaburouMedusaPersephoneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 1 / 8
9,542
530
8,230
7,556
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
Eranesi
Kumbhakarna
12
2 / 0 / 9
8,725
485
3,218
10,552
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Jhendrix8
Ao Kuang
16
8 / 1 / 5
10,117
562
9,856
14,855
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 1 / 4
11,363
631
9,415
10,191
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
arbn soldier
Cu Chulainn
16
1 / 2 / 7
9,464
526
13,624
18,986
16,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
21
21
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
8
11
W
Kumbhakarna
Eranesi
Kumbhakarna
2
0
9
6.5
W
Ao Kuang
Jhendrix8
Ao Kuang
8
1
5
10.5
L
0
2
1
0.25
L
Agni
1
2
2
1
L
Heimdallr
RisenKnows
Heimdallr
0
8
2
0.13
L
Athena
1
6
0
0.17
L
Nemesis
Wolhex
Nemesis
3
3
0
1
W
3
1
4
5
W
Cu Chulainn
arbn soldier
Cu Chulainn
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
44,343
63,816
Taken
62,140
29,533
Mitigated
39,799
17,672
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,230
3,763
358
3,352
7,556
3,133
3,297
2,815
4,741
0
69,379
W
Kumbhakarna
Eranesi
Kumbhakarna
3,218
997
0
900
10,552
10,259
830
3,027
7,525
14,463
0
W
Ao Kuang
Jhendrix8
Ao Kuang
9,856
2,318
0
8,565
14,855
5,402
0
3,783
11,072
63,446
0
L
8,053
599
703
8,836
15,463
7,869
117
4,043
10,342
39,906
0
L
Agni
7,776
182
0
3,054
7,911
3,562
736
4,535
3,376
58,905
0
L
Heimdallr
RisenKnows
Heimdallr
5,064
2,540
0
1,571
12,240
3,496
0
4,501
7,690
0
22,649
L
Athena
4,970
1,258
0
1,720
15,906
9,494
0
7,264
8,371
24,993
0
L
Nemesis
Wolhex
Nemesis
7,007
3,853
168
1,620
12,296
5,112
154
3,640
8,379
0
46,243
W
9,415
704
118
4,560
10,191
4,781
993
5,061
5,130
98,439
0
W
Cu Chulainn
arbn soldier
Cu Chulainn
13,624
1,914
0
6,982
18,986
16,224
0
6,184
12,802
5,499
54,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
49,211
333
Minions Killed
506
0
Camps Cleared
0
1,525,112
Distance Traveled
1,748,921
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,542
530
96
5
0
352,403
4
W
Kumbhakarna
8,725
485
14
1
0
354,918
3
W
Ao Kuang
10,117
562
104
6
0
368,071
2
L
Artio
7,286
405
76
4
0
227,799
1
L
Agni
8,837
491
104
6
0
323,779
4
L
Heimdallr
6,717
373
39
2
0
286,360
0
L
Athena
6,707
373
37
2
0
273,648
3
L
Nemesis
8,163
454
77
4
0
413,526
0
W
Janus
11,363
631
183
10
0
369,240
2
W
Cu Chulainn
9,464
526
109
6
0
304,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role